- Sending Enumerations across Classes
- what EXACTLY do i need to learn to do this. . . . .
- UScript Group Learning
- optional keyword problems?
- Can I draw a line?
- UCC Make stopped working
- Hit effects
- First Mech in unreal?(screenshot)
- Mutator question
- Making a GUI Hud?
- how Do i set all my .uc files in a .u package?
- help with error pls
- RecieveLocalizedMessage Problem
- Detecting if a GUITab is open
- Animate STRUTS
- what is this for error?
- how to i save my uc scripts to a .u package?
- .int file necessary?
- Impersonator samples and tools released
- Cool Weapon
- 3D arrays and defaultproperties
- New to UnrealScript
- Need major help getting a mutator to work online.
- Rotating the player's pawn smoothly to a new rotation
- Extending Bombing Run
- Seizing Pawns
- Killing Pawn Without Scoring the kill
- Staticmeshes in .u Files
- How does TorqueCurve work?
- Problems with Destroyed Vehicle Meshes - help needed badly!
- creating a *.BAT file to add lines into the UT2004.ini
- Why monsters shoot each other?
- Bullet Whizzing flyby sound?
- power up for vehicles
- Quick Crashing Issues...
- Headlights
- vehicle factory mut question
- weapon with flaslight
- Keymapping in Mutators?
- Beginners question: Where do I find Class Level ?
- Single Player Mod - trying to totally convert
- karma barrels
- A projectile question (including damage-question)...
- Dashing in ut2004
- Basic question: What program do I need to view/edit .u files?
- KeyEvents in interactions stopped when Showing a menu tab
- Hiring UT Scripter for short term project
- Tutorial help
- need help
- request: No Decals Mutator
- Pawns ingame
- RECRUIT: Domination map pack needs Classic Dom gametype
- Turn based mod...?!
- Adding bots in a specified team?
- Help with Custom Key Triggers
- ShockBeam Combo mutator question.
- Don't leave weapon!
- Custom death type (DamageType)
- Message types
- top down camera help
- Help!!!!!!!!!!!!
- How to make land-mines?
- Linking to UT2004RPG magical Linkguns
- Rotating minigunbarrel
- Maya (where is he??)
- can't access protected variable
- GUI Troubles
- Change a maps light level
- GameRules.NetDamage() don't work with monsters!
- Making A Weapon
- Question using Vehicles in DM
- play sound on one client only help :/
- How do I destroy() a shell without it exploding?
- vehicles through a transporter
- Webcam and Video and Html Texture support
- RPG mod for newbs
- Vehicle weapon collision
- Compile Error -- Superclass HudBase not found
- Setting up conTEXT....
- Evil Minigun TUTORIAL!!!!
- Built in Weapon Clientstate checks?
- Dynamically spawning with Class determined on Runtime possible?
- Sniper zoom help
- Weapons Pickup
- Sniper Zoom Limits?
- Can players keep their weapons in a vehicle?
- .u release
- Project speed/type change
- damn string type
- PlaySound
- Loading screens
- Vehicle + CTFFlag = Access none
- [Please Read and Reply if possible :)] Error, Could not Open...
- A 'global' variable in a new gametype?
- Noob Question...Sorry
- Custom Vehicle doesn't move...
- Changing an Emitter Beam size [replication]
- Weapon not updating properly online?
- Script Extraction Error - Missing CLassic Sniper Code...
- scripting tuts and general advice.
- Using the mouswheel to zoom in and out
- Rotation: PLEASE ASSIST.
- Omfg?
- Accessing object in your level
- Physics problem
- How to reference from GUIComponent to Playerlocation?
- Weapon Icon Coordinates??
- Bombing Raptor - Need some help
- PlayersOnly
- Current FOV and Mouse Sensitivity Values...
- Disappearing Child Actors
- Why doesn't this work?
- Attaching Gunners to the Main Vehicle
- How to add a project to the MOD menu?
- Help!!!!!!!!!!!! UT2004 Patch
- lockable mover script help please
- Coding Dificulties
- Checking to see if a point is in a Physitcs volume
- Remote Administration
- UT2004 Replication bug???
- Primary and Alternate fire weapons.
- Boolean logic no longer Boolean?!
- Spawn Function not global?
