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legacy-Orion Pax
08-20-2003, 10:14 AM
I just got finished with the MutHelloWorld example on unreal wiki! It compiled fine...no errors.....and it wont show up on the mut list in the game!



class HelloWorld extends Mutator;

function PostBeginPlay()
{
Super.PostBeginPlay(); // Run the super class function (Mutator.PostBeginPlay).
Log("Hello World"); // Write out log message
}
defaultproperties
{
FriendlyName="Hello World Mutator"
Description="Log 'Hello World'."
}

legacy-Mychaeel
08-20-2003, 11:18 AM
Did you set up the corresponding .int file as described in that tutorial? If not, do it.

legacy-Orion Pax
08-20-2003, 11:27 AM
Yeah i did.....i put it in the system folder.....just like it showed....and it wont show up!



[Public]
Object=(Class=Class,MetaClass=Engine.Mutator,Name= MutHelloWorld,Description="Hello World Example")

legacy-Orion Pax
08-20-2003, 11:31 AM
I just figured it out....

I have



Name=MutHelloWorld


and its suppose to be



Name=MutHelloWorld.HelloWorld


DUH....

Mysterial
08-20-2003, 11:33 AM
For the part Name=MutHelloWorld, you need a package name...if you followed the tutorial exactly that would mean you need Name=MutHelloWorld.HelloWorld there.