View Full Version : Max nr. corona's visible?
07-10-2003, 06:19 PM
I got a few area's in my map which have alot of corona's at the same place. The problem is that it stops rendering all of these corona's (it shows about 1/2 of them). Is there any way to show all of them? It's kinda anoying :(.
07-10-2003, 07:38 PM
umm I dont know of any limit to coronas.. check their light radius, also just how many coronas do you have?!?:)
07-10-2003, 10:42 PM
Hmm... around 100~120 at 1 location, alot of them are only there to give a glow to some lights. You won't get coronalized :).
07-10-2003, 11:20 PM
WTF..... you're complaining because it's having trouble with over 100 coronas in the same place? :bulb:
07-11-2003, 12:20 AM
in DM-StrictlyDiesel i think it cut out after 32 :)
07-11-2003, 08:22 AM
for coronas i use a dual light rig.
i set up one light that is actually a light. the second light is scaled to .5 or .1 or some such, and its radius is set to 0 and its birghtness to 0. then adjust the color of it. this gives you control over the corona without having to adjust the light itself. and witha radius of 0, its always visible.
way better solution.
07-11-2003, 09:10 AM
Bonehead, i do this as well.
07-12-2003, 11:06 PM
Guess nobody knows or it's not possible...
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