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View Full Version : Plague Arena needs a programmer.



legacy-Messenger
07-15-2003, 08:33 AM
Hey everyone,


Well, I'm in need of a lead programmer rather desperately at this point in time. In the past few months I have been reading tutorials, and discussing this project with many people including programmers. I currently have to assistant programmers who are willing to help teach the lead programmer anything he needs to know if they need someone to ask. I also have a couple of music artists and a friend of mine who is the leader of a band called SwitchBack owns a studio in Utah and is willing to help assist in music and in sound effects. I have also talked to GLmax who created a nice chat interface for Descent 3 and he is interested in setting his program up so that it will run with UT2003. What is Plague Arena? Well, it is a mod for UT2003 slightly based on the Descent series. However, it revolves around it's own story line and universe. Basically, I hope to transform it into a full blown game one day. However, that will be a long time from now. Probably 2 or 3 years before I even begin to consider building it.


Why don't I program it?

Because I currently do not have the skills to program. I hope to eventually gain these skills and I am currently trying to learn how to create a 2D game in Visual Basic. I currently know html but that doesn't count really as programming skills and I am also learning Java Script.


What am I able to provide for the programmer to work with?

I have pictures, complete models including a 4,600 poly ship with 1024X1024 32 bit bitmap textures, a website that I myself hand coded in html, game documents and layout, concept art, charts, HUD concept art/ideas, and graphics. Other members of the team also can provide other required materials such as music, sound effects (which I will also be working on), chat interface, and levels. If people would also like a database, I'm also willing to create one.


Is there money involved?

No, being that this is a mod, it is all in fun.


What type of mod is it? Mutator or Game Mode?

Mutator if possible. This way, we don't have to build individual game modes for team play. However, levels will need to built specifically for this project to keep everything to proper scale. We can create game modes but I think that a mutator would probably appeal more to people.


How much work will this involve?

Probably quite a bit. Remember though, time is not important, quality is. You have many elements of flight that you have to consider. But have fun and feel free to experiment with different ideas if you like during the process. This project isn't modeled after any title that I know of so we are free to try new things.


How legit is this project?

It isn't modeled after any known title as stated above so there shouldn't be a problem.


How much influence, will I have on this project?

We are very open with this project and are willing to try new things. New ideas are always welcome.

What is a good example of the type of physics I hope that we can create:

Here is a game engine demo that shows similar physics to the ones that I hope that we can develop, make sure that it is the ship demo that you download:
http://www.fly3d.com.br/download/index.htm

Are there some examples of you're work?

Yes, my current website can be found here:
http://usa.internations.net/sonicstorm/ThePlague.html

Some other examples of my modeling skills:

http://usa.internations.net/sonicstorm/Examples.html


A couple of extremely early pictures of the Infiltrator planned for Plague Arena:

http://usa.internations.net/sonicstorm/Current.html

It is now about 3-5 times more detailed that that picture shows.


Note: These pictures barely touch on what I have been developeing for this mod.

If anyone has any more questions, please post them here and I will try to give you the best answer I can provide.

If you're interested, e-mail me at: hawkeye_83210[at]yahoo[dot]com

Sincerly,
Messenger

legacy-Messenger
07-16-2003, 05:51 AM
Heh, you would think with all the programmers out there, at least one would be able to decifer that and post! :P

I think I have the recommendations for recruiteing a programmer down. If there is anything else needed, I will be more than happy to supply it. Like I said, e-mail me for the documents. I would post them here but I don't want everyone in the forums to see them.

legacy-Messenger
07-18-2003, 02:29 AM
BUMP! :P

Anyone?

legacy-Vir@s
07-18-2003, 03:26 AM
Sorry I'm already busy so I can't help you out,
but you might want to fix the links in your post => always get a "Access forbidden"

Mfg, Vir@s

legacy-DFlor
07-18-2003, 10:16 AM
It's rare to find a programmer here that isn't doing anything already. We like to keep busy.

legacy-sumo_guy
07-18-2003, 11:18 AM
I am a little new to UnrealScript but am very good at C# and Direct3D/DirectX. And i would love to help.

Edit: I will script for ya.

legacy-Messenger
07-19-2003, 02:11 AM
Glad to have you aboard Sumo, I'll e-mail you as soon as I get time.

As for the broken links, you have to copy and paste them. I'm sorry, I forgot to add that in. My host doesn't like external linking very much.


NOTE TO EVERYONE:

COPY AND PASTE THE LINKS INTO YOU'RE BROWSER TO VIEW THE WEBPAGES.

legacy-Messenger
07-19-2003, 04:34 AM
Hey Sumo_guy, I was wondering if you had a regular e-mail address so that I can send you the documents, charts, and other such requirements for Plague Arena? Thanks!

legacy-Mychaeel
07-19-2003, 05:49 AM
As for the broken links, you have to copy and paste them. I'm sorry, I forgot to add that in. My host doesn't like external linking very much.

Why don't you just create some small HTML wrapper pages for the images and link to those?

legacy-sumo_guy
07-19-2003, 11:28 AM
it's speedburst7@yahoo.com

legacy-Messenger
07-20-2003, 06:36 PM
I guess because that would require work ;)


I'll get it done :)

legacy-Messenger
07-20-2003, 07:11 PM
Ok, I just made some small webpages that you can view with the images on them. They should work fine now.


Sumo, I'll e-mail you asap :)

legacy-Reddragon
10-08-2003, 05:05 PM
Hey is it too late to join this project? If you got room for another programmer, email me at red_dragon08@yahoo.com