legacy-Slayerizer
07-03-2003, 07:33 PM
Hi
I managed to begin my new game type mod. I have created 2 files, one for the gametype and one for a custom HUD. I have a STRING variable globally declared in my gametype class. I would like to draw the content of this string from within my Hud class but I don,t know how to access the variable. I tried to do something like this but it's not working:
drawtext( XDBM.MyString, false );
any suggestions? I've searched in the game's .uc files but didnt find anything yet.
thanks for any info
I managed to begin my new game type mod. I have created 2 files, one for the gametype and one for a custom HUD. I have a STRING variable globally declared in my gametype class. I would like to draw the content of this string from within my Hud class but I don,t know how to access the variable. I tried to do something like this but it's not working:
drawtext( XDBM.MyString, false );
any suggestions? I've searched in the game's .uc files but didnt find anything yet.
thanks for any info