legacy-[SF]Stronin
04-01-2004, 03:54 PM
I'm working on a ONS map called Power Valley, some my remember my early reports on this in the Maps Mods section.
--I have a detailed plan laid out on paper, the only problem, as seems to be the case with many here is mapping skills. But unlike some I am learning right now, I mapped for Star Trek Eilte Force 2 but the Unreal editor is totally different than it posing a prob lol.
Found a good tut website so hopfully I can start mapping work soon. Also learning 3dsmax so I can use more static meshes to optimise the map more.
Anyway In the link below is a pic of one of the hangers made in the EF2 map editor, its all geometry as the way that game renders is different. Also included is a basic Idea of what it will look like, and no im not just some crappy graphics guy, just left alot out so u guy could see the finished product and be really wowed. More to come im sure :)
Click Here (http://free.hostdepartment.com/S/SFstronin/main.html)
--I have a detailed plan laid out on paper, the only problem, as seems to be the case with many here is mapping skills. But unlike some I am learning right now, I mapped for Star Trek Eilte Force 2 but the Unreal editor is totally different than it posing a prob lol.
Found a good tut website so hopfully I can start mapping work soon. Also learning 3dsmax so I can use more static meshes to optimise the map more.
Anyway In the link below is a pic of one of the hangers made in the EF2 map editor, its all geometry as the way that game renders is different. Also included is a basic Idea of what it will look like, and no im not just some crappy graphics guy, just left alot out so u guy could see the finished product and be really wowed. More to come im sure :)
Click Here (http://free.hostdepartment.com/S/SFstronin/main.html)