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legacy-Orion Pax
04-16-2003, 05:46 PM
need some server help myself......

here is the error

ScriptLog: Loading Admins & Groups
ScriptLog: Kick and Ban Privileges Loaded
ScriptLog: Maps & Game Privileges Loaded
ScriptLog: Admins & Groups Management Loaded
ScriptLog: Extra Privileges Loaded
ScriptLog: Base Mutator is CTF-Citadel.DMMutator
ScriptLog: Mutators UT2Vote15.UT2Vote
ScriptLog: Add mutator UT2Vote15.UT2Vote
UT2Vote: 2003/04/16 - 16:39:17 - Initiated a level restart with correct configs.
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: TeamGame::InitGame : bBalanceTeams True
ScriptLog: [~] Starting LocalStats version 106
Log: Opening user log LocalStats_7777_2003_04_16_16_39_17.txt
ScriptLog: [~] Output Game stats to: LocalStats_7777_2003_04_16_16_39_17.txt
ScriptLog: [~] Michiel 'El Muerte' Hendriks - elmuerte@drunksnipers.com
ScriptLog: [~] The Drunk Snipers - http://www.drunksnipers.com
ScriptLog: [~] Starting Bull**** version: 111
ScriptLog: [~] Michiel 'El Muerte' Hendriks - elmuerte@drunksnipers.com
ScriptLog: [~] The Drunk Snipers - http://www.drunksnipers.com
ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
Log: Resolving master0.gamespy.com...
ScriptLog: MasterServerUplink: MasterServerGameStats not found - stats uploading disabled.
Log: Resolving ut2003master1.epicgames.com...
ScriptLog:
ScriptLog: ============================================
ScriptLog: UTSecure - Interim security release 2.11
ScriptLog: (c) 2002-2003, Epic Games
ScriptLog: ============================================
ScriptLog: * Securing PlayerControllers
ScriptLog:
ScriptLog: UdpServerQuery(crt): Port 7788 successfully bound.
ScriptLog: PORTSWAP detected, exiting...
Critical: UdpGamespyQuery CTF-Citadel.UdpGamespyQuery (Function IpDrv.UdpGamespyQuery.PreBeginPlay:00FB) Assertion failed, line 56
Exit: Executing UObject::StaticShutdownAfterError
Critical: FFrame::Serialize
Critical: UObject::ProcessEvent
Critical: (UdpGamespyQuery CTF-Citadel.UdpGamespyQuery, Function IpDrv.UdpGamespyQuery.PreBeginPlay)
Critical: ULevel::SpawnActor
Critical: (UdpGamespyQuery)
Critical: UObject::ProcessEvent
Critical: (MasterServerUplink CTF-Citadel.MasterServerUplink, Function IpDrv.MasterServerUplink.BeginPlay)
Critical: BeginPlay
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: UServerCommandlet::Main
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Init: CPU FP precision changed from 53 to 24-bit
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/16/03 16:39:19

ProAsm
04-16-2003, 06:16 PM
ScriptLog: UdpServerQuery(crt): Port 7788 successfully bound.
ScriptLog: PORTSWAP detected, exiting...

This Port swapping is the biggest pain in the butt with UT2003 servers. It happens to everyone of my servers at least 5 times a week.

Whatever makes it bound the wrong port is anyone's guess.
The server port is like "hardwired" - "cast in stone" - but noooooooo UT2003 just takes a stab in the dark and is often wrong.

Just make sure you have a looped batch file and the setting in the ini file must is set to:

[IpDrv.UdpGamespyQuery]
bRestartServerOnPortSwap=True

elmuerte
04-16-2003, 07:40 PM
well normally the portswap should not occure anymore, they fixed the bug that was the main reason for this to happen in the out-of-the-box version. but badly written mutators\mods can also cause the port swap to happen.

ProAsm
04-16-2003, 08:12 PM
Well I dont know which bug they fixed because this bug they most certainly did not fix. My test server runs straight 2199 + Epic bonuspack and nothing else, no mods or mutators and has standard original maps only and it does it at least twice a week.

With this same server, if I put the latest ServQuery onto it, it does it straight away and just goes into a wild loop, yet I have the same version of ServQuery on all my other servers and dont have any problem at all, but they also exit a couple of times a week due to a port swap, and its not ServQuerys fault as I have tried removing it and made no difference.

:sour:

legacy-Hellcat2k3
04-16-2003, 10:17 PM
Weird...
I never had that problem.
This is the first time I hear about it :bulb:

My servers run 2199 + DE-BP + Epic-BP + several mut/mods/gametypes....
No problems here....

What am I doing wrong? ;):D

legacy-Orion Pax
04-16-2003, 10:26 PM
Well I think Muerte hit it on the dot.....as seeing i just downloaded a **** load of muts from fileplanet......now i will have to remove them all....and slowly add each one in one at a time and test my server.....I am pretty sure its that cuz it didnt start till after i got them...but i didnt run my server again till after i switched over to my win xp pro installation to test it on here.....
never tried it after that with my win2k pro installation.....

legacy-Throckmorton
10-05-2003, 11:56 AM
I was experiencing this exact same error. It turned out that removing the "Mr. Pants Excessive Overkill" game types resolved it.