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View Full Version : I want to start making skins - what do I need?



legacy-WickedPenguin
04-30-2004, 09:20 AM
I want to start skinning vehicles and characters. I have all the tools - Photoshop, UeD, etc.

What's the best way to do this?

Do I just export the textures? Do I need to export the mesh?

Can I just work with the texture and modify it and reimport it into UnrealEd and just apply it there for testing? i.e. do I really need to take the trouble and export the mesh into a 3D app...?

legacy--Loric-
04-30-2004, 10:37 AM
Welcome to the wonderful world of skinning =)

Read my tutorials (http://perso.wanadoo.fr/loric23/UT2k3.htm)

I personnally make the skin art with Photoshop, and use Upaint for verificating that it looks as i want it to. I only use UT2004 for in-game tests (checking visibility mostly) once the skin is pretty close to completion.