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View Full Version : got a problem with ut2003 !! please help



legacy-shadow466
07-20-2003, 11:06 AM
hi i was wondering i got a geforce 4 ti4200 running on a p4 2.4 when i play 2003 it runs fine but when u move around quicly u can see it refreshing on some textures on the walls and other areas like its make the textures go out of place for a quick sec
i loaded latest nvidia drivers and dx 9 i was wondering if u could help me , im running on a sis chipset board if that helps :)
thanx

legacy-AnimeRPGNetwork
07-25-2003, 04:34 AM
I'm retarded so you probably shouldn't listen to me but try opening your ut2003.ini file and going under the

"[Engine.GameEngine] section"
and bumping up the number in the
"CacheSizeMegs=" string

...dunno...see if it works

legacy-Showaski39
08-17-2003, 12:57 AM
I'm assuming that your refresh rate on your monitor might be a little low and since your FPS are so high you can probable somtimes see the refresh rates on your monitor. Try limiting the FPS in UT2003 or highering the refresh rate on your monitor.

legacy-191
08-17-2003, 11:18 AM
UT2003.ini >>

change

Vsync=False

into

Vsync=True

This will synchronise the Frames that UT2003 spits out with the frames your monitor can handle.
Triliniar filtering also helps reduce the image tearing. (it can be set in the options menu)