- Exec functions (with a twist)
- ButtonClick starts starts new game question
- Test if Actor is Sky?
- Static Mesh collision
- Why won't my monster shoot?
- Score Award Trigger Questions
- Server/Client issue
- Music on a map.
- Fading Textures
- Volume that triggers when all players are inside
- Beam Emitter broken
- Replication block inheritance
- monster attach/teleport/replication bug?
- Getting last half of class name
- UT2004 mini mod compilation errors
- Need ammo regen code, can't seem to get it working
- Damage/explode on touch.
- New bomb for bombing run
- Weapon locker weapon replacement
- Consume ammo from multiple weapons?
- How to prevent a weapon from switching away when empty
- Add a weapon to a player's inventory
- Possible to access Shaders?
- Help with Vehicle weapons
- Inventory RenderOverlays
- UT netcode
- Problem? Please help
- Inventory "Missing" Online
- UT2004 UT2004.ini mutator
- Multi bullet burst
- Touch event returns UseProjector instead of Pawn
- How to dynamically create a GUIPage?
- MSentinel Upgrade Cloak two Help with var
- an auto-tour
- instant fire spawn effects.
- Add 3rd Person View as a Button Command
- custom GameReplicationInfo
- [Solved]Two projectiles facing the same way?
- ClientMessage types?
- [Solved]Drawing text in the middle of the screen?
- Changing weapon primary fire firemode
- Mesh falling off. Possible replication
- Identifying an Unreal Object in UnrealScript
- plz help me!
- Light Emmiting Script
- help me plz
- Team is aggressive to deployables
- new clan needs a new gun
- Enemy acquisition?
- Can't set bCollideWorld=true in KVehicle
- I am having to download a Map i already have?
- gib multipler
- Defensive monster
- Trans InventoryGroup problem
- How to reset a ScriptedTrigger in round-based games?
- [UT2k4]Custom ragdoll impact sounds
- [UT2004] Gametype, Killed players sent to other team?
- Animating Train Issue
- Emitter not spawned during lanplay or netplay
- My first mutator
- Changing Movement Anim Speed
- Importing/seperating Package Question
- Animation influences
- compiling troubles
- Typecasting: Coords to vector?
- I have some great ideas so if you can help out with these please do
- Zound55
- Accessed array out of bounds (0/0)
- PostBeginPlay called more than once?
- Unique Materials
- Stomp damage
- [Solved] Register controller
- #Exec import of .utx to .u maintaining absolute references
- Newb with unbelievably basic script needs help
- Textures
- UT2004 Scripted Trigger problem
- Can't get custom characters to work inside of custom map!
- Can you have 2 weapon share from 1 ammo pool?
- Requesting very very small script PLEASE
- Join sound
- Campaign, is it possible.
- Link Gun Texture
- Switching between vehicle weapons, online.
- Bots do multikilling
- UT2004 scripted trigger ChangeLevel problem
- Weapon Mutator
- ut99 - weapon replacing
- is there a posibility for monster AI?
- Applying texture to vertmesh on import
- Diablo 2 style inventory
- Bomb offset?
- Making Monsters Stop Firing Weapons
- Vehicles
- Change what vehicle shoots
- Vehicle Tick
- PROGRAMMER NEEDED: Like Bridge of Fate Doors
- Unreal maps
- Monster Karma
- Aid beginning programming
- Weapon mods are tricky...please help
- Help with how it works.
- Assault Rifle Extension
- Missing GUILabel problem
- Get Animation List
- Wallbug Fix?
- Health Station
- OpenAL is native, right?
- Missing Semi-colon
- Canvas Scale Math
- Overwrite: AdminLogin, AdminEntered, AdminExited failed
- Typecasting to Uwindow root failing :S
- spectate monster/restart player
- what code casues lag?
- set team for Pawn placed in unrealEd?
- UT2004 Request: Timed messages mutator
- UT2004 Request: Modified Muting
- Make a monster blow up when touching player?
- Eject Passengers when flipped
- Unreal Photography
- Little mutator problem. (UMake)
- Simplyfieing Codes
- GUI Compiling Problems
- Copyright?
- editing ServerMutatorList
- Problem with Binding Adrenaline Combo's
- locking
- Block stealing
- Easy for scripers, hard for me.
- Custom blockingvolume
- BigScreenMessage
- Online cheats god,ghost,summon
- weapon replacement
- anticamper
- Keybinding
- Importing SkeletalMesh/Anims
- modified vote functions
- Matinee in custom gametype
- preloading
- summoning staticmeshes ingame?
- UT2k3TabPanel - Map.Title and text colour
- controlling bot location via script
- Editing monsters
- A few questions (invasion).
- delete this (useless)
- invasion monster replacements
- Invasion: Waves
- Making small changes on ElMuerte's ServerExt
- text in hud/gameplay
- Help ingame
- Replacing pickups?
- sqlitebot squads
- Recharging weapon ammo
- Overlaying a shader on a monster
- Getting weapon's initial ammo
- LockerWeapons don't show up
- Object Script Timing
- mutate god
- Mod startup help
- Going crazy (weapon mod) :(
- Minor Mutator
- Scriptwarnings
- Good scripters, look here!! :d
- UDE loading isusses ut2004
- [n00b] Basic vehicle mod: health + speed
- Trying to add a timer to the HUD using an interaction.
- Ut2004 ScriptedTrigger At beginning of level
- HELIP!"The requested registry access not allowed".
- Door Button
- Predator Missile from COD: Modern Warfare 2
- Switching Pawns
- "Trap": won't trigger
- Immobilising gun
- Spacefighter Assault -> Onslaught
- Reload system to weapons
- need help with my server
- Modifying the HUD
- A Beginner's Thread
- How to replace the Lightning Gun sounds (UT2004)
- Problem with the Damage variable(I think)
- Building
- Problem with package distribution
- ut2003 - Prevent Invisibility (bots and player)
- changing the colour of the link guns fire
- Need a bit of help in coding
- DrawRadarMap
- Need some help with Replication
- Queue Sounds
- First person muzzle flash
- GetSoundDuration() fails to compile
- Make a total conversion
- Change HUD message position…
- How do I make a dropped flag automatically return in VCTF map?
- Forcing change team
- Want to change code from the WeaponLocker
- Invisibility (without adren)
- help coding
- Mutator: Command and Conquer
- PLEASE HELP! with a Rocket Launcher mod (easy-ish)
- Weapon Animation issues
- Best way to change muzzle flash apperance
- Insta-Gib Shield Gun ?
- Source of Cache-Extractor
- demorec: ssr fire bugged?
- Deco problem
- Make myInsta-Gib mutator use myWeapon ??
- trying to separating aiming from camera motion
- Unrealscript Vectormaths
- Permanent 3rd person view help
- Sniper Rifle Replacement Mutator HELP
- Freezing animations
- Can't find the mistake…
- spec sound while playing
- UT2004RPG Teleporters
- Code not running properly help
- Cross class function calling
- GUI decision
- Third firing mode
- ReplicationInfo
- Error: Variable is too large!
- Mod weapon mutator problem
- Cross class function calling - again
- Typecasting to Enum
- PostRender update after taking a pickup
- player list
- player list
- Editing RazorFly's damage
- Manual Jump Pad
- Can someone tell me how to fix this replication problem?
- OnlineCameraTextureClient and different zone…
- Help coding weapon
- Earthquake simulator for UT2004
- How could an Independent Node be done in UT2004?
- How can you rotate a Material in script?
- UnrealED package loading/Classes list
- Find the mistake (ViewportOwner.Actor.…)
- Find the mistake II (the whole thing - VehicleFactory, HUDOverlay, ReplicationInfo)
- Find rotation between objects
- WOTgreal win7 help!
- Doesn't save array string
- Static functions
- Groundspeed and jump height!
- Creating a pawn that takes your weapon
- UC1 code (more found)
- Help coding manta extended vehicle!
- Anoter Replication Problem
- BIo rifle ammo bug.
- unknown unreal script commands
- unexpected default properties?
- Multiplayer Bot Movement
- Need your help!