legacy-mp3mpiq
12-20-2003, 01:17 PM
Hello, first post here. Had this idea, but don't know how to start. I'd like to be able to edit a level in game, like lighting, pathnodes positioning. Not creating or removing objects just changing some properties. I don't know much about ut scripting but it is in c++, right? And there probably isn't any save routines.
Crazy idea I know, but could it actually be implemented?
Just hoping to get some direction before I try to do something that can't be done. Thanks
Dave.
Crazy idea I know, but could it actually be implemented?
Just hoping to get some direction before I try to do something that can't be done. Thanks
Dave.