PDA

View Full Version : Programming & UnrealScript



Pages : 1 2 3 4 5 6 [7] 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22

  1. Sending Enumerations across Classes
  2. what EXACTLY do i need to learn to do this. . . . .
  3. UScript Group Learning
  4. optional keyword problems?
  5. Can I draw a line?
  6. UCC Make stopped working
  7. Hit effects
  8. First Mech in unreal?(screenshot)
  9. Mutator question
  10. Making a GUI Hud?
  11. how Do i set all my .uc files in a .u package?
  12. help with error pls
  13. RecieveLocalizedMessage Problem
  14. Detecting if a GUITab is open
  15. Animate STRUTS
  16. what is this for error?
  17. how to i save my uc scripts to a .u package?
  18. .int file necessary?
  19. Impersonator samples and tools released
  20. Cool Weapon
  21. 3D arrays and defaultproperties
  22. New to UnrealScript
  23. Need major help getting a mutator to work online.
  24. Rotating the player's pawn smoothly to a new rotation
  25. Extending Bombing Run
  26. Seizing Pawns
  27. Killing Pawn Without Scoring the kill
  28. Staticmeshes in .u Files
  29. How does TorqueCurve work?
  30. Problems with Destroyed Vehicle Meshes - help needed badly!
  31. creating a *.BAT file to add lines into the UT2004.ini
  32. Why monsters shoot each other?
  33. Bullet Whizzing flyby sound?
  34. power up for vehicles
  35. Quick Crashing Issues...
  36. Headlights
  37. vehicle factory mut question
  38. weapon with flaslight
  39. Keymapping in Mutators?
  40. Beginners question: Where do I find Class Level ?
  41. Single Player Mod - trying to totally convert
  42. karma barrels
  43. A projectile question (including damage-question)...
  44. Dashing in ut2004
  45. Basic question: What program do I need to view/edit .u files?
  46. KeyEvents in interactions stopped when Showing a menu tab
  47. Hiring UT Scripter for short term project
  48. Tutorial help
  49. need help
  50. request: No Decals Mutator
  51. Pawns ingame
  52. RECRUIT: Domination map pack needs Classic Dom gametype
  53. Turn based mod...?!
  54. Adding bots in a specified team?
  55. Help with Custom Key Triggers
  56. ShockBeam Combo mutator question.
  57. Don't leave weapon!
  58. Custom death type (DamageType)
  59. Message types
  60. top down camera help
  61. Help!!!!!!!!!!!!
  62. How to make land-mines?
  63. Linking to UT2004RPG magical Linkguns
  64. Rotating minigunbarrel
  65. Maya (where is he??)
  66. can't access protected variable
  67. GUI Troubles
  68. Change a maps light level
  69. GameRules.NetDamage() don't work with monsters!
  70. Making A Weapon
  71. Question using Vehicles in DM
  72. play sound on one client only help :/
  73. How do I destroy() a shell without it exploding?
  74. vehicles through a transporter
  75. Webcam and Video and Html Texture support
  76. RPG mod for newbs
  77. Vehicle weapon collision
  78. Compile Error -- Superclass HudBase not found
  79. Setting up conTEXT....
  80. Evil Minigun TUTORIAL!!!!
  81. Built in Weapon Clientstate checks?
  82. Dynamically spawning with Class determined on Runtime possible?
  83. Sniper zoom help
  84. Weapons Pickup
  85. Sniper Zoom Limits?
  86. Can players keep their weapons in a vehicle?
  87. .u release
  88. Project speed/type change
  89. damn string type
  90. PlaySound
  91. Loading screens
  92. Vehicle + CTFFlag = Access none
  93. [Please Read and Reply if possible :)] Error, Could not Open...
  94. A 'global' variable in a new gametype?
  95. Noob Question...Sorry
  96. Custom Vehicle doesn't move...
  97. Changing an Emitter Beam size [replication]
  98. Weapon not updating properly online?
  99. Script Extraction Error - Missing CLassic Sniper Code...
  100. scripting tuts and general advice.
  101. Using the mouswheel to zoom in and out
  102. Rotation: PLEASE ASSIST.
  103. Omfg?
  104. Accessing object in your level
  105. Physics problem
  106. How to reference from GUIComponent to Playerlocation?
  107. Weapon Icon Coordinates??
  108. Bombing Raptor - Need some help
  109. PlayersOnly
  110. Current FOV and Mouse Sensitivity Values...
  111. Disappearing Child Actors
  112. Why doesn't this work?
  113. Attaching Gunners to the Main Vehicle
  114. How to add a project to the MOD menu?
  115. Help!!!!!!!!!!!! UT2004 Patch
  116. lockable mover script help please
  117. Coding Dificulties
  118. Checking to see if a point is in a Physitcs volume
  119. Remote Administration
  120. UT2004 Replication bug???
  121. Primary and Alternate fire weapons.
  122. Boolean logic no longer Boolean?!
  123. Spawn Function not global?
