View Full Version : MAP: CTF-MirageCathedral [FEEDBACK DESIRED]
01-07-2003, 09:02 PM
CTF-MirageCathedral is a large CTF Map with long arched hallways, big masque like rooms topped with domes. Pleanty of weapons, Great Layout (I hope :eek: ). Would love to find someone to go through and work out some lighting effects and such. Anyone interested ?
Download Here :
Map Supports 16-32 players (But again feedback welcome)
John aka. MirageOne°
01-07-2003, 10:03 PM
dont upload the .ut2... zip the file(s) up. and post screenies pls. i dont DL a map until i see what it looks like.
01-07-2003, 10:18 PM
Originally posted by Blaaguuu
and post screenies pls. i dont DL a map until i see what it looks like.
01-07-2003, 10:18 PM
some pics please :(
01-07-2003, 10:34 PM
If you're looking for testers...you need to give us players an incentive to DL your map. Me personally, I'm more inclined to try out a map if I have a rough idea of what it's going to look like.
BTW, this map wouldn't have anything to do with Mamoru Nagano's manga series "Five Star Stories" would it....?
01-07-2003, 11:40 PM
Theres been a rash of viruses floating around lately and you having a first post for us to try out a map without showing any pictures. makes me not wanna try this. Im sure you can understand. Show us some pics!
01-08-2003, 12:03 AM
Sorry All......new at forums. I'll Setup up a specific DL Page on my site with some pics and such below :
(creating in the background now.....)
Thanks for the feedback !
;) CTF-MirageCathedral Download Page. (http://www.mirageone.net/ctf-miragecathedral.htm)
01-08-2003, 12:20 AM
I went to your website and I just DL'ed your zip file. From your screenies, though, the first thing that I can tell you is that it looks a bit bland. However, as you said, you haven't used any custom textures yet--so I am not going to judge based on the visuals right now. I will try out the map and post again concerning game flow. It looks to me like the map is fairly large, is that right? I do like the way how parts of it you have to look out for someone to jump out from any one of a number of pillars, while other parts of it are quite open. :) Will post again soon.
01-08-2003, 01:05 AM
Hey blaguuu, Its Lemon, hehe never thought i would run into you here.
01-08-2003, 10:31 AM
Thanks for the DL. I agree that in most respects.....the level is bland whereas sound and graphics are concerned. The Level is very large. There's a whole section that wasn't in the pics. I'd love to hear what you have to say about the layout. I feel it needs..... something more (are we ever fully satisfied with our work ?)
01-08-2003, 03:02 PM
Just added some more screenshots, from inside the editor. I added a few 3d wire frame shots and a few zoning shots.
Screenshots and Download CTF-MirageCathedral (http://www.mirageone.net/ctf-miragecathedral.htm)
01-17-2003, 03:31 PM
I guess the map sucked, and no one had any advice
Back tothe ole' Drawing Board....
Sure learned alot this week on StaticMeshes, Emitters, Collisions, and what not.
Stay Tuned the next map is the bomb....comming soon to message board near you
Mirage aka LameMapper :rolleyes:
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