PDA

View Full Version : PathNodes and UTJumpspots



legacy-Kaos-Blade
07-13-2003, 11:13 AM
ok...i got a HUGE problem...everytime i click on rebuilt one of my UTjumpspots moves up, and in doing so it disables one or even most of my other jumpspots...when i put it back and rebuilt, others dun work...and it moves again...
im so frustrated now, cause i've been trying to get the right "combination" if u will, to make things work...

SO FRUSTRATING!!!:sour: :cry: :haha: :mad: :confused: :weird:

legacy-ccherub
07-13-2003, 12:29 PM
are you rebuilding "all"?....if you rebuild changed, it only does the one you changed and seems to disconnect all other pathnodes.


---C

Angel_Mapper
07-13-2003, 07:29 PM
Also, UEd moving pathnodes is normal when you rebuild, it automatically sets them at a certain height from the ground. There's nothing wrong with moving them slightly afterward.

legacy-Kaos-Blade
07-14-2003, 10:20 AM
no, i got this one annoying little jumppod... every time i rebuild (doesn't matter wether i choose build changed or build all) it moves up about the height of a ut player...