View Full Version : vehicle idea-Matrix hovercraft dropship
04-10-2004, 01:40 PM
Somebody probably said this already but wouldn't it be nice if you could have a matrix hovercraft as a attack craft/dropship with multible turrets like in these pics, just much smaller:D http://www-scf.usc.edu/~dtour/scientific/hover.html http://images.google.com/imgres?imgurl=www.scc.net/~indra/matrix/images/nebmap.jpg&imgrefurl=http://www.scc.net/~indra/matrix/therealworld/hovercrafts.html&h=323&w=500&sz=37&tbnid=_bL_oFsIM5kJ:&tbnh=81&tbnw=126&prev=/images%3Fq%3Dmatrix%2Bhovercrafts%26hl%3Den%26lr%3 D%26ie%3DUTF-8%26oe%3DUTF-8%26sa%3DN
04-10-2004, 01:44 PM
its for UT2004
04-10-2004, 03:08 PM
Personaly i think it would be an amazing idea (probably cos im matrix mad)
but yeah would be kool seeing it fly round, kool as a dropship?
even if people didnt have any weapons and could only sit there till there droped off?
and they could have a "blue" coloured reedmeer blast for the EMP blast...
but only have like one of them?
04-10-2004, 07:03 PM
The blast whould have to happen inside the ship and should be activated by alt fire then primary fire like the levithian. Im thinking 1 driver (driver controles dropship doors and single EMP blast) 4 gunners, 4 passengers in dropbay. I know it dosent sound much like a drop ship but Its supposed to be an Attackcraft anyway! Unless you have 18 or more people on your team this really dranes man power :rolleyes: . Now all I need is for someone to create this thing...:confused: any help?
04-10-2004, 07:23 PM
to post your version of this idea post it at "link at bottom" username"UT717" (no quotes on any of this) password is "unreal" (rules to post) Dont change ANY of the account info thats my only rule you can only post and nothing else!http://login.yahoo.com/config/login?.src=bc&.done=http%3a//f2.up.briefcase.yahoo.com/edit/x717717/reg%3f.done=http%253a//f2.pg.briefcase.yahoo.com/&.intl=us&.linkdone=http%3a//f2.up.briefcase.yahoo.com/
04-17-2004, 03:55 PM
Ive been thinking about it and i think it might look a bit more realistic if it was a ion tank blast or somthing. i havent got to work on this because my editor files were corrupt:(
04-17-2004, 04:07 PM
yeah the leviathans blast would look gr8 on it!
havt got a clue how yad get it from the lav... to the hez?!
about the model id "possably" be able to model it
but thats all i could do, it wouldnt be anything more than a .3ds file :confused: which kinda sucks cos i dunno what ya have to do to make a model UT-worthy!?
anyone who reads this give me a shout if you have any tips on how to get it from (.obj or .3ds) to ut !?
04-17-2004, 04:23 PM
this might help [URL=http://www.rvsmaps.com/rvsmaps/main/tut_3dmodels.asp]
04-17-2004, 04:25 PM
or this :D
04-19-2004, 05:56 PM
It would take a long time to make, but the end product would be absolutly amazing!
04-21-2004, 08:20 PM
I agree; I see lots and lots of texturing in its future
04-23-2004, 06:46 PM
Ill try to do a model for this but all help is welcome because Ive never made a model before:(
04-25-2004, 08:45 AM
This is awsome idea, but it should be on a VERY, large map, of the tunnels from the movie :D
One team would start on the Surface, another would start in Zion, and there would be 1-3 ships available, and you and others could enter it and start hunting for the enemy in the tunnels.
I would only be good if it was EXTENSIVE.
If done right it could become one of most popular mods :D
But I'll sure as hell settle for just the ship >=D GIMME!
There is a model assembly program for the Nebuchadnezzar on www.thematrix.com, perhaps the model could be extracted from that?
04-25-2004, 01:35 PM
I downloaded that a wile ago, ill try to extract that now.
04-25-2004, 02:04 PM
the modeler doesnt even save the model in a seprate file:mad:
04-25-2004, 02:44 PM
Ill just have to try another way:(
04-26-2004, 12:58 AM
I hope someone does make this, it would be fun.
06-21-2004, 10:05 AM
*Bump* I've dropped the idea but i hope someone does this.:D
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