legacy-M-Jay
07-12-2003, 12:29 PM
too desktop after about 15 minutes with a general protection fault any1 have a clue what too do
UT2003 Build UT2003_Build_[2002-09-19_17.26]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2609 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5900 (4467)
General protection fault!
History: FMallocWindows::Free <- AActor::Destroy <- UObject::ConditionalDestroy <- (HealthPack DM-Phobos2.HealthPack) <- ULevel::DestroyActor <- (HealthPack DM-Phobos2.HealthPack) <- AActor::ProcessState <- Object HealthPack DM-Phobos2.HealthPack, Old State State Engine.Pickup.Sleeping, New State State Engine.Pickup.Sleeping <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
UT2003 Build UT2003_Build_[2002-09-19_17.26]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2609 MHz with 1023MB RAM
Video: NVIDIA GeForce FX 5900 (4467)
General protection fault!
History: FMallocWindows::Free <- AActor::Destroy <- UObject::ConditionalDestroy <- (HealthPack DM-Phobos2.HealthPack) <- ULevel::DestroyActor <- (HealthPack DM-Phobos2.HealthPack) <- AActor::ProcessState <- Object HealthPack DM-Phobos2.HealthPack, Old State State Engine.Pickup.Sleeping, New State State Engine.Pickup.Sleeping <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop