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View Full Version : How can I make the bodies stay on the ground longer?



legacy-dimmy32
04-06-2004, 01:11 PM
I like the slow-mo death animation, but the bodies dissappear too fast ....can the time be increased ?

Also how can you keep playing deathmatches on the same map ? It automatically switches over to the next map, after each round !

legacy-StiGMaT
06-08-2004, 02:41 PM
Originally posted by dimmy32
I like the slow-mo death animation, but the bodies dissappear too fast ....can the time be increased ?

Also how can you keep playing deathmatches on the same map ? It automatically switches over to the next map, after each round !

for the body you need a specal mod witch i dont know if it exists.. just plain its not doable....


for the map question before creating a game go edit your map list in the Map selection screen, you will have a bunch of maps listed just delete all map you dont want and there :)

legacy-Gumbypants
06-08-2004, 05:00 PM
Go look in the beta release forum under maps here at unrealtournament.com

I am positive someone released a mutator (called Bodystay??? I can't remember) that gives you a whole bunch of body options. You can make all the dead bodies stay and make it look like a slaughter, you can turn all the bodies into chalk outlines of bodies...There are a whole bunch of options I think...Just poke around for it

-=Reclaimer=-
06-14-2004, 11:42 PM
you need giblife my friend it is what I use, and works well, do a google search for it, i believe ut2kx HQ has it:up: