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View Full Version : UT2004 Programming & UnrealScript



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  1. Help on consol
  2. Setting a bots target
  3. Redeemer Projectile
  4. Can you comment lines in .ini files?
  5. Why does UED cache packages?
  6. UT2004: Controller scope woes?
  7. Newb question about MutGameSpeed class
  8. Me.CanMakeHUD = yeah_right
  9. Please critique this code segment.
  10. vehicle pickups
  11. I can't get in to my turret...
  12. CutdownPackages=Blah
  13. How do you pass information from the GUI to a map?
  14. Numerous Code Cleaning needed please.
  15. Ingame map Pathing
  16. Movie "gametype"
  17. Spawning an effect so everbody can see it
  18. Solved - Keybinding question (was called [Engine.Input] Aliases)
  19. Display the ammo count in UT2K3
  20. How does UT differentiate between pawns?
  21. What keeps wheels & turrets attached to a vehicle?
  22. Recompile without exiting unreal?
  23. jetpack mutator
  24. line break
  25. Need help finding where a sound it called.
  26. Announcements not playing on LAN
  27. Making new weapon --- problem !!
  28. Darn HUD! (UT2k3 - help!)
  29. Critique my coding
  30. [ut2k3] Fade subaction (matinee) has disappeared in my mod
  31. New Ammo problem ...
  32. Determining the time length of an animation?
  33. Placement Tracking
  34. I'm trying to add a custom class into a function
  35. [NEWBIE] Can't fine the AltFire() or Fire() in FlakCannon
  36. How can I look at the source code?
  37. Compiling - Probably a stupid question, but...
  38. check replacement is geh
  39. PAWN respawning problem...
  40. grrrr wtf! i can't compile ><
  41. Using custom GUIFonts in UT2004
  42. Epic's mailing lists?
  43. Swapping pawns
  44. spawning contents when destryed
  45. The Kopholus Assault Pack's Viper speedboat is modeled but not coded, help needed.
  46. Input from dual analog sticks.
  47. Turret questions....
  48. Random Timer Help
  49. MoveToward() and Touch() question
  50. model w/ 2 textures imported with actorx wont work correctly in game
  51. Replacing an actor:
  52. compiling problem, making a plasma tank factory...
  53. Calling to switch a pawn
  54. Network programming (both client and server)
  55. Staticmesh coding?
  56. Limiting Turret Yaw Arc of Fire
  57. Class Tree
  58. UT2004 Pawn properties (getting strange behaviour)
  59. Need help understanding how gibs spawn
  60. Adding new Gametype in menu?
  61. Player Pawn Question
  62. Quick Question.. please help
  63. weapons fire and multiple instantfire traces
  64. Array name compile error jibberish
  65. Disabling a Vehicle
  66. Why does Epic make changing a weapon base mesh so difficult?
  67. What can you use?
  68. GUI .... problem---s
  69. UT2004: Better than cylindrical collision?
  70. Texture modification in code
  71. based on redeemer
  72. Vision Studios Hiring - Coding Position
  73. limiting invisibility
  74. vehicle weaponbone question
  75. RandomVehicleFactory
  76. Problem with Replication?
  77. Weapon fire function
  78. VehicleDamageScaling
  79. Using Super. and adding to a function
  80. Timed/Periodic Events
  81. WeaponFire going through many Pawns?
  82. Nuetral (no-team) ONSVehicles?
  83. Could someone please....
  84. Switching states while 'sleep'-ing
  85. New attack craft won't fly
  86. ONS - PowerNodes are Always "0"
  87. Mod help
  88. Item problem ....
  89. Drivers in Vehicles
  90. Con Mod Help
  91. Coders, i need some help understanding something on LocalMessage plz lookie :)
  92. [Total Newb] Script for bots in online play
  93. Controlling Link Turret altfire in AI
  94. Requirements for Velocity parameters to take effect...
  95. Vehicle not adding to level (HELP) [PIC inside]
  96. Walking weapon
  97. in-game menus
  98. Dynamic Static Mesh Alteration
  99. TexRotator bugs
  100. Replicating arrays | Different TeamRadar Approach
  101. So proud of me (just starting)
  102. A good in-depth Unreal script reference?
  103. Saving a File
  104. crapy check replacement
  105. Expressions within UnrealEd
  106. C++ Included with scripts?
  107. coding tut needed plz?
  108. Script Revert
  109. Help
  110. 'WeaponClass=' question...
  111. Puzzle-ish puzzle help
  112. new HUD!
  113. player fallows the projectile or bullit to teh target
  114. UnrealScript 'exercises'?
  115. Vehicle Turret Coding Problem
  116. New Weapon in game
  117. Determining turret rotation angle
  118. (solved) AI - Trying to stop rotation during automatic jumping
  119. Want to learn programming?
  120. Weapon only on server?!
  121. Limiting Vehicle Movement to Water?
  122. Attn:Epic - UT2004 patch script code drop?
  123. HELP combo reward
  124. Vehicles dieing in water?
  125. Link Gun
  126. Getting a bool from another class on clients
  127. Yet Another Newbie
  128. Exported Source vs downloded ones....
  129. travel keyword
  130. FadeInterpolator
  131. Class editting
  132. Which Program Can read .u Files
  133. Binding F9 and F10 in ConText...
  134. More than one Timer() function for an actor?
  135. vehicle third person camera distance problem
  136. AmmoPickups...Please help
  137. How I have my Context set up (WorkFlow)
  138. Help
  139. How'do u script?
  140. weird keybind problem
  141. procedural sound
  142. player start with 6 options
  143. Need help determining target
  144. Problem with UDE's built-in ucc
  145. Driver or passenger?
  146. Couldn't find team for player... am I mising something?
  147. Vehcile Dodging?
  148. Serious Steering issue for FlakRat Vehicle
  149. Invisible Space fighters?!?
  150. String colering....
  151. Interaction not being added?
  152. Adding AI Responses
  153. Changing parameters in game.
  154. Animation controls?
  155. Collision on vehicle weapons.
  156. Script not coming up to pick?
  157. Starting games without bots.
  158. Help compiling Vertex Animation
  159. Why epic Why -Helicoper code
  160. Replacing alot of weapons!
  161. Any mods with source?
  162. Player Freezing (GotoState not working?)
  163. Vehicles and water....
  164. Negate Gravity effects
  165. ut2003 or ut2004
  166. Vehicles dont take damage need help!
  167. UnrealEd Console commands
  168. Replace textures
  169. UT2k4 and U2 US Is Simular?
  170. Any way to stop a sound, or a WeaponFire?
  171. How do I use LevelGameRules?
  172. Help with movement scripting
  173. Weapon Programming Tutorial
  174. bot appearance
  175. AI: Apparently, I've gone retarded
  176. Weapon Effects
  177. How do I deploy a Vehicle boarding ramp? (toggled with alt-fire)
  178. How to edit a Mutator?
  179. ForceFeedback on HitWall
  180. Access to emitters-array
  181. Replication?
  182. UDE and Run with command
  183. Audio Script
  184. Is there a way to get UT2K3 mutators to.....
  185. Iterator function no longer in UT2004? It can't be...
  186. Querying an actor/pawn for the amount of time it has left to sleep?
  187. mutators...
  188. exec-command.. Can't find file?
  189. Veh mutator final touches
  190. Unreal XRT-Need Lead Programmer!
  191. xeffects can not compile
  192. Changing vehicle control scheme
  193. changing pitch of weapons sound
  194. How to replace WildcardBase
  195. How do you change the gun's fire type?
  196. New mover class
  197. A question about UT2003 vs UT2004 Target
  198. Vehicle creation problem...
  199. Unrealscript to syntax highlighted HTML
  200. Some weapon help
  201. Bob Damping
  202. Inventory & Interaction == error after dying
  203. Weapon Replacment Mut
  204. Pawn rotating towards the player...stop it
  205. Control over simple internet functions?
  206. Changing the state of an actor on the sever
  207. editing Mg
  208. GUI button problems
  209. Spawning sound on emitter doesn't play
  210. forcing auto team switch to be OFF for onslaught?
  211. Can I scale the bones by code?
  212. Programming/Scripting Help?
  213. Few important questions !!??!!
  214. Looking For Unreal Script Programmer - Paying Contract
  215. Jetpack mutator : design help
  216. Rocket Minigun
  217. How can I add bullet holes on the player as you shoot them?
  218. Emitting Particles on a mesh
  219. coding pros will know ... Quick Question regarding The damage effects on hud.
  220. crouch bug or not crouch bug? [in epics code]
  221. Processing Touch?
  222. Weapon Attachment - little help needed.
  223. How do I trigger an animation on vehicle startup?
  224. Great idea for a simple Mod
  225. Modding + Barrels
  226. Wotgreal!!!
  227. Ued Code
  228. How can I trap a client-side Emitter spawn from a mutator?
  229. 4 Team Onslaught Match
  230. Has anyone got a Client side menu that sends info back to the server?
  231. Time Delays
  232. Destructable Enviroments...
  233. Learning functions...
  234. SpiderSteroids?
  235. Ut2003-->ut2004 porting guidelines needed
  236. Tutorials
  237. Batman Mut
  238. U2 compatability
  239. serverside custom variable help
  240. Recording a video
  241. UTClassic.ClassicSniperRifle
  242. Weapon Attachments
  243. blur on a melee weapon
  244. GameRules won't spawn
  245. Mutator Configuration Problem???
  246. Question about RocketCorona
  247. Getting Vehicles to Work With Transporters
  248. Quick question!
  249. Shock Rifle like hellbender skymines?
  250. Help! problems with dual weapons fire