legacy-PVCGilde
08-01-2003, 09:37 AM
Hi Listmembers,
I am looking for a method to disconnect and reconnect a client to a ut2003 server (after a short break while) without any interaction from the player.
Disconnecting is quite easy - I just kick him - the code is already there.
Reconnecting is troubling me - does anyone know if this is possible at all (it might not - do my clientside programs still run when being disconnected from the server) and which classes I have to look at for handling reconnecting a client. ?
Thanks for any help
Andreas / PVC
I am looking for a method to disconnect and reconnect a client to a ut2003 server (after a short break while) without any interaction from the player.
Disconnecting is quite easy - I just kick him - the code is already there.
Reconnecting is troubling me - does anyone know if this is possible at all (it might not - do my clientside programs still run when being disconnected from the server) and which classes I have to look at for handling reconnecting a client. ?
Thanks for any help
Andreas / PVC