View Full Version : MAP: CTF-MirageCathedral [FEEDBACK DESIRED]
legacy-MirageOne°
01-07-2003, 09:02 PM
CTF-MirageCathedral is a large CTF Map with long arched hallways, big masque like rooms topped with domes. Pleanty of weapons, Great Layout (I hope :eek: ). Would love to find someone to go through and work out some lighting effects and such. Anyone interested ?
Download Here :
CTF-MirageCathedral.ut2 (http://www.mirageone.net/utmaps/ctf-miragecathedral.ut2)
Map Supports 16-32 players (But again feedback welcome)
John aka. MirageOne°
legacy-Blaaguuu
01-07-2003, 10:03 PM
dont upload the .ut2... zip the file(s) up. and post screenies pls. i dont DL a map until i see what it looks like.
legacy--=WhiteWulf=-
01-07-2003, 10:18 PM
Originally posted by Blaaguuu
and post screenies pls. i dont DL a map until i see what it looks like.
:up:
legacy-SealClubber
01-07-2003, 10:18 PM
some pics please :(
legacy-Mirage_Knight
01-07-2003, 10:34 PM
If you're looking for testers...you need to give us players an incentive to DL your map. Me personally, I'm more inclined to try out a map if I have a rough idea of what it's going to look like.
BTW, this map wouldn't have anything to do with Mamoru Nagano's manga series "Five Star Stories" would it....?
Emmet Otter
01-07-2003, 11:40 PM
Theres been a rash of viruses floating around lately and you having a first post for us to try out a map without showing any pictures. makes me not wanna try this. Im sure you can understand. Show us some pics!
legacy-MirageOne°
01-08-2003, 12:03 AM
DOH !
Sorry All......new at forums. I'll Setup up a specific DL Page on my site with some pics and such below :
(creating in the background now.....)
Thanks for the feedback !
John
;) CTF-MirageCathedral Download Page. (http://www.mirageone.net/ctf-miragecathedral.htm)
legacy-Iceburgs
01-08-2003, 12:20 AM
I went to your website and I just DL'ed your zip file. From your screenies, though, the first thing that I can tell you is that it looks a bit bland. However, as you said, you haven't used any custom textures yet--so I am not going to judge based on the visuals right now. I will try out the map and post again concerning game flow. It looks to me like the map is fairly large, is that right? I do like the way how parts of it you have to look out for someone to jump out from any one of a number of pillars, while other parts of it are quite open. :) Will post again soon.
legacy-Lemon
01-08-2003, 01:05 AM
Hey blaguuu, Its Lemon, hehe never thought i would run into you here.
legacy-MirageOne°
01-08-2003, 10:31 AM
Iceburgs ,
Thanks for the DL. I agree that in most respects.....the level is bland whereas sound and graphics are concerned. The Level is very large. There's a whole section that wasn't in the pics. I'd love to hear what you have to say about the layout. I feel it needs..... something more (are we ever fully satisfied with our work ?)
MirageOne°
legacy-MirageOne°
01-08-2003, 03:02 PM
All,
Just added some more screenshots, from inside the editor. I added a few 3d wire frame shots and a few zoning shots.
Screenshots and Download CTF-MirageCathedral (http://www.mirageone.net/ctf-miragecathedral.htm)
legacy-MirageOne°
01-17-2003, 03:31 PM
I guess the map sucked, and no one had any advice
:cry:
Back tothe ole' Drawing Board....
Side note:
Sure learned alot this week on StaticMeshes, Emitters, Collisions, and what not.
Stay Tuned the next map is the bomb....comming soon to message board near you
Mirage aka LameMapper :rolleyes:
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