  124. Speed Hack Detected
  125. Editing Default Weapon Damage
  126. From UAX to WAV
  127. single player help
  128. PlayerReplicationInfo -> Pawn
  129. Noob: How to play sound?
  130. Changing the way armor absorbs damage
  131. Where can I find this state?
  132. Creating a Mod package
  133. Depth of field pixel shader?
  134. SetSizeCollision
  135. Replicating a Spawned Actor
  136. two questions here
  137. The mech vehicle walks,now it needs guns
  138. Playsound question...
  139. JumpPads and setting JumpVelocity
  140. Help [04] Fix for Ambient Sounds
  141. how to say "If gametype = CTF"
  142. camera roll for Raptor?
  143. Why doesn't this thing compile :( (tryed everything I know !!! )
  144. Can't execute my level from a batch file?
  145. Stopping camera/player controller from going outside the map.
  146. toilet car help
  147. Invasion - Monster Specific Spawn Points
  148. Removing weapons
  149. How do I get started?
  150. Pickup Model Question and general gametype question..
  151. SIMPLE Need Help
  152. Anyone know how the server browser detects instagib?
  153. Game engine error when running mutator
  154. Is this possible in any way ??
  155. Dynamic switch from StaticMesh to Mesh?
  156. Getting Information out of Maps / Demos
  157. Mutiple Playerstarts
  158. Muzzle Velocity, Bullet Falloff, and Spread Patterns
  159. I need some help...
  160. beyond mutators...
  161. UCL files. A question.
  162. Replicating KApplyForce
  163. Check wether net game or not
  164. Bots on network game
  165. Learning Unreal Script
  166. Interaction from PlayerController
  167. Unique Identifier for "ingame" objects?
  168. how do I look at the code?
  169. timers, ticks, sticky projectiles and the Needler from Halo
  170. how to get a class
  171. Possible?
  172. Requirements for STY_Alpha in DrawSpriteWidget?
  173. Error Spawning Vehicle...
  174. UScript noob needs help on first mutator
  175. CheckRelevance
  176. vehicle faster
  177. Play mp3 instead of wav?
  178. wtf i wrong with this defaultproperties
  179. need help now please
  180. string parsing
  181. seem to be stuck here.....
  182. Check for file existence on client?
  183. Help on Vehicle Spawning
  184. Real stupid question
  185. Changing vehicle control schemes in UnrealEd
  186. Flagging Files for DL
  187. Question about custom HUDs
  188. How do i code vehicles!
  189. From Interaction To Server
  190. Faking light blooming
  191. Your Name left a Small Crater!
  192. Unclock/StopWatch broken?
  193. SkaarjPack Custom Monster Shooting/Firing Problems
  194. Player attributes (PlayerReplicationInfo?)
  195. Question about registering bots
  196. Wheel Friction
  197. How to make a vehicle invisible?
  198. Double score zone..
  199. 2003 vs 2004?
  200. Changing MaxAmmo properties mid-game problems
  201. KBSJoint, KActor and Onslaught
  202. Some Guns
  203. Stopping MoveTo()
  204. trying to make the shieldgun's primaryfire altfire
  205. Turret Pawn Rotating the wrong way...
  206. how to open files
  207. Attaching cameras to bones?
  208. Custom player pawns
  209. n00b's first foray into UScript
  210. Two Weapons At Once...
  211. Drawing sprite..
  212. aye
  213. Hit Effects for Client
  214. C5Monsters help
  215. Creating an in-game menu GUI system
  216. Logging doesn't work in multiplayer games
  217. Simple weapon mod
  218. Svehicle Animation prob.
  219. Retrieving Master Server List
  220. Disappearing mutator.
  221. GUIPage closes and quits to Main Menu?
  222. intskill
  223. enhanced ion gun?
  224. help with crouching and prone, Red Orchestra
  225. PlayDeathPhrase
  226. How to "backreference" objects? (OOP question)
  227. Origin of "Click mouse to start!" message?!
  228. Instant kills?
  229. Can player spawn points and/or weapon pickups be attached to vehicles?
  230. Execute custom vehicle animation when player enters vehicle?
  231. Color changing force feild
  232. WeaponAttachment Mesh not found at load
  233. 3D Buzz Content
  234. Weird errors after turning a package into a -Mod=
  235. Scrollbar for Mutator configuration
  236. MercMale Voicepack Script
  237. Replace all weapons mute
  238. Trouble changing orientation of vehicle
  239. Extend ONSPowerNode? (bStatic/bNoDelete...)
  240. A Question about GetPropertyText
  241. freeze driver animation?
  242. 'console' related question
  243. Programmer help needed
  244. Custom GameType only
  245. DrawSpriteWidget
  246. ClientMessage?
  247. Bullet trace code help
  248. UT2004: 3236 patch
  249. Picture
  250. Want to learn coding: help please