legacy-gw4043
08-11-2003, 05:19 PM
I've started working on an ingame menu system that allows you to choose which pawn you'd like to play.
I'm stuck on updating the pawnClass info properly from the gui page. I tried using SetPawnClass() & changeCharacter() in PlayerController but they don't seem to do anything.
If anyone has some helpful suggestions on how to implement this, I'm all ears!
thanks.
edit: oops, setpawnclass() does do something. I had a typo :)
I'm stuck on updating the pawnClass info properly from the gui page. I tried using SetPawnClass() & changeCharacter() in PlayerController but they don't seem to do anything.
If anyone has some helpful suggestions on how to implement this, I'm all ears!
thanks.
edit: oops, setpawnclass() does do something. I had a typo :)