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View Full Version : Level Editing, Modeling & Skinning



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  1. volumes
  2. Steep Brush (Can't go up it)
  3. 3ds Max vs Maya
  4. Make an object move AND rotate?
  5. Using guns/weapons in matinee
  6. Jump Pads - Random Jump
  7. Texture Resolution
  8. Ignore Fog per object
  9. Splashless water volume
  10. Questios about Pickups (Weapons, Armor & Ammo)
  11. Screenshot problem
  12. NPC follows Path
  13. Fog Volumes @ Half Rez?
  14. UC2 Mapremakes
  15. Player walk speed; Jump disabled; Flashlight creation.
  16. Lens Flares
  17. I know how to create Pickups without a base
  18. Door problem with Kismet
  19. QUESTION: Physics volume sound
  20. So, why is there even an #unrealed IRC channel?
  21. Morbious bug
  22. Cel-Shading problems
  23. Some questions about using additive brushes and animated meshes
  24. JSR for UT3
  25. Softimage update XSI Mod Tool Site.
  26. Dynamic Body Parts
  27. Bug: Terrain Deco layers and speedtree.
  28. Tutorial: PS3 Multiple Warfare LinkSetup
  29. Problem with AVRiL Gun and an Invisible Wall
  30. Use text with Triggers
  31. INterpActor transparent error
  32. Editor Crashes again, for no foreseeable reason.... (Fixed)
  33. *answered* posting pictures?
  34. Mapping outdoor
  35. Vehicle blocking volume?
  36. Movers stop working...Can anyone help?
  37. HELP: Flag Capture Sound Effect.
  38. Character creation
  39. Generic Browser
  40. Making a brush move
  41. Can't select BSP for copy & paste
  42. Distortion Problems
  43. Moving a Skeletalmesh in matinee
  44. Creating Heat Distortion above flames and/or lava?
  45. Gravity zones??? help
  46. Where is UE3
  47. Disabling Translocator?
  48. Botty problem
  49. is there a boat level from unreal tournament goty for ut3 ps3??!?
  50. Question: How do I open the unreal script editor :\
  51. terrain
  52. Question: Physics volume to force movement?
  53. Static Robots
  54. Maya Skeleton with IKs?
  55. Ut3 Map As Normal Map
  56. [Kismet] How to get Location from an Object to a VectorVariable?
  57. Question: Speedtree LODs and Culling.
  58. Decals
  59. Need Voicepack Backup
  60. I don't know what I did...
  61. need help with sequence
  62. Newb Mod/Map Question, Importing Meshes
  63. my map
  64. Models, UVWMaps etc.
  65. skeletal meshes collisions
  66. How to set up a LookAtMover right?
  67. Cave
  68. question about textures
  69. Own custom map crash after 0 to 10 min, ut3ingame (not editor ingame)
  70. Flipbook projected on UVW?
  71. class blocking volume
  72. Buying 3DS Max?
  73. problem importing tiny textures
  74. Trigger delay problem.
  75. Making a projector
  76. Really Noob Question
  77. Spider mines
  78. Terrain playing tricks!
  79. Minimap Help
  80. UT3 Editor
  81. Mesh Animation question
  82. Terrain problems
  83. Stairs and steps
  84. Map ed keeps crashing
  85. Maya - Character setup issues
  86. Issues with the terrain
  87. fluidsurfaceinfo UT3
  88. how to create sprite or similar in UT3?
  89. Dynamic lights playing in editor and not in game.
  90. Visual Design Theory
  91. Invisible Weapon Mesh?
  92. Static Mesh Catalog
  93. help me plz
  94. Advanced water effects
  95. ut3 character rigs
  96. UnrealED questions
  97. (Solved!) Unable to get EVENT sounds (Map Stingers) to function properly
  98. calling all ut3 character importers
  99. Normal Map + mirror geometry... Problems...
  100. ActorX problems :(
  101. Custom Decals
  102. Need Help w/ Ladders!!!
  103. terrain issue
  104. Door killing players and...
  105. Map Loading Screen?
  106. Spawning a krall
  107. How to control emitter color(Variables) from Kismet?
  108. WAR Multiple LinkSetups Problem
  109. What should I do?
  110. How do you match texture on mesh with bsp brush
  111. Texture Compatibility
  112. Can you replace the default Jumpad sounds ?
  113. How did you convert the bones to dummy objects???
  114. ut3 rig import problems from maya
  115. Can you replace the default Jumpad sounds ? (retry)
  116. SkeletalMesh actors manipulation
  117. Looking For Map Modder
  118. UT3 grid setup to 3ds max grid setup
  119. Kismet: Interact Icon and Text in Used Event
  120. Can't see static meshes
  121. MGSut pack team needs modders!!!
  122. light problems after cook
  123. Spiral stairs texture
  124. Need female skeleton for blender.
  125. Toggling a TriggerVolume on and off if the enemy controls a Certain PowerNode
  126. UE3 Community tricks library
  127. Sound Trigger & Forced Pathnode
  128. Swapping materials in game
  129. Making bots lift-jump?
  130. "duplicate" greyed out
  131. animation sequence issue
  132. Possilble to create complex rigid bodies in 3d app?
  133. external package cooking question
  134. I need help getting it started
  135. Problem with bots with a trigger event
  136. Getting UT3 models into 3ds Max
  137. Warfare teleporter error msg
  138. UTKActor constraint to a spring?
  139. linking one objects attributes to annother.
  140. General Browser opens custom maps folder instead of Enviroments. Why?
  141. Editing a static mesh from a cooked package from the game
  142. Custom char with white glow...
  143. Water?
  144. simple question about unrealeditor
  145. Hosting tutorials on the web
  146. Characters just shooting at the ground
  147. Forcing Character models
  148. Basic UE3 level editing Question.
  149. CTF bot pathing
  150. Terrain popping
  151. Not getting sound when I play test
  152. Bot vehecle path?
  153. Attach mutator to map
  154. Item/people spawns
  155. 3 Questions
  156. Did they ever fix the custom factions issue?
  157. Converting
  158. Level recognition
  159. Outside Mapping, how does that work then?
  160. Terrain scalling
  161. Maya Modelling Assistance
  162. Editor crashes at splash screen?
  163. Texture website requests
  164. Importing Maya Assets
  165. Jump boots max height?
  166. Setting a skeletal mesh as player?
  167. How to convert a map to a PS3 version?
  168. Unreal Editor Tutorial (For UT3)
  169. XSI Mod Tool for UT3 Resources
  170. CTF Level Error
  171. Make something Unreal Contest Questions!
  172. Dumb question: Can't move objects anymore :(
  173. Question: Extending the range a dynamic shadow can be seen.
  174. Searching for a ModelComponent
  175. UnrealFrontend sudden cooking errors, help needed. *Solved*
  176. Gateway teleporter
  177. Level streaming and light maps
  178. UTed is freakn me out!
  179. Can I "control" a pickup via kismet?
  180. make heightfog not color water?[solved]
  181. How to make circles and semi-circles?
  182. How do you make false walls?
  183. Shot triggered wall door?
  184. Kismet sound help please
  185. Level Change
  186. weird error when importing a screenshot in UED
  187. Editor crashes on build
  188. Pathnode "ExtraCost" (Weight) problem [Solved]
  189. Super Mario Galaxy Style gravity.
  190. Gravity Volume Question
  191. Blender mesh correctly textured into UT3 tutorial
  192. Ghost Meshes?
  193. Unable to move/rotate/scale selected object
  194. Are there any character rig files for Maya?
  195. Floating deployable pickup bases
  196. Question: Decal opacity issues
  197. Couple Nub Questions
  198. Character import tutorial
  199. Sephiroth help
  200. Junon Cannon and Sephiroth
  201. how to create my own weapon?
  202. multiple textures (material) on one BSP?
  203. minmap view problems
  204. Zbrush and neat smoothing.
  205. Rebuilding the ut3 rig in xsi
  206. Cooking for PS3?
  207. Building paths
  208. Changing a mesh's material input via Kismet, help please
  209. Kismet and Cascade Errors
  210. How can i export from 3D max 9 to UT3 PC?
  211. Custom Characters arnt moving any more
  212. 3D ripper
  213. Custom character / bloom / texture problem
  214. those arms doesnt want to follow the bones...
  215. Can't see my water once cooked?
  216. Blender Collada Import
  217. Melee weapons?
  218. Question about adding volumes!
  219. wighting the characters on bones....
  220. WARNING BONE LIMIT! 256 bones
  221. UT3 Mod Modeling Contest Coming Soon
  222. skinning a character with more than 2 meshes
  223. Custom In Game Menu (kismet or unreal script)
  224. Dumb ini file question
  225. 1 last map question about water
  226. Creating a meteor shower
  227. Mountain Terrain
  228. My model is white. Mat. Problems???
  229. Beginner to modeling(using Maya). A couple questions.
  230. UT2003/4 to UT3 mod making
  231. Matinee opening sequence
  232. Single Player Mission Idea/Progress
  233. Is there a minimum to the texture size allowed in Unreal Ed?
  234. Destructable wall problem
  235. Problem with bots
  236. Custom Cylon Centurion Character need help please!
  237. Pickup base spinnig
  238. He's coming, but...
  239. Bugs Particle Effect
  240. character scale?
  241. question of exporting level geometry to 3d package
  242. character arm issues
  243. Single player checkpoints
  244. Showing UI text on a switch?
  245. InterpActor / Matinee problems
  246. In need of direction. . . .
  247. Matinee Help
  248. Sandstorm/Heat Haze
  249. Moving Gates (rotation)
  250. Hovering Pickup Factories