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View Full Version : Me got very weird prob with static mesh...



legacy-lRe4peR
06-25-2003, 05:39 PM
I'm able to move and turn static meshes but for some reason...something wen't wrong and i can't move them no longer, sometimes they even dissapear :weird:

Angel_Mapper
06-25-2003, 07:16 PM
Any of them or just a specific one? :bulb:

legacy-Fecal Marmaset
06-25-2003, 07:51 PM
This wouldn't have anything to do with the "real-time" preview in the 3D window, would it?




:bulb:

legacy-C+R Combo
06-26-2003, 01:09 AM
Maybe for some reason the 'bLocklocation' is set to true?

legacy-lRe4peR
06-27-2003, 10:58 AM
kay and were can i find that lock thing lol...

legacy-lRe4peR
06-27-2003, 11:39 AM
Kay i found it but it's not that, it seems it only happens to the shiptechhardware meshes...well i do see a red cross in the middle of the staticmesh when i've inplanted it into the map but since i see that red thingy i can't move the bloody staticmesh...

legacy-lRe4peR
07-23-2003, 02:41 PM
Seems like me noone else has any other idea here...well i've reinstalled anyway and saved the map i was altering and...well i'm gonna see if it works again now...i pobably alter some setting that's unknown to me...but it's not the Blocklocation thingy...

legacy-Bonehed316
07-23-2003, 06:49 PM
so wait, you can move some and not others?

legacy-Oblivionbringa
07-24-2003, 11:43 AM
maybe use the search tool, (the binoculars), and double click the static mesh name so it puts the camera right on it and selects it.