legacy-petey247
07-18-2003, 10:26 AM
I have inserted several skaarj pupae into a CTF map to protect certain weapons. I have been able to code them to not warp to playerstarts, not jump out of the pen I put them in, and using a thread from Mr. Evil, made them indestrucible. The only problem I have now, is when I go to play an actual CTF game, the bots overload the blue team. I am assuming this is because during team assignment, since I can't specify a team for the skaarj, they are auto assigned to the red team. They don't show up in the scoreboard, but the red team is short the same number of players as there are skaarj.
The question is, can I get around this coding-wise, without having to resort to a mutator and without resubclassing the entire freakin' engine? Searches in the forums for monster related information is sparse at best, so I figured I'd ask.
Thanks in advance for any help.
The question is, can I get around this coding-wise, without having to resort to a mutator and without resubclassing the entire freakin' engine? Searches in the forums for monster related information is sparse at best, so I figured I'd ask.
Thanks in advance for any help.