View Full Version : [MAPS:CTF/BR] CTF-Addien, BR-Abydos, CTF-UrbanUprising
legacy-Loosecontroll6
01-26-2003, 05:50 AM
3 New Cool Mpas were released yesterday while forums were down!
CTF-Addien by Hourences is a VERY Atmospheric map set in like an old house down in the basement and greenhouse type enviroment!
No doubt it will get ownage.
http://planetunreal.com/phalanx/maps/Hourences/addien4.jpg
http://www.extreme-players.de/downloads.asp?ID=5352
Next up is BR-Abydos by Bean wich takes place in a large Egyptian enviroment with some cool architecture and looks.
http://planetunreal.com/bean/maps/ut2003/abydos2_t.jpg
http://planetunreal.com/bean/maps/ut2003/abydos3_t.jpg
http://www.fileplanet.com/dl.aspx?/planetunreal/bean/br-abydos.zip
Lastly CTF-UrbanUprising wich is a remake of Plutonics classic CTF map for UT and is a very good remake.
Screenshot looks crap but map is a lot better looking when you play. Authos is TimS.
http://www.unrealplayground.com/screenshots/1958.jpg
http://www.unrealplayground.com/mapper.php?id=2227
:cool:
legacy-^»{@mBRo$e}«^
01-26-2003, 06:14 AM
Fileplanet doesn't know the file BR-Abydos.. I get the message file not found.. But the other 2 are nice maps indeed!
[Edit]... Now he does know the file? Weird
legacy-Loosecontroll6
01-26-2003, 06:25 AM
yeah.....that happend with me aswell!. Fileplanet is just weird sometimes.
:p
legacy-Loosecontroll6
01-26-2003, 07:36 AM
The only think i dont like about UrbanUprising is when your on rooftops u can see the edge of sky and a dodgy wall.
legacy-Foralarx
01-26-2003, 08:33 AM
Yeeehaw, many thanks LC5. I so love CTF. Three poss. maps for the keepers list. Keep on trucking fella. :)
:up:
legacy-Corporal Hicks
01-26-2003, 09:09 AM
i cant download the first map... it wants login data and such....
legacy-Loosecontroll6
01-26-2003, 09:14 AM
hmmm
try 1 of these sites.
http://ut2003.exp-network.de/downloads/download.php?file=134"
http://www.fileplanet.com/dl.aspx?/planetunreal/phalanx/ctf-addien.zip
:p
legacy-Corporal Hicks
01-26-2003, 09:33 AM
thx, dl right now :D
btw, check ya mail
legacy-DuSt0fF
01-26-2003, 10:26 AM
You beat me to it :)
I was gonna announce Addien, its unbelievably atmospheric :up:
The other two look on par, can't wait to try them
legacy-Hacku
01-26-2003, 10:31 AM
Mirror for BR-Abydos: http://users.pandora.be/betapics/-abydos.zip
Plumb_Drumb
01-26-2003, 10:45 AM
Originally posted by DuSt0fF
You beat me to it :)
I was gonna announce Addien, its unbelievably atmospheric :up:
The other two look on par, can't wait to try them
It is atmospheric, but not as playable as it should be.
There are lots of places to get snagged and its very cramped.
There is also a major performance dip when exiting a base through a cave (in relation to the performance of hte rest of the map).
I like that he decideed to use a lot of bsp, and there is still lots of detail to be had, but it kind of lends to an "extremely good looking UT map" syndrome. (however, its good to see what a really high poly UT map would have looked like could it have handled it)
A lot of the textures are really low resolution too :( The layout is uninspired, as well.
Still, this map does atmosphere and the little details extremely well (sounds are everywhere! :D ). For that it gets a thumbs up, but not for anything else.
I guess he wanted to do things the old way, and in the process brought nothing new as far as gameplay or "wow" factor.
