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  1. Stop people from suciding with kamikaze on purpose
  2. How to create inventory?
  3. Weapon Centered Code
  4. Scripting problem
  5. Another Quick Question
  6. Help creating custom MainMenu
  7. Changing pawn sounds help
  8. Problems with Pawns
  9. Uscript - The full package?
  10. Rend Commands
  11. Non dodging projectile
  12. TUTORIAL - How To Make A Zombie / Wandering / Roaming Monster
  13. Request
  14. Ladders, pipes, ropes & ragdolls
  15. Help creating custom GUI Buttons
  16. How to tell if a shot killed
  17. Problem with Static Arrays greater than 500bytes
  18. Camera to Bone Attachment[umm Help?]
  19. Help with getting my score on the HUD
  20. Creating a Ingame Menu
  21. newbie to ut engine-what do i need?
  22. Problem spawning pickup after throwing a rock
  23. Delegate Assignment Failed?
  24. Alpha on ScriptedTexture
  25. Killing Player Triggering Method
  26. Projectiles shooting projectiles
  27. 3rd person camera shake
  28. Karma simulation question
  29. Projectile won't stay after it has been thrown
  30. compiling error
  31. Not getting killcredit for something
  32. Swapping control between two characters in game.
  33. Accessing a player list
  34. understanding script
  35. how do i make a new weapon?
  36. what is the file called that i put the files to be compiled
  37. Spawning with WeaponFire
  38. basic simple weapons
  39. Dumb Critical Error
  40. Teleported into a wall or not?
  41. Frag Ops compile error
  42. Hello World to in-game Chat?
  43. Help: Getting a new HUD working
  44. Problem with Ammo Replacement for Custom Weapon
  45. New Problem HUD
  46. Spawn at wepon's hit location
  47. animated vrml with vrmlscript
  48. How to make Bots shoot something?
  49. Why dont iterator functions work everywhere?
  50. Team/Skill balancer???? What are you using?
  51. Cache
  52. Forcing a Bot to fire his weapon
  53. Gui Creation Resources
  54. Assigning controller class to spawned xPawns?
  55. Need Help with Mutators UT2004
  56. setting monster teams?
  57. Bad or missing expression in 'if' Please help
  58. Skin checker
  59. GUI Hints: Fixed Screen position?
  60. Turning Karma Ragdolls on and off?
  61. 3rd person view shaker
  62. hit players through walls
  63. Replication with weapons
  64. Changing WeaponFire Decals using array?
  65. How to Get Gui button to Launch a certain level?
  66. flakcannon effects help
  67. spawn translocator type thing?
  68. Vec weapon bot support
  69. New GUICircular List: Suggestions?
  70. UnrealScript vs. C++
  71. message in a frame
  72. UT04- custom character using custom assets
  73. Launcher
  74. Mac UTMapInstaller
  75. Custom Melee Damage Type
  76. StrangeLove mutator and WarpZones
  77. listing server in php
  78. Getting KConeLimit to work
  79. Reading In Values
  80. Custom Elements
  81. Vehicle Karma/Net Stuff.
  82. code request!
  83. little problem with "ucc make"
  84. [Solved]Weird problem with kick function
  85. Adding to/Taking out
  86. Better team balance request/help
  87. Replacing Any Class with Any Other Class
  88. Bone rotation issues
  89. Teleporter That Makes You Face In One Direction
  90. Reading from network port
  91. Move gun/aim independant of camera view?
  92. Spawning problems :(
  93. Interactions in an area
  94. Spaceships on ONS?
  95. changing weapon fire type??
  96. Custom loading screen ?
  97. Mutator help
  98. Custom Vechile Help
  99. Pickup Functions [Plz Help] :(
  100. Superclass not found
  101. Weapon Mod Need Help!!!
  102. basic unrealscript bugs
  103. STEELERS SERVER ROSBAUM UT2004 invasion
  104. Gravity Trigger
  105. Bots push button
  106. 10061 Error
  107. Help with editing .ini files
  108. how do you make a craft hover
  109. Depleting Adrenaline...
  110. Question about Mouse coords
  111. SeaPack help request: Vehicles Exploding too soon
  112. Setting DefaultAnimation for a Mesh
  113. Making a Tranz
  114. How do I make a spidermine swim?
  115. Controlling A Pawn's Torso Rotation
  116. What screen size for real life scaling?
  117. Create a custom Gametype
  118. Need Vehicle Help
  119. need help with Relics2k3 config
  120. How can I make a randomly skinned vehicle?
  121. GetBoneScale()?
  122. help would be appreciated, a question about bots of UT
  123. gamebots with animations
  124. how can add new action command of javabots
  125. Charging help.
  126. Online error
  127. Vehicle spawn height
  128. Gametype not showing
  129. Static compile-time initialization of structures?
  130. Zone interaction (ActorEntered / ActorLeaving)
  131. How to freeze simulated moves on a client?
  132. waterVolume.Encompasses() question...
