legacy-Avernus
02-21-2004, 11:22 AM
Hi All,
I hope this isn't to much of a newbie question....
My mate gets GPFs when he tries to play using Direct3D. His graphics card (VIA Tech VT8361/VT8601 on-board, lame I know) has 64Mb RAM and the game works in software mode, also Quake3, Max Payne, etc all work and look acceptible (that is they *don't* run in software mode!). He has the latest gfx drivers.
So, is this problem fixable without buying a new graphics card or is his card simply too lame to take the strain?
He also has the SB Live! which I hear is the cause of a lot of crashes....?
Cheers,
Dave
UT2004 Build UT2004_Build_[2004-02-10_03.01]
OS: Windows 98 4.10 (Build: 67766446)
CPU: GenuineIntel PentiumPro-class processor @ 1084 MHz with 503MB RAM
Video: VIA Tech VT8361/VT8601 Graphics Controller (3136)
General protection fault!
History: FLightMap::GetTextureData <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::EnableLighting <- FBspDrawList::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
I hope this isn't to much of a newbie question....
My mate gets GPFs when he tries to play using Direct3D. His graphics card (VIA Tech VT8361/VT8601 on-board, lame I know) has 64Mb RAM and the game works in software mode, also Quake3, Max Payne, etc all work and look acceptible (that is they *don't* run in software mode!). He has the latest gfx drivers.
So, is this problem fixable without buying a new graphics card or is his card simply too lame to take the strain?
He also has the SB Live! which I hear is the cause of a lot of crashes....?
Cheers,
Dave
UT2004 Build UT2004_Build_[2004-02-10_03.01]
OS: Windows 98 4.10 (Build: 67766446)
CPU: GenuineIntel PentiumPro-class processor @ 1084 MHz with 503MB RAM
Video: VIA Tech VT8361/VT8601 Graphics Controller (3136)
General protection fault!
History: FLightMap::GetTextureData <- FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::EnableLighting <- FBspDrawList::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop