legacy-Ezequiel
08-18-2003, 06:21 PM
Thank you for reading...
I have Installed an Dedicated Server V2225 with MapVote and New CTF MAP. The server is working on both configuration LAN and WAN.
My problem is the download speed of the new map. is verry poor in both case.
I downloading the map like a 56k phone line modem in LAN mode and in WAN mode too. !!!! DUh !!!!
I have also try to redirecting the files to my FTP server who are on the same UT2003 machine. (it is my web server too)
There is my setting in the ut2003.ini file
[Engine.Player]
ConfiguredInternetSpeed=2600 ( I have try this setting: 26000 ) But no change
ConfiguredLanSpeed=20000 ( I have try this setting: 200000 ) But no change
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=180.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000.0 ( I have try this setting: 800000.0 ) But no change
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxInternetClientRate=7000.0 ( I have try this setting: 800000.0 ) But no change
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpDrv.HTTPDownload]
RedirectToURL= ( I have try this: ftp://unreal:utadc@192.168.1.176 ) But no success
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
I really need some help. The server is pretty cool now. This is the last bug for the moment.
Ezequiel Lordaeron
ADC Clan Server Boy
I have Installed an Dedicated Server V2225 with MapVote and New CTF MAP. The server is working on both configuration LAN and WAN.
My problem is the download speed of the new map. is verry poor in both case.
I downloading the map like a 56k phone line modem in LAN mode and in WAN mode too. !!!! DUh !!!!
I have also try to redirecting the files to my FTP server who are on the same UT2003 machine. (it is my web server too)
There is my setting in the ut2003.ini file
[Engine.Player]
ConfiguredInternetSpeed=2600 ( I have try this setting: 26000 ) But no change
ConfiguredLanSpeed=20000 ( I have try this setting: 200000 ) But no change
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=180.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000.0 ( I have try this setting: 800000.0 ) But no change
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxInternetClientRate=7000.0 ( I have try this setting: 800000.0 ) But no change
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpDrv.HTTPDownload]
RedirectToURL= ( I have try this: ftp://unreal:utadc@192.168.1.176 ) But no success
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
I really need some help. The server is pretty cool now. This is the last bug for the moment.
Ezequiel Lordaeron
ADC Clan Server Boy