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View Full Version : Level Editing, Modeling & Skinning



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  1. Trying to get into Unreal Modding
  2. Stitching maps together
  3. BSP Woes
  4. Collision Question
  5. Is it possible for me to make maps when I only own the PS3 version?
  6. Custom voicepack tutorial?
  7. Crashing in UT3 and Cook... not P.I.E.
  8. UT2004 static mesh in UT3?
  9. all my sounds are triggered at startup?
  10. Vehicle Mesh Building(3d Studio Skeletal Mesh)
  11. Rotation problem -> solved
  12. moving force field?
  13. static mesh: multi material problem
  14. My Packages???
  15. problem with cooked level
  16. What Program?
  17. BSP Performance: Better or Worse?
  18. Tutorial Feedback?
  19. Newb Questions, re: Character Modelling
  20. How to rotate forced dir volumes
  21. My UnrealEd Questions, help me please!
  22. Path Extra Cost, How does this work exactly
  23. Jumppad Problems
  24. take object how i can make it?
  25. The Blender question and resource thread!
  26. Beam Emitters?
  27. [Sussed]Countdown node not spawning
  28. Need help adding a collision model
  29. PS3 cooking between game region versions
  30. the HUD....
  31. How to play the level after finishing it??
  32. RemoveSurfaceMaterial and Occlusion
  33. Wip Char, Nelo Beast
  34. Its been asked before but never answered sufficiently.
  35. No 2D Shape Editor?
  36. Blurry Textures on meshes when importing.
  37. Skinning the Game Model?
  38. remove footsteps?
  39. Portal Volumes
  40. Areanames for CTF/VCTF/WAR, how!?
  41. how to insert trees
  42. UnrealEditor Question...
  43. Fireflys emitter?
  44. Custom Weapon Tutorial
  45. Errors on UV Sets
  46. UnrealED Questions
  47. Question about Lighting
  48. Material Overlay in Post Process Object
  49. Editor Questions: flying bot paths, outdoor maps
  50. UPK files missing?
  51. Animated Texture: Supported Formats?
  52. Cant select all map
  53. Find dimmensions of already built brushes
  54. Prey-style gravity?
  55. Cooking Domination Map
  56. An odd bug
  57. Cooking/Building Time
  58. Vehicles not showing in warfare map
  59. "Sentinel" weapon modeller required
  60. Attach a node to a character?
  61. Spawning Bio-Glob with Kismet
  62. Importing custom music/.ogg to .wav conversion
  63. alpha map in material problem
  64. Playing in the editor window.
  65. Skeletel Mesh to Kactor?
  66. UV Overlay Help Needed
  67. cooke dmap to uncooked map?
  68. How do you create custom First Person Arms???
  69. Help please!
  70. Problem with texture compression
  71. Bump Trouble
  72. Anyone want to make me a map for cash?
  73. Custom Character - Scripting problem?
  74. Pickup only able to be picked up by red team?
  75. Adding/ Modifying shortcuts in UnrealED?
  76. Can't see actors.
  77. Custom Char sounds
  78. Large meshes and blurry textures...
  79. Where is UFE
  80. intro matinee troubles
  81. Shadow going through BSP... help!
  82. Corrupt Data
  83. Turret Spawns
  84. Posters/signs on walls?
  85. make normals?
  86. Low-grav volumes and bot pathing
  87. Adding/Modifying Particle LODs crashes the editor??
  88. Lighting problem
  89. Unreal editor in steam?
  90. Event used problem
  91. limiting player rotation?
  92. Rigging Nightmare :)
  93. UE3 issues :(
  94. create glass?
  95. black terrain
  96. flags??
  97. Warfare Core explosion effect - who solved this?
  98. Converting .max files
  99. Moving/Adding volumes in Kismet?
  100. Which Modelling Program?
  101. Weapon mods
  102. In Editor Game Mouse speed ahhh!
  103. Flamethrower and fire experiments
  104. Changing the pitch of a looping sound with Kismet
  105. Recalibrating Snap-grid
  106. Best PS3 Design Practices (Memory?)
  107. Trouble with Widget?
  108. ordering bots to go to particular location
  109. Mutator editor ... PS3 user.
  110. Jumppad minor problems.
  111. Street meshes are see-thru?
  112. I Am Trying
  113. Moving Pathnodes?
  114. ut3 editor
  115. ut3 editor maker
  116. Modeling In UnrealED (Making Static Meshes)
  117. XSI Modtool (Exporting & Importing to UnrealED)
  118. Editor eats my CPU for breakfast.
  119. OMGEEE I feel like such an UnrealED n00b
  120. please help, editor and game issues!!!
  121. Kismet Timer/Log?
  122. A few UnrealEd Questions
  123. fire looks like crud?
