PDA

View Full Version : Programming & UnrealScript



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 21 22

  1. Remove roles or change them
  2. Stop people from suciding with kamikaze on purpose
  3. How to create inventory?
  4. Weapon Centered Code
  5. Scripting problem
  6. Another Quick Question
  7. Help creating custom MainMenu
  8. Changing pawn sounds help
  9. Problems with Pawns
  10. Uscript - The full package?
  11. Rend Commands
  12. Non dodging projectile
  13. TUTORIAL - How To Make A Zombie / Wandering / Roaming Monster
  14. Request
  15. Ladders, pipes, ropes & ragdolls
  16. Help creating custom GUI Buttons
  17. How to tell if a shot killed
  18. Problem with Static Arrays greater than 500bytes
  19. Camera to Bone Attachment[umm Help?]
  20. Help with getting my score on the HUD
  21. Creating a Ingame Menu
  22. newbie to ut engine-what do i need?
  23. Problem spawning pickup after throwing a rock
  24. Delegate Assignment Failed?
  25. Alpha on ScriptedTexture
  26. Killing Player Triggering Method
  27. Projectiles shooting projectiles
  28. 3rd person camera shake
  29. Karma simulation question
  30. Projectile won't stay after it has been thrown
  31. compiling error
  32. Not getting killcredit for something
  33. Swapping control between two characters in game.
  34. Accessing a player list
  35. understanding script
  36. how do i make a new weapon?
  37. what is the file called that i put the files to be compiled
  38. Spawning with WeaponFire
  39. basic simple weapons
  40. Dumb Critical Error
  41. Teleported into a wall or not?
  42. Frag Ops compile error
  43. Hello World to in-game Chat?
  44. Help: Getting a new HUD working
  45. Problem with Ammo Replacement for Custom Weapon
  46. New Problem HUD
  47. Spawn at wepon's hit location
  48. animated vrml with vrmlscript
  49. How to make Bots shoot something?
  50. Why dont iterator functions work everywhere?
  51. Team/Skill balancer???? What are you using?
  52. Cache
  53. Forcing a Bot to fire his weapon
  54. Gui Creation Resources
  55. Assigning controller class to spawned xPawns?
  56. Need Help with Mutators UT2004
  57. setting monster teams?
  58. Bad or missing expression in 'if' Please help
  59. Skin checker
  60. GUI Hints: Fixed Screen position?
  61. Turning Karma Ragdolls on and off?
  62. 3rd person view shaker
  63. hit players through walls
  64. Replication with weapons
  65. Changing WeaponFire Decals using array?
  66. How to Get Gui button to Launch a certain level?
  67. flakcannon effects help
  68. spawn translocator type thing?
  69. Vec weapon bot support
  70. New GUICircular List: Suggestions?
  71. UnrealScript vs. C++
  72. message in a frame
  73. UT04- custom character using custom assets
  74. Launcher
  75. Mac UTMapInstaller
  76. Custom Melee Damage Type
  77. StrangeLove mutator and WarpZones
  78. listing server in php
  79. Getting KConeLimit to work
  80. Reading In Values
  81. Custom Elements
  82. Vehicle Karma/Net Stuff.
  83. code request!
  84. little problem with "ucc make"
  85. [Solved]Weird problem with kick function
  86. Adding to/Taking out
  87. Better team balance request/help
  88. Replacing Any Class with Any Other Class
  89. Bone rotation issues
  90. Teleporter That Makes You Face In One Direction
  91. Reading from network port
  92. Move gun/aim independant of camera view?
  93. Spawning problems :(
  94. Interactions in an area
  95. Spaceships on ONS?
  96. changing weapon fire type??
  97. Custom loading screen ?
  98. Mutator help
  99. Custom Vechile Help
  100. Pickup Functions [Plz Help] :(
  101. Superclass not found
  102. Weapon Mod Need Help!!!
  103. basic unrealscript bugs
  104. STEELERS SERVER ROSBAUM UT2004 invasion
  105. Gravity Trigger
  106. Bots push button
  107. 10061 Error
  108. Help with editing .ini files
  109. how do you make a craft hover
  110. Depleting Adrenaline...
  111. Question about Mouse coords
  112. SeaPack help request: Vehicles Exploding too soon
  113. Setting DefaultAnimation for a Mesh
  114. Making a Tranz
  115. How do I make a spidermine swim?
  116. Controlling A Pawn's Torso Rotation
  117. What screen size for real life scaling?
  118. Create a custom Gametype
  119. Need Vehicle Help
  120. need help with Relics2k3 config
  121. How can I make a randomly skinned vehicle?
  122. GetBoneScale()?
  123. help would be appreciated, a question about bots of UT
  124. gamebots with animations
  125. how can add new action command of javabots
  126. Charging help.
  127. Online error
  128. Vehicle spawn height
  129. Gametype not showing
  130. Static compile-time initialization of structures?
  131. Zone interaction (ActorEntered / ActorLeaving)
  132. How to freeze simulated moves on a client?
  133. waterVolume.Encompasses() question...
  134. Attaching Actors & updating location -plus- rotation?
  135. Question about Key Events and Ticks...
  136. Prevent Rendering of Player's Pawn in Scripted Texture?
  137. Requesting information from the server
  138. A few questions...
  139. Map as Menu [Problem]
  140. Looking for Unreal Championship Code/Assets
  141. Pogamut 2 - Integrated development environment for creating own bots for UT2004
  142. Emitters (not xEmitters) as weapons FX - A bad thing?
  143. Pogamut 2 - Integrated development environment for creating own bots for UT2004
  144. Looking for a "mentor" for UnrealScript
  145. Custom gun compile error
  146. UCC Can't Find
  147. Changing text on loading screen
  148. Pause all but "xxx" Pawns
  149. How to remove Green Bar over Vehicles?
  150. Making a custom menu in-game
  151. custom levelinfo
  152. Network coding for vehicles...
  153. Custom AI Controller
  154. [UT2004]