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  1. Modeling and Skinning in Blender
  2. Creating Collision in Maya?
  3. anyone know what this dialog means upon import
  4. Most Simple Implementation of Vehicles
  5. Unit measurements? (3ds max/maya)
  6. Models sources? Or tips at least....
  7. Cinema 4D users
  8. Textures and Meshes
  9. import error message
  10. Importing model texture from blender?
  11. ActorX/FaceFx Maya 2010 x64?
  12. Houdini -> ASE/PSK/PSA ?
  13. Collada Workflow/Limitations
  14. does UDK do modeling?
  15. A good easy Modeling Program
  16. New Member Static Mesh Import question
  17. UV's with imported static meshes
  18. SHtools normal baking
  19. Model animation + importing
  20. Max or Maya exporter to UDK
  21. weapons with info display
  22. Brush to Static Mesh ???
  23. Model sources?
  24. MultiSub Material from Max
  25. How to import new bulding meshes, player made content ect.
  26. ASE export from Maya
  27. [HELP] How to properly setting static mesh from Max?
  28. Teach me about merging brushes.
  29. Google Sketchup Models?
  30. procedural Building Generator for 3d Studio Max
  31. Trees
  32. Actor X Maya 2010
  33. Exporting XSI to ActorX.
  34. Various tutorials
  35. Verts are multiplying on export
  36. Why .dae file format importing so long?
  37. How to use a detail mesh?
  38. Maya plugin actorX?
  39. Dealing with several textures/materials
  40. Which axis to face in 3dsmax?SOLVED
  41. Adventures in Softbodies!
  42. Having issues with models
  43. Modeling to size in MAYA
  44. Model buildings complete or in segments
  45. Transparent objects
  46. Notes on modelling with sketchup
  47. Unable to get low-poly model to look smooth with normal map
  48. Simple UDK-ready 3D models
  49. Legs not just arms