- Trying to get into Unreal Modding
- Stitching maps together
- BSP Woes
- Collision Question
- Is it possible for me to make maps when I only own the PS3 version?
- Custom voicepack tutorial?
- Crashing in UT3 and Cook... not P.I.E.
- UT2004 static mesh in UT3?
- all my sounds are triggered at startup?
- Vehicle Mesh Building(3d Studio Skeletal Mesh)
- Rotation problem -> solved
- moving force field?
- static mesh: multi material problem
- My Packages???
- problem with cooked level
- What Program?
- BSP Performance: Better or Worse?
- Tutorial Feedback?
- Newb Questions, re: Character Modelling
- How to rotate forced dir volumes
- My UnrealEd Questions, help me please!
- Path Extra Cost, How does this work exactly
- Jumppad Problems
- take object how i can make it?
- The Blender question and resource thread!
- Beam Emitters?
- [Sussed]Countdown node not spawning
- Need help adding a collision model
- PS3 cooking between game region versions
- the HUD....
- How to play the level after finishing it??
- RemoveSurfaceMaterial and Occlusion
- Wip Char, Nelo Beast
- Its been asked before but never answered sufficiently.
- No 2D Shape Editor?
- Blurry Textures on meshes when importing.
- Skinning the Game Model?
- remove footsteps?
- Portal Volumes
- Areanames for CTF/VCTF/WAR, how!?
- how to insert trees
- UnrealEditor Question...
- Fireflys emitter?
- Custom Weapon Tutorial
- Errors on UV Sets
- UnrealED Questions
- Question about Lighting
- Material Overlay in Post Process Object
- Editor Questions: flying bot paths, outdoor maps
- UPK files missing?
- Animated Texture: Supported Formats?
- Cant select all map
- Find dimmensions of already built brushes
- Prey-style gravity?
- Cooking Domination Map
- An odd bug
- Cooking/Building Time
- Vehicles not showing in warfare map
- "Sentinel" weapon modeller required
- Attach a node to a character?
- Spawning Bio-Glob with Kismet
- Importing custom music/.ogg to .wav conversion
- alpha map in material problem
- Playing in the editor window.
- Skeletel Mesh to Kactor?
- UV Overlay Help Needed
- cooke dmap to uncooked map?
- How do you create custom First Person Arms???
- Help please!
- Problem with texture compression
- Bump Trouble
- Anyone want to make me a map for cash?
- Custom Character - Scripting problem?
- Pickup only able to be picked up by red team?
- Adding/ Modifying shortcuts in UnrealED?
- Can't see actors.
- Custom Char sounds
- Large meshes and blurry textures...
- Where is UFE
- intro matinee troubles
- Shadow going through BSP... help!
- Corrupt Data
- Turret Spawns
- Posters/signs on walls?
- make normals?
- Low-grav volumes and bot pathing
- Adding/Modifying Particle LODs crashes the editor??
- Lighting problem
- Unreal editor in steam?
- Event used problem
- limiting player rotation?
- Rigging Nightmare :)
- UE3 issues :(
- create glass?
- black terrain
- flags??
- Warfare Core explosion effect - who solved this?
- Converting .max files
- Moving/Adding volumes in Kismet?
- Which Modelling Program?
- Weapon mods
- In Editor Game Mouse speed ahhh!
- Flamethrower and fire experiments
- Changing the pitch of a looping sound with Kismet
- Recalibrating Snap-grid
- Best PS3 Design Practices (Memory?)
- Trouble with Widget?
- ordering bots to go to particular location
- Mutator editor ... PS3 user.
- Jumppad minor problems.
- Street meshes are see-thru?
- I Am Trying
- Moving Pathnodes?
- ut3 editor
- ut3 editor maker
- Modeling In UnrealED (Making Static Meshes)
- XSI Modtool (Exporting & Importing to UnrealED)
- Editor eats my CPU for breakfast.
- OMGEEE I feel like such an UnrealED n00b
- please help, editor and game issues!!!
- Kismet Timer/Log?
- A few UnrealEd Questions
- fire looks like crud?