I dont think i will touch the other two maps with a ten foot pole.
legacy-DuSt0fF
01-26-2003, 10:55 AM
Plumb_Drumb
My feelings exactly, it's more art than map. Why won't you touch the others? :)
legacy-Loosecontroll6
01-26-2003, 10:59 AM
I Agree!
I also find the map a bit 2 small but attention to detail is Excellent.
Plumb_Drumb
01-26-2003, 11:11 AM
Originally posted by DuSt0fF
Plumb_Drumb
My feelings exactly, it's more art than map. Why won't you touch the others? :)
Well, the BR map looks kinda "blah" in many respects (i didn't like Beans' frist UT2k3 map either), and the city map... well, its hard to tell.
I guess I'll try them anyway, hehe. Who knows, maybe they are good afterall :)
*edit*
just noticed that city map is a reamke of Plutonics. That one was pretty good for hte old game. It looked great, and played okay.
I'm not sure how it would fare with UT2k3 tho, unless he put a lot of work into it (but it doesn't really look like it has changed much except for the lighting)
legacy-Loosecontroll6
01-26-2003, 11:20 AM
Seriously.
Try the Urban map. It's very cool and is a faithful remake.
:p
legacy-Desperado#2-Rog
01-26-2003, 11:28 AM
yeah the ctf map is very impressive in looks, but in gameplay it is just too small and tight.
legacy-DuSt0fF
01-26-2003, 12:34 PM
yeah, its very cute and cool, but for VERY small matches onlye ie 3 vs 3 MAX :)
the br map is ok, nothing stands out really :x :up:
legacy-Radeon285
01-26-2003, 12:38 PM
I dunno... I found Addien to have some cool gameplay. It's also scary to be standing in your base and then hear that creature in the woods scream out. And BR-Abydos is a good map also, tons of room on it, looks good too.....
legacy-wolferey
01-26-2003, 12:44 PM
Man.. Sweet maps..
Addien was god damn scary.. I almost freeked out by everything.. I was even afraid of going outside the base (You can understand that I love doom3 just for it's engine :P).. I thought I was going to be attacked by something (or someone) just as i left the base.. Worst is, I was playing instant action.. alone! :haha:
UrbanUprising was sweet 2.. nice gameplay and nice arcitecture :D
Abydos was a bit dissapointing.. huge 2..
legacy-§uper-]V[oose
01-26-2003, 01:01 PM
I love Addien. So many sounds.:D:up: The wheelchair is great too. Oh, and it plays very nicely.
legacy-Iceburgs
01-26-2003, 03:17 PM
Hey, thanks for the links. These maps look purty cool. Dl'ing right now.
legacy-PlickBadger
01-27-2003, 10:54 AM
I think all 3 of these maps are keepers.
CTF-Addien is pretty tight, but with very playable with 3 on 3. The atmosphere and detail are great plus the fps are excellent throughout the map.
BR-Abydos isn't stunning but looks good. The gameplay is pretty darn good for big teams. I question the flak cannon placement, but I appreciated it when I needed it.
CTF-urbanuprising2003 has the best gameplay of the three, but is the least visually appealing.
I'm about to test them on my server to make sure there's no skybox issues,
good find Loosecontroll6
legacy-SkaarjMaster
01-27-2003, 11:16 AM
The atmosphere is great in Addien and it shows. Scary with lots of sounds, great textures, etc. The gameplay needs a little help though. This tight gameplay would have been fine for UT, but UT2003 requires more wide open spaces. To start make all corridors twice as wide and clean up some clutter that you can get snagged on; don't delete the clutter, just move it around so it's not interrupting the flow as much.
Plumb_Drumb
01-28-2003, 05:32 PM
It has come to my attention that the UrbanUprising port was done without Plutonic's permission and is in violation of copyright laws.
Please show your support of Plutonic by refusing to download the map.
I am sure Plutonic will contact the "author" of the UT2003 version and/or have the map removed from various sites to prevent it from being downloaded.
