legacy-Orion Pax
04-16-2003, 05:46 PM
need some server help myself......
here is the error
ScriptLog: Loading Admins & Groups
ScriptLog: Kick and Ban Privileges Loaded
ScriptLog: Maps & Game Privileges Loaded
ScriptLog: Admins & Groups Management Loaded
ScriptLog: Extra Privileges Loaded
ScriptLog: Base Mutator is CTF-Citadel.DMMutator
ScriptLog: Mutators UT2Vote15.UT2Vote
ScriptLog: Add mutator UT2Vote15.UT2Vote
UT2Vote: 2003/04/16 - 16:39:17 - Initiated a level restart with correct configs.
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: TeamGame::InitGame : bBalanceTeams True
ScriptLog: [~] Starting LocalStats version 106
Log: Opening user log LocalStats_7777_2003_04_16_16_39_17.txt
ScriptLog: [~] Output Game stats to: LocalStats_7777_2003_04_16_16_39_17.txt
ScriptLog: [~] Michiel 'El Muerte' Hendriks - elmuerte@drunksnipers.com
ScriptLog: [~] The Drunk Snipers - http://www.drunksnipers.com
ScriptLog: [~] Starting Bull**** version: 111
ScriptLog: [~] Michiel 'El Muerte' Hendriks - elmuerte@drunksnipers.com
ScriptLog: [~] The Drunk Snipers - http://www.drunksnipers.com
ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
Log: Resolving master0.gamespy.com...
ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Log: Resolving ut2003master1.epicgames.com...
ScriptLog:
ScriptLog: ============================================
ScriptLog: UTSecure - Interim security release 2.11
ScriptLog: (c) 2002-2003, Epic Games
ScriptLog: ============================================
ScriptLog: * Securing PlayerControllers
ScriptLog:
ScriptLog: UdpServerQuery(crt): Port 7788 successfully bound.
ScriptLog: PORTSWAP detected, exiting...
Critical: UdpGamespyQuery CTF-Citadel.UdpGamespyQuery (Function IpDrv.UdpGamespyQuery.PreBeginPlay:00FB) Assertion failed, line 56
Exit: Executing UObject::StaticShutdownAfterError
Critical: FFrame::Serialize
Critical: UObject::ProcessEvent
Critical: (UdpGamespyQuery CTF-Citadel.UdpGamespyQuery, Function IpDrv.UdpGamespyQuery.PreBeginPlay)
Critical: ULevel::SpawnActor
Critical: (UdpGamespyQuery)
Critical: UObject::ProcessEvent
Critical: (MasterServerUplink CTF-Citadel.MasterServerUplink, Function IpDrv.MasterServerUplink.BeginPlay)
Critical: BeginPlay
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Init: CPU FP precision changed from 53 to 24-bit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/16/03 16:39:19
here is the error
ScriptLog: Loading Admins & Groups
ScriptLog: Kick and Ban Privileges Loaded
ScriptLog: Maps & Game Privileges Loaded
ScriptLog: Admins & Groups Management Loaded
ScriptLog: Extra Privileges Loaded
ScriptLog: Base Mutator is CTF-Citadel.DMMutator
ScriptLog: Mutators UT2Vote15.UT2Vote
ScriptLog: Add mutator UT2Vote15.UT2Vote
UT2Vote: 2003/04/16 - 16:39:17 - Initiated a level restart with correct configs.
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: TeamGame::InitGame : bBalanceTeams True
ScriptLog: [~] Starting LocalStats version 106
Log: Opening user log LocalStats_7777_2003_04_16_16_39_17.txt
ScriptLog: [~] Output Game stats to: LocalStats_7777_2003_04_16_16_39_17.txt
ScriptLog: [~] Michiel 'El Muerte' Hendriks - elmuerte@drunksnipers.com
ScriptLog: [~] The Drunk Snipers - http://www.drunksnipers.com
ScriptLog: [~] Starting Bull**** version: 111
ScriptLog: [~] Michiel 'El Muerte' Hendriks - elmuerte@drunksnipers.com
ScriptLog: [~] The Drunk Snipers - http://www.drunksnipers.com
ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
Log: Resolving master0.gamespy.com...
ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Log: Resolving ut2003master1.epicgames.com...
ScriptLog:
ScriptLog: ============================================
ScriptLog: UTSecure - Interim security release 2.11
ScriptLog: (c) 2002-2003, Epic Games
ScriptLog: ============================================
ScriptLog: * Securing PlayerControllers
ScriptLog:
ScriptLog: UdpServerQuery(crt): Port 7788 successfully bound.
ScriptLog: PORTSWAP detected, exiting...
Critical: UdpGamespyQuery CTF-Citadel.UdpGamespyQuery (Function IpDrv.UdpGamespyQuery.PreBeginPlay:00FB) Assertion failed, line 56
Exit: Executing UObject::StaticShutdownAfterError
Critical: FFrame::Serialize
Critical: UObject::ProcessEvent
Critical: (UdpGamespyQuery CTF-Citadel.UdpGamespyQuery, Function IpDrv.UdpGamespyQuery.PreBeginPlay)
Critical: ULevel::SpawnActor
Critical: (UdpGamespyQuery)
Critical: UObject::ProcessEvent
Critical: (MasterServerUplink CTF-Citadel.MasterServerUplink, Function IpDrv.MasterServerUplink.BeginPlay)
Critical: BeginPlay
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Init: CPU FP precision changed from 53 to 24-bit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/16/03 16:39:19