View Full Version : Remote Strike Weapons Mod
legacy-Kronos
12-19-2003, 02:43 AM
I'm having a problem running the remote strike weapons mod for online mutiplayer.Anyone who enters the game does not and cannot see any of the weapons.In the readme file it says that you have to edit an ini file but it does not say which one or tell you where to put the new command line.Can anyone help me on this?
legacy-EvilDrWong
12-19-2003, 05:38 AM
In your UT2003.ini add an entry to the ServerPackages= section with the name of the .u file that came with the mutator. If theres more than one, add all of them (without the .u extension)
so youd have something like this in your ServerPackages section (which is found under the [Engine.GameEngine] heading)
ServerPackages=Core
...
ServerPackages=BonusPack
ServerPackages=SkaarjPack
ServerPackages=SkaarjPack_rc
ServerPackages=RemoteStrike
ServerPackages=RemoteStrike_BoxOfMutton
ServerPackages=RemoteStrike_CornBeefHash
legacy-Kronos
12-20-2003, 12:18 AM
I put in the ServerPackages=RemoteStrike into the UT2003.ini file, now everything runnung good for the multiplayer.Thanks for the help.
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