Angel_Mapper
01-29-2003, 06:10 PM
Addien is WAY too small for an 11MB map.. What a waste of space. Using the Jaws of Life just to walk through it isn't fun either. :down:
legacy-Ejen34
01-29-2003, 07:53 PM
Holy Sh$t...
CTF-Addien is some tight....rather uncomfortable for my tastes....I like to move...alot...and I found it hard in this map...sorry....:(
virax
01-29-2003, 09:07 PM
Yo, Plumb Drumb. You do realize there's no real copyright and such upon a custom map? Anyhow, even if there were, it's stated as a remake. No problem there. Noone went to the guy who made the Deck-16 (can't remember his name at the exact moment) yet MANY remakes have been made. =/
Plumb_Drumb
01-29-2003, 09:24 PM
You may be right about the law and such, but I don't think Plutonic is very happy about it. He wasn't asked.
As far as the Deck16 remakes, I don't really condone those either, not entirely becasue the original author wasn't asked (althought he wasn't) but becasue they all suck.
I don't see why there cant be acopyright on individual maps anyway. Its no different than any other copyrighted artwork.
Its your work and you should have all say in what happens with its distribution.
Its also think copying someone elses creation is very disrespected (especially without permission) and it shows a lack of creativity. Creativity is what the community thrives on. It sounds like you support people copying other people's material maybe? If its done for the sake of educating yourself in your own home that's your business, but to rerelease it is stupid.
So i don't really give a crap what the "law" is. I have my own views, but it would be nice if the law were back it up.
Anyway, here is a link to the thread where I found out what Plutonic's feelings are (Balton seems to think that a law has been broken here) -
http://forums.beyondunreal.com/showthread.php?threadid=148402
What if Plutonic was already working on a "real" UT2003 version of the map? What if he wanted to use the same name?
Do you know how many version mismatches there will be between the leaked alpha maps and the DE Bonus Pack? Do you see the problems with copying other peoples work without permission yet?
virax
01-29-2003, 11:01 PM
Hrmm... I see problems, but I dislike the fact that there is being action taken to remove something. Even if there is no permission, this should not be done when it's not legally enforced. I do not condone the making of that map, but I condone it more than trying to remove it for legal reasons. Bad move on Plutonic's part. It was still redone from scratch, and only the idealism behind it was stolen, not the work that was put into it. And as we all know, we may base our work on whatever ideas we wish (as long as work does not violate the law) and we are protected under the constitution.
... Had the maker claimed the map's layout was his, it'd be a whole different story.
legacy-Jigen
01-29-2003, 11:07 PM
I don't think this situation was handled well either. :down: :down:
virax
01-29-2003, 11:13 PM
That didn't make any sense... :bulb:
Angel_Mapper
01-30-2003, 12:00 AM
Actually, this kind of stuff IS covered under copyright law, I think Plutonic is handling this well. Seeing as you've probably never had this happen to you before, don't try to say that someone is handling it poorly.
virax
01-30-2003, 12:23 AM
Hrmm... I said I thought he was handling it poorly. It's my opinion; please do not try to control them. And, no, this stuff is not under copywrite law. Epic has denounced that you cannot sell it and such, it's all free, and there are no specific legal rules you must comply by other than not selling it, yadda yadda yadda. If you want the rest, read the End-User Lisence Agreement. Anyhow, he's not really handling it poorly, but he's more over-reacting, and not fully considering all legal issues. He has no legal ownership over the map. IF someone said the layout was their's, their punishment is discrace (sorta' like VSK ;D) among the community. If someone remakes his map, and credits him to the original, he should NOT be attempting to use legal force which he does not have to eliminate it. The idea was his, but the work was someone else's. I would take it as a complement. Remember, all of this (other than the fact that he has no legal power in this area) is my opinion.