  124. hello People
  125. Unreal Checkers - My project (help needed)
  126. Unreal Editor freezes while building lighting
  127. Applying materials to multiple surfaces?
  128. "Selective" Collision on Static Mesh Actors? [SOLVED]
  129. Dying while Testing map in Editor
  130. KActor Limit
  131. Modo -> uED
  132. Kismet Help
  133. TOON SHADER... how to create?
  134. BSP problem
  135. speed tree and unreal editor problem...?
  136. Kismet Detach an Event...?
  137. Falling to your death?
  138. Please help! Problems with static mesh textures
  139. Problem with Teamtrigger
  140. UED - Selection problems
  141. tutorials
  142. Post Process Chains
  143. how to make 2 things....(scripting)
  144. Vehicle event in kismet?
  145. Bots going into trances
  146. error messages when publish/cooking my map
  147. Looking for talented Level Designer.
  148. Skeletons for Maya
  149. Static illumination on a mover?
  150. pathing question
  151. Wheel Off Axle
  152. Warfire map W.I.P.
  153. Kismet online issues
  154. Sentry type turret?
  155. Editor Glitches; Help!
  156. Invisible walls only stop vehicles (solved)
  157. ut3.exe error message when loading the editor
  158. Terrain not appearing..
  159. Strange glitch in my custom level
  160. Importing maya scene to UT3ed
  161. Looking for Team to work on Mildly big and Extremely awsome MOD!
  162. Exporting Stock Meshes from UTEd?
  163. Having problems with UT3 and Photoshop
  164. Looking for modellers/texture artists
  165. Error with Avril or Sniper Rifle in Weapon Lockers
  166. Creating character mods on a slow pc?
  167. Portals?? Elevators??
  168. hi
  169. Help spawning projectiles via Kismet
  170. Google Sketchup ASE/T3D/PSK Exporter for UT3/UT2K4/UT2K3/UT99/UDK - HSKP2UNR v1.0.3
  171. More Editor Material
  172. Bone limits
  173. Increase speed in water
  174. Meshes shifted by PS3 cook
  175. import a .3ds model
  176. Is UT3 good enough for outdoor maps?
  177. Losing collision on mover
  178. dumb question here...
  179. Nevermind
  180. export Height map?
  181. Missing lighting
  182. UVW apply to multiple surfaces
  183. Jump pad sounds?
  184. Cull distances with dynamic light?
  185. Moving ambient loops?
  186. Dm-Delta
  187. Editor not working bug?
  188. Warfare Map
  189. Google Sketchup Converter
  190. Water splashes in UT3
  191. Custom Content in Actor Browser
  192. Making Domes
  193. Very noobish question: Doors
  194. Texture Animation
  195. Stasis pods preventing cook
  196. Lens Flare .. Solution
  197. Spawning an actor at a location
  198. HU_Deck.upk
  199. Make an InterpActor "Instagib" a Player on Touch?
  200. Can't play created map, "Couldn't Save Package" ?
  201. Vehicle missing in editor game
  202. Skeletal Mesh animations
  203. Funky Arms for Custom Character
  204. Fur
  205. Locating Fence Material
  206. Version mismatch problem
  207. How to make a BSP roof
  208. Elevator help
  209. DM-Toujane (Call of duty 2 map)
  210. Bot/Action Problem
  211. Importing cooked packages?
  212. The Illusion of moving Terrain.
  213. Blender Actor-x plugin
  214. Importing a terrain made in max to the ut3 editor
  215. importing texturemapped models
  216. transfering levels from between different computers
  217. transfering a full level between the editor and max and back
  218. Particle Help
  219. Music making issues
  220. Black bugs models
  221. Bots in volumes / Decal clipping
  222. Problem With Sound Loops Hiccuping
  223. How do you get the radii where sounds get softer as you get farther away from them?
  224. Question about rigging for UT3
  225. Water Tutorial
  226. Lighting good in editor, vanished in game?
  227. How do you generate a height map from a terrain modeled in max?
  228. New gameplay with UT3 from GoW
  229. door open after 5 kills HELP!!!
  230. Need a Clan Skin
  231. Looking for Krall Base Skeleton
  232. Explosion Help
  233. Having trouble creating a material
  234. Map export not working!
  235. halo 3 weapons
  236. weapon
  237. snow textures
  238. Importing levels from 3dsmax?
  239. Customing Q's
  240. Missing Content?
  241. Pawn Death->Triggered Mover
  242. End game trigger?
  243. ForcedDirVolumes - Not pushing hard enough
  244. Kismet: Send commands to the OS clipboard?
  245. Flickering Lights with Kismet?
  246. Warp Zones
  247. editor freezing when importing static meshes
  248. How to make bots
  249. Importing Custom Anitmated StaticMeshes
  250. Material from game not showing up in game