  133. Attaching Actors & updating location -plus- rotation?
  134. Question about Key Events and Ticks...
  135. Prevent Rendering of Player's Pawn in Scripted Texture?
  136. Requesting information from the server
  137. A few questions...
  138. Map as Menu [Problem]
  139. Looking for Unreal Championship Code/Assets
  140. Pogamut 2 - Integrated development environment for creating own bots for UT2004
  141. Emitters (not xEmitters) as weapons FX - A bad thing?
  142. Pogamut 2 - Integrated development environment for creating own bots for UT2004
  143. Looking for a "mentor" for UnrealScript
  144. Custom gun compile error
  145. UCC Can't Find
  146. Changing text on loading screen
  147. Pause all but "xxx" Pawns
  148. How to remove Green Bar over Vehicles?
  149. Making a custom menu in-game
  150. custom levelinfo
  151. Network coding for vehicles...
  152. Custom AI Controller
  153. [UT2004]A little problem with replacing Powernodes
  154. Strange LOD issues with DynamicProjector
  155. Custom Character Crash Error! Need Help!
  156. New to uscript, need some help :)
  157. Changing Servers
  158. Examples for Battleships/Carriers?
  159. Resizing troubles
  160. 2 Questions
  161. How to prevent Game Intro Abort?
  162. Custom movement type
  163. analog joystick/gamepad input, small but annoying log-bug
  164. actor editinlinenew
  165. Debugging collision cylinders
  166. Jump Charger?
  167. Interaction Problem
  168. Two "REAL firstperson" problems.
  169. Get the player's dodge double-click time?
  170. How do i make an installer
  171. Central definition for a struct? [answered]
  172. Weapon Emitters
  173. Monsters suiciding in Fraghouse Invasion subclass
  174. Useable Loading Screens?
  175. Changing dodge controls
  176. Branching lightning emitter
  177. Mutator Instagib On A Simple Map
  178. weird RLE-Compression-issue
  179. UT2004 UWindows??
  180. Check if player has line of sight? [solved]
  181. Attention Trigger
  182. Cleaning up some old code
  183. Cleaning up some old code
  184. Opening a map directly from main menu
  185. Hiding and unhiding a teleporter
  186. Need help understanding a calculation
  187. Can somebody help me with this? (Triggering a Mover over a network with a weapon)
  188. Enabling/disabling a volume
  189. Replacing a gui texture
  190. programming strategy
  191. Custom xPawn issue
  192. Infinite loop in state code???
  193. Custom Bot - Weapon Rotation?
  194. Point a Menu to the player's current weapon/Getting a player's current Menu?
  195. Gundam/Z.O.E type mod
  196. Need access to ClientHearSound method
  197. Restricting models and skins
  198. Waves are over before monsters die!!!
  199. Console Commands
  200. Replication during a weapon fire
  201. ScreentoWorld? Another thread... good god.
  202. Remove Weapons from players?
  203. A way to make a vec seem heavier, suspension ?s
  204. Satore Doesn't see and reconize my monster spawning?!?!?!
  205. UT2004: Creation of native mutator
  206. Weapon Emmiter: Beam not always visible
  207. Bio-Rifle color
  208. UT Mutator
  209. Network problem with KBSJoints
  210. KBSJoint problems
  211. I am trying to make a vehicle without a driver
  212. Vec emitter not being killed at end of round
  213. Thanks for all the help. . .
  214. New GameType. Where can I start?
  215. Odd error after a compiling of scripts
  216. Modular Maps
  217. Dyanmic particle scaling?
  218. Set an objective that instantly ends the match.
  219. Pre-configure a game?
  220. How to reference the current controller
  221. Want to make ragdoll/gib velocity modifier MUT.. guidance please
  222. Sometimes spawning in 3rd Person View
  223. ONSWheeledCraft: More Than 5 Gears Not Possible?
  224. Mutator Config Textbox?
  225. Simple Question: How to create .ucl files
  226. True JumpPad Velocity Code
  227. LWO import through code dosnt work
  228. Tile-based gaming - will it work with Unreal 2k4?
  229. Split String into Characters
  230. Switch firemode auto/burst/semi scripted KEY and Gun Questions
  231. Spawning KConstrains and Connecting Ragdolls
  232. Question regarding unreal runtime.
  233. Which came first? Player controller or Pawn
  234. Recoil and Zoom limit
  235. Unreal Anthology + vista install problem
  236. Pinging another server in game?
  237. ClientSide ScoreKill() in GameRules subclass?
  238. Unrealiable functions don't get replicated?
  239. Gametype dosent show in main menu
  240. Instant hit wall hit decorations
  241. LAN weapon problems
  242. Question about configs
  243. Mut works offline but not online.
  244. Compiler automatically includes things from config????
  245. UT04 "correct" explosive bullet code.(troubleshooting)
  246. New weapon animations not working
  247. High-Profile New Media Art ProjectNew Media Artist Kurt Hentschläger http://www.kurth
  248. Player Vs Player
  249. Can some1 tell me how to script guns
  250. Looping Animations