... Great job on CTF-GardenofHeaven, btw! :D :p
virax
01-30-2003, 12:26 AM
Uhh... goodnight everyone! :)
legacy-Rahnem
01-30-2003, 02:28 AM
I don't like remakes altogether. The only person who has the right to remake a map is the original author in my opinion.
legacy-Jigen
01-30-2003, 09:37 AM
I hate it when artists go at each others' throats... It's more of a community issue than a legal one. The international copyright laws are scarce and on the internet they're non existant.
Basically how original is original enough to decide if a map should be removed because it's not a 'new' map... I believe that's a stupid question. You might get hired for being a respected map designer, but you won't get money for an individual map design.
virax
01-30-2003, 03:59 PM
Originally posted by Rahnem
I don't like remakes altogether. The only person who has the right to remake a map is the original author in my opinion.
<HTML>
<TITLE> Exaggerated Opinion </TITLE>
<BODY sarcasticcomment = 35%>
<p>
And I guess if some skilled guys got together and built a house by Frank Loyd Wright's blueprints, they should be shot?
</p>
</BODY>
</HTML>
Originally posted by Jigen
I hate it when artists go at each others' throats... It's more of a community issue than a legal one. The international copyright laws are scarce and on the internet they're non existant.
Werd...
legacy-Plutonic
08-30-2003, 07:48 PM
Just found this thread and although it has been silent for a long time, I feel it is important to comment. This is an issue for all community mappers and content creators ....
Firstly, let me outline my position. Any map (or game content) that is created by an author remains their intellectual property and is, therefore, copyright of the author. Yes, Epic owns the engine and Epic/DE/Atari own the copyright of the game content of UT2003. But when a mapper applies his/her creativity and skills to the creation of game-content (assuming that they have not copied or taken someone else's work), then the map is their intellectual property and hence copyright of the author.
It is important to note that at the bottom of the read me file for Urban Uprising (and all my maps) is the following statement:
This level is copyright Chris Blundell 2001. Authors may not NOT use this level as a base to build additional levels. This map may NOT be modified in any way without the author's express, written permission.
There is more than adequate precident for this form of copyright in any creative industry - design, multimedia, performace, prose, poetry, etc. The Unreal engine and its tools are a mechanism for use in creative endeavours (though there is the explicit condition that any creation can not be sold to anyone except a licencee of the engine). So I claim copyright to maintain the integrity of my creation, but I agree to freely distribute the map to others so that they can play and hopefully enjoy my creation.
Now onto the situation at hand ... TimS remade CTF-UrbanUprising without my permission and in direct violation of my copyright statement. I made TimS aware of this and he was happy to remove the map. At no stage was there a legal threat of any kind (as has been assumed in a number of posts here).
I have allowed other mappers to use my work in the past; typically this has been to convert a map for use a TC/Mod or for another game. I normally get involved in this process to ensure that the design, intent and quality of my work is maintained.
I wish TimS all the best in his endeavours and feel no animosity toward him as I get the impression that this was a mistake made with only the best intentions. Hopefully, he has moved on to make his own maps and others are now enjoying the fruits of his creativity.
legacy-Foralarx
08-30-2003, 08:03 PM
Plutonic,
Thank-you for puting things straight here. I am sure there will be many a person heartened by your comments. I just have one thing to ask. Which is the big .... As you've asked TimS to remove his version of this fine map are we likely to see an "offical" UT2K3 version from your good self? :o
Many thanks in anticipation of you answering this.
Regards
Fora.
legacy-Plutonic
08-31-2003, 07:24 AM
Now that is the big question! Let me respond in this way: I hope to make a new version of CTF-UrbanUprising, but I have no idea of when. ;-)
legacy-Shuri
08-31-2003, 07:32 AM
Bah at UrbanUprising, we (read: I) want Conquest! ;)
UnrealGrrl
09-01-2003, 02:21 AM
urban maps are my favorites, but yea to ctf-conquest2004 - woohoo!!
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.