- Speed Hack Detected
- Editing Default Weapon Damage
- From UAX to WAV
- single player help
- PlayerReplicationInfo -> Pawn
- Noob: How to play sound?
- Changing the way armor absorbs damage
- Where can I find this state?
- Creating a Mod package
- Depth of field pixel shader?
- SetSizeCollision
- Replicating a Spawned Actor
- two questions here
- The mech vehicle walks,now it needs guns
- Playsound question...
- JumpPads and setting JumpVelocity
- Help [04] Fix for Ambient Sounds
- how to say "If gametype = CTF"
- camera roll for Raptor?
- Why doesn't this thing compile :( (tryed everything I know !!! )
- Can't execute my level from a batch file?
- Stopping camera/player controller from going outside the map.
- toilet car help
- Invasion - Monster Specific Spawn Points
- Removing weapons
- How do I get started?
- Pickup Model Question and general gametype question..
- SIMPLE Need Help
- Anyone know how the server browser detects instagib?
- Game engine error when running mutator
- Is this possible in any way ??
- Dynamic switch from StaticMesh to Mesh?
- Getting Information out of Maps / Demos
- Mutiple Playerstarts
- Muzzle Velocity, Bullet Falloff, and Spread Patterns
- I need some help...
- beyond mutators...
- UCL files. A question.
- Replicating KApplyForce
- Check wether net game or not
- Bots on network game
- Learning Unreal Script
- Interaction from PlayerController
- Unique Identifier for "ingame" objects?
- how do I look at the code?
- timers, ticks, sticky projectiles and the Needler from Halo
- how to get a class
- Possible?
- Requirements for STY_Alpha in DrawSpriteWidget?
- Error Spawning Vehicle...
- UScript noob needs help on first mutator
- CheckRelevance
- vehicle faster
- Play mp3 instead of wav?
- wtf i wrong with this defaultproperties
- need help now please
- string parsing
- seem to be stuck here.....
- Check for file existence on client?
- Help on Vehicle Spawning
- Real stupid question
- Changing vehicle control schemes in UnrealEd
- Flagging Files for DL
- Question about custom HUDs
- How do i code vehicles!
- From Interaction To Server
- Faking light blooming
- Your Name left a Small Crater!
- Unclock/StopWatch broken?
- SkaarjPack Custom Monster Shooting/Firing Problems
- Player attributes (PlayerReplicationInfo?)
- Question about registering bots
- Wheel Friction
- How to make a vehicle invisible?
- Double score zone..
- 2003 vs 2004?
- Changing MaxAmmo properties mid-game problems
- KBSJoint, KActor and Onslaught
- Some Guns
- Stopping MoveTo()
- trying to make the shieldgun's primaryfire altfire
- Turret Pawn Rotating the wrong way...
- how to open files
- Attaching cameras to bones?
- Custom player pawns
- n00b's first foray into UScript
- Two Weapons At Once...
- Drawing sprite..
- aye
- Hit Effects for Client
- C5Monsters help
- Creating an in-game menu GUI system
- Logging doesn't work in multiplayer games
- Simple weapon mod
- Svehicle Animation prob.
- Retrieving Master Server List
- Disappearing mutator.
- GUIPage closes and quits to Main Menu?
- intskill
- enhanced ion gun?
- help with crouching and prone, Red Orchestra
- PlayDeathPhrase
- How to "backreference" objects? (OOP question)
- Origin of "Click mouse to start!" message?!
- Instant kills?
- Can player spawn points and/or weapon pickups be attached to vehicles?
- Execute custom vehicle animation when player enters vehicle?
- Color changing force feild
- WeaponAttachment Mesh not found at load
- 3D Buzz Content
- Weird errors after turning a package into a -Mod=
- Scrollbar for Mutator configuration
- MercMale Voicepack Script
- Replace all weapons mute
- Trouble changing orientation of vehicle
- Extend ONSPowerNode? (bStatic/bNoDelete...)
- A Question about GetPropertyText
- freeze driver animation?
- 'console' related question
- Programmer help needed
- Custom GameType only
- DrawSpriteWidget
- ClientMessage?
- Bullet trace code help
- UT2004: 3236 patch
- Picture
- Want to learn coding: help please