PDA

View Full Version : Map Rotation Not Working?? Help



legacy-///M5
08-10-2003, 06:08 PM
Hey guys I'm trying to get my server up and running and I have a small problem. After the first map finishes no other map comes up.

Here is my command from my server.bat file.



@echo off
:10
ucc server DM-Compressed.ut2?game=XGame.xDeathMatch?QuickStart=T rue?MinPlayers=6? ini=M5SERVER.ini log=M5SERVER.log
copy M5SERVER.log M5SERVERCRASH.log
goto 10

This is the list out my 'M5SERVER.ini file
[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-Antalus
Maps=DM-Asbestos
Maps=DM-Compressed
Maps=DM-Curse3
Maps=DM-Flux2
Maps=DM-Gael
Maps=DM-Inferno
Maps=DM-Insidious
Maps=DM-Leviathan
Maps=DM-Oceanic
Maps=DM-Phobos2
Maps=DM-Plunge
Maps=DM-Serpentine
Maps=DM-TokaraForest


Any ideas why this happens. It used to work fine.

Im using v2225 UT2003

Thanks in advance.

legacy-///M5
08-10-2003, 06:53 PM
I just copied over make a copy of my current UT2003.ini -> M5SERVER.ini and now the maps change however there is still about a 45 sec delay. It's been a while since I've played so I'm not sure but anyway is there a place to change this delay between maps???

Thanks in advance.

Frogger
08-10-2003, 07:41 PM
this will help you lots...

http://www.mokum-x.org/MapVote400b11.zip

legacy-///M5
08-11-2003, 11:40 PM
Hey thanks frogger. The problem is I have so many custom maps it's hard to keep people playing on my server.

Frogger
08-12-2003, 12:24 AM
Originally posted by ///M5
Hey thanks frogger. The problem is I have so many custom maps it's hard to keep people playing on my server.

i have lots too...but i also keep the stock maps...if you let them vote..then i guess it shouldn't matter if you have custom maps that they don't like...as they are choosing what they play..just my take on it..