- hello People
- Unreal Checkers - My project (help needed)
- Unreal Editor freezes while building lighting
- Applying materials to multiple surfaces?
- "Selective" Collision on Static Mesh Actors? [SOLVED]
- Dying while Testing map in Editor
- KActor Limit
- Modo -> uED
- Kismet Help
- TOON SHADER... how to create?
- BSP problem
- speed tree and unreal editor problem...?
- Kismet Detach an Event...?
- Falling to your death?
- Please help! Problems with static mesh textures
- Problem with Teamtrigger
- UED - Selection problems
- tutorials
- Post Process Chains
- how to make 2 things....(scripting)
- Vehicle event in kismet?
- Bots going into trances
- error messages when publish/cooking my map
- Looking for talented Level Designer.
- Skeletons for Maya
- Static illumination on a mover?
- pathing question
- Wheel Off Axle
- Warfire map W.I.P.
- Kismet online issues
- Sentry type turret?
- Editor Glitches; Help!
- Invisible walls only stop vehicles (solved)
- ut3.exe error message when loading the editor
- Terrain not appearing..
- Strange glitch in my custom level
- Importing maya scene to UT3ed
- Looking for Team to work on Mildly big and Extremely awsome MOD!
- Exporting Stock Meshes from UTEd?
- Having problems with UT3 and Photoshop
- Looking for modellers/texture artists
- Error with Avril or Sniper Rifle in Weapon Lockers
- Creating character mods on a slow pc?
- Portals?? Elevators??
- hi
- Help spawning projectiles via Kismet
- Google Sketchup ASE/T3D/PSK Exporter for UT3/UT2K4/UT2K3/UT99/UDK - HSKP2UNR v1.0.3
- More Editor Material
- Bone limits
- Increase speed in water
- Meshes shifted by PS3 cook
- import a .3ds model
- Is UT3 good enough for outdoor maps?
- Losing collision on mover
- dumb question here...
- Nevermind
- export Height map?
- Missing lighting
- UVW apply to multiple surfaces
- Jump pad sounds?
- Cull distances with dynamic light?
- Moving ambient loops?
- Dm-Delta
- Editor not working bug?
- Warfare Map
- Google Sketchup Converter
- Water splashes in UT3
- Custom Content in Actor Browser
- Making Domes
- Very noobish question: Doors
- Texture Animation
- Stasis pods preventing cook
- Lens Flare .. Solution
- Spawning an actor at a location
- HU_Deck.upk
- Make an InterpActor "Instagib" a Player on Touch?
- Can't play created map, "Couldn't Save Package" ?
- Vehicle missing in editor game
- Skeletal Mesh animations
- Funky Arms for Custom Character
- Fur
- Locating Fence Material
- Version mismatch problem
- How to make a BSP roof
- Elevator help
- DM-Toujane (Call of duty 2 map)
- Bot/Action Problem
- Importing cooked packages?
- The Illusion of moving Terrain.
- Blender Actor-x plugin
- Importing a terrain made in max to the ut3 editor
- importing texturemapped models
- transfering levels from between different computers
- transfering a full level between the editor and max and back
- Particle Help
- Music making issues
- Black bugs models
- Bots in volumes / Decal clipping
- Problem With Sound Loops Hiccuping
- How do you get the radii where sounds get softer as you get farther away from them?
- Question about rigging for UT3
- Water Tutorial
- Lighting good in editor, vanished in game?
- How do you generate a height map from a terrain modeled in max?
- New gameplay with UT3 from GoW
- door open after 5 kills HELP!!!
- Need a Clan Skin
- Looking for Krall Base Skeleton
- Explosion Help
- Having trouble creating a material
- Map export not working!
- halo 3 weapons
- weapon
- snow textures
- Importing levels from 3dsmax?
- Customing Q's
- Missing Content?
- Pawn Death->Triggered Mover
- End game trigger?
- ForcedDirVolumes - Not pushing hard enough
- Kismet: Send commands to the OS clipboard?
- Flickering Lights with Kismet?
- Warp Zones
- editor freezing when importing static meshes
- How to make bots
- Importing Custom Anitmated StaticMeshes
- Material from game not showing up in game