View Full Version : ut2vote bug when baltswitch=true
legacy-supernewbie
08-18-2003, 08:58 AM
i enabled baltswitch but when now invasion gets voted it can not be played
when the match should start nobody respawns, instead it says we lost and the invasion continues (on the next map... where this happens again) :confused:
legacy-TDW-Socke
08-18-2003, 09:12 AM
again, this one sounds like the well known invasion bug, wich has nothing to do with ut2vote:
http://www.unrealadmin.org/modules.php?name=Forums&file=viewtopic&t=1778&highlight=invasion
please have a look, if that is your problem, evan so, it's mapvote there...
if it is, i can give you my working ini...
legacy-supernewbie
08-18-2003, 09:28 AM
[SkaarjPack.Invasion]
InitialWave=0
FallbackMonster=Class'SkaarjPack.EliteKrall'
MaxTeamSize=10
FriendlyFireScale=0.000000
bPlayersMustBeReady=False
bForceRespawn=False
bAdjustSkill=False
bAllowTaunts=True
SpawnProtectionTime=0.000000
bTeamScoreRounds=False
bWeaponStay=True
bAllowWeaponThrowing=True
bAllowBehindView=False
GoalScore=0
MaxLives=1
TimeLimit=0
DefaultMaxLives=1
bAllowTrans=False
LateEntryLives=1
FinalWave=16
thats my invasion settings, is there something wrong with them ?
all i know is it worked fine until i enabled baltswitch, i disabled baltswitch today, and invasion works again ... :weird:
legacy-TDW-Socke
08-18-2003, 10:37 AM
i'll send you my ini, maybe, it works for you, as rodmar said in the other thread, it may be up to the order of the settings...
i won't delete the passwords, as we are using advanced-admin and the passwords in the ini won't work ;)
ProAsm
08-18-2003, 05:09 PM
Another way to solve this Invasion problem is to use the Mutator ServerBots in the GameType's Mutators= and only set one Bot to True.
This will make sure there is always one Bot on the server and 99% solves the problem.
http://www.unrealza.co.za/files/mods/serverbots21.zip
legacy-supernewbie
08-19-2003, 08:40 AM
i dont want to use serverbots for invasion sorry
where is that ini file you wanted to send me ??
can you post it here plz
legacy-TDW-Socke
08-20-2003, 09:25 AM
i sent you a pm with a link in it. i put the ini on my webserver.
legacy-supernewbie
08-20-2003, 09:38 AM
oh, sorry :eek:
but what setting do i have to change in my ini ?
i dont see any differences
legacy-TDW-Socke
08-21-2003, 02:42 AM
I'd say, simply take my ini and fit it to your environment to see, if it works.
as you saw in the thread in unrealadmin.org, that guy had exactly the same thing, and also there was no eyecatching difference, but maybe, its only the order of some settings...
legacy-TDW-Socke
08-28-2003, 03:08 AM
supernewbie, did you get any further?
legacy-supernewbie
08-28-2003, 10:12 AM
sorry :bulb:
I dont know what happened but the problem seems to be solved :eek:
thanks :p
legacy-supernewbie
08-28-2003, 03:00 PM
no its still there :bulb:
legacy-TDW-Socke
08-29-2003, 03:25 AM
did you try my ini?
if so, you should only change the really neccessary entries.
it should work, because it works here, and it also solved the problem of that guy at unrealadmin.org.
please verify, that we are talking about the same problem. The problem, that was mentioned at unrealadmin.org (http://www.unrealadmin.org/modules.php?name=Forums&file=viewtopic&t=1778&highlight=invasion)
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.