legacy-TseTse
07-09-2003, 11:38 PM
with some voodoo magic and some luck, i got this to happen
but... my sky vanished and the camera is sunken within a subtracted area within the mirror surface :mad: i.e. you cant see this from a few inches above where the cam is...
anybody ever really figure this out for ut2k3? ok, so like... it's a waste of polys and it's really buggy and... doing yer run-o-mill env map can suggest the same effect (almost)... but this would be really, really, really cool to have working right lmao
http://stg.3dmax.org/temp/wtf1.jpg
but... my sky vanished and the camera is sunken within a subtracted area within the mirror surface :mad: i.e. you cant see this from a few inches above where the cam is...
anybody ever really figure this out for ut2k3? ok, so like... it's a waste of polys and it's really buggy and... doing yer run-o-mill env map can suggest the same effect (almost)... but this would be really, really, really cool to have working right lmao
http://stg.3dmax.org/temp/wtf1.jpg