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View Full Version : Level Editing, Modeling & Skinning



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  1. Lighting help
  2. Creating Team colors?
  3. Minimap tutorial?
  4. Spawn point not working on Warfare map
  5. Reverse Gravity Work around
  6. level map
  7. Editor update from GDC?? How to get it? HELP! :)
  8. Reverse Heightfog?
  9. How can I place a custom weapon in the editor?
  10. Map level size
  11. Taking screenshots/videos of your level
  12. Reflectionmaps
  13. Major bugs in playtesting
  14. Mover with Kismet Killlogic causes Problems
  15. A trigger to finish the level?
  16. Missing Package Group? Please help
  17. Custom Material Questions
  18. Importing models as levels?
  19. Cinematic Mode without black bars, is it possible?
  20. Can I make a mesh instance?
  21. Custom characters with non-custom voices?
  22. Sonic weirdness encountered...
  23. I have a lot of questions about level editing and Kismet scripting.
  24. Custom character's Emmissive is quite wrong
  25. how can I make smooth transparency
  26. morph/blend shapes in unreal
  27. Stretched Assets?
  28. Help pls :?
  29. Invisible immovable object
  30. Skylight seems to have no effect
  31. [FIXED] Character Unwrap Steam Issues
  32. ut3 Editor questions
  33. [PROBLEM]Vehicles attached to node instead of the core
  34. Help with scale from 3ds Max to UnrealED
  35. PS3 Cooking Error
  36. liandri bot
  37. Dynamic Shadow Flickering
  38. Custom character shoulder pads - please answer fast!
  39. multiple story lifts
  40. Character parts; having no facemask or helmet?
  41. Map Cooking Problems
  42. Foliage layer won't stay dark
  43. Help me with this problem of cuso m rainbow looking colours
  44. The Editor Is Creating A Cooked Package and A Cooked Map.....Hasn't Done This Before
  45. TweakingGAmepadSEttings
  46. [SOLVED]FogVolume + projectile Trouble
  47. Strange Cooking Error
  48. Make a wall transparent?
  49. Teleport problem
  50. Two problems.
  51. Editor crashes on save
  52. Cause damage to teammates via Kismet
  53. Curse you, pickup lights!
  54. PS3 Cook times?
  55. Deleting Surfaces Collison model.
  56. Ingame Message
  57. Getting objective-style annoncements in kismet
  58. Collision and Performance
  59. Synchronizing two materials properly?
  60. Maximum angle of inclined plane in editor [BUG?]
  61. Max distance/height possible off trick jumps?
  62. Problem with PS3 level of detail and crash
  63. domination map ?
  64. help re-skinning default weapons
  65. Steam version doesn't contain all UT3 Mapping Content?
  66. CullDistance within a CullDistance
  67. Questions about camerea movements, and After Effects
  68. First level : Savana
  69. Sandbox tool - Sketchup to UT
  70. Decal clipping issues
  71. Wait in list! Mutator.
  72. What is the difference between forced direction and physics volumes?
  73. Pivot Point Probelm
  74. My map has developed an invisible ceiling
  75. Showing UT3's HUD
  76. Subway train issue
  77. Alpha maps in UT3 levels?
  78. Animation Import Errors
  79. Armpits: Maya + UT3 skeleton skinning ?!
  80. ragdoll hair, cloth, breasts in custom chars?
  81. Help with setting up a simple camera scene.
  82. skinning question
  83. Shadow casting problems
  84. how to set up a "flyby"???
  85. Kismet Combination lock
  86. Editor crashes while publishing
  87. Making machinima with Unreal Editor.
  88. Gametype mod questions
  89. how too make own weapon ammo and effect?
  90. DM-City-of-Evil-Need Ideas
  91. New to mapping (tips and ideas appreciated)
  92. GrappleHook- Where do i start?
  93. How do i get my custom character working?????
  94. Custom Scenery : Physics and Alpha maps?
  95. Cutsom Melee weapon
  96. Building Lights
  97. 2 questions about skybox and volumes
  98. Level Streaming Issues
  99. UED Actor Icon Changing
  100. Dynamic Shadows?
  101. small problem
  102. warzone maps: nodes opening doors
  103. Very quick question, I promise.
  104. How do you add a kill volume (or kill plane)?
  105. terrain not showing in editor
  106. Minimap problem
  107. Zbrush users where you at!
  108. Package question
  109. editing a projectiles range
  110. How can I make meshes fall?
  111. Editor crash when viewing a specific material in the material editor
  112. Mover help
  113. How to make tube shaped weighless zones please ?
  114. need help importing a building made in Maya into a map
  115. help me Pease
  116. Character Modeling and Blender
  117. Damage Discrepincies
  118. Raindrop glass material Unreal3
  119. How to change collision for mesh in Kismet
  120. Need to find a particular material
  121. Making meshes using Epic Materials
  122. Buttons
  123. Ut3 Editor help: Vehicles help
  124. covert ut99 - ut3
  125. teleporter using [use] key
  126. Shadows through chainlink fence
  127. Invisible walls/blocked area, help
  128. A "How to..." WIKI ?
  129. help please "error moving file"
  130. problem moving actors
  131. overlapping UVs - Is it a problem?
  132. Preloading packages,
  133. Editor very big problem
  134. Simultaneous particle system activation limit
  135. starting modeler
  136. editor issue
  137. Dynamic lighting problem
  138. Static Mesh Questions
  139. Problem with pickup items
  140. Map testing question
  141. Import .PSK to Maya?
  142. Putting buildings in a map
  143. my level BSOD'd when loading a play test, what I did to recover
  144. Quick Question
  145. Unreal Engine Capable of this?
  146. 64 Bit Windows 7 anyone?
  147. Problem with collision detection on custom meshes from Blender
  148. converting
  149. Skeletal Mesh Collision acting odd
  150. terrain not rendering when dumping frames
  151. Help! I can't use custom soundcues in kismet!
  152. lighting problem.
  153. custom krall-based char showing up as default iron guard dude in-game?
  154. mesh and animation export
  155. Serious Texturing Aggravation
  156. lighting compile times
  157. How to make crowd/horde simulation
  158. UT3 Portalling?
  159. Outdoor maps
  160. UE FaceFX plugin 2009/2010 edition?
  161. Cooking problems with UnrealFrontEnd.exe
  162. Kismet related issues for DM-DynaCamper
  163. Custom character comes out all super glowy!
  164. Another issue with Blender Goofos ASE plugin...
  165. Crazy Kismet Teleporter Problems
  166. Custom characters texture is blacked out in places?!
  167. Kismet over a network
  168. Max texture sizes? characters?
  169. Weapon Factory occurrence
  170. Looking for good tutorial on importing animations...
  171. Heavy Gameplay tweaking through Kismet
  172. How does one use "Targeting" for a beam emitter?
  173. need help with tutorials
  174. Make playerstarts dynamic?
  175. SpotLights
  176. getting started with UScript- Usetrigger volume
  177. Fog Volume Color?
  178. Timed Tutorial Message
  179. Remove lights from a map
  180. [Custom Vehicle issue] Blender exported vehicle wont scale
  181. Material Question : How to make Reflection
  182. Single Player Map?
  183. Volume Particles
  184. Physical Material Questions
  185. Actor groups?
  186. Concept Artist & Asset Artist Wanted
  187. Package Mismatch
  188. Terminator: Resistance mod Recutment
  189. I wrote a Maya to UT3 Tutorial
  190. Is it possible to.....
  191. Asylum Deco Package1
  192. Simple Bot Help
  193. Problem when "cloning" Enforcer - model changed
  194. Dynamic Post process volume? <resolved>
  195. A Sort of Fair Trade
  196. layers
  197. Modeling in Maya, export to UnrealED
  198. Setting up sockets on a vehicle mesh
  199. Two sided translucent textures
  200. Golf Cart of FURY!
  201. changing light brightness in kismet without using matinee?
  202. Importing weapon question (bones
  203. Destroy Dynamic Light
  204. Problem with my sniper rifle
  205. Problem with foliage textures when using foliage volumes/ terrain materials
  206. How do you attach weapons to a Skeletal mesh?
  207. Explosions afecting other KActors
  208. Issue with Alpha channel on textures...
  209. Generating Shadows through Alpha masks
  210. How could I create a Cut-scene
  211. (FIXED)UE3 crashes at exact same point every time during path build
  212. "Gritty" post processing settings?
  213. Exporting a simple mesh from Maya to UE3
  214. Black unlit walls
  215. Calling all Blender users. Help create a Blender portal page.
  216. Exposure Control PPE
  217. uncook a map
  218. Angry at Maya Normal Maps...
  219. "Play from here" Gametype?
  220. Change Texture Scale on Static Meshes
  221. Landmines in UE3
  222. List of UE3 Editor hot keys?
  223. Tre - Last Life
  224. UT3 custom Effects?
  225. Brushes only visible as wireframes?
  226. Semi Auto Weapons
  227. custom character\custom materials
  228. Problem whit the material alignment in a Staticmesh
  229. Emitter Help
  230. Big help from Nvidia for PhysX modders/Developers
  231. Using UV map in material editor
  232. Actor Factory Help/Breakable and K Actors
  233. UT 3 editor Problem "scripts"
  234. 3D Studio Max Files?
  235. no texture packs for UT3ed?
  236. How do you add vehicles?
  237. Material size
  238. 3D Modeling Program (Not 3DS MAX)
  239. Toggle Weapons
  240. Turning off sound
  241. 3ds Max Normal Mapping
  242. Physics Volume Direction?
  243. Exporting with 2 Materials with 3DS Max
  244. Measuring Tool
  245. Question about more realistic sound methods
  246. Enabling/Disabling teleporters?
  247. is it possible to make 100% transparent coloured glass?
  248. Store last frame from 'SceneTexture'?
  249. animated overhead cable
  250. 3ds max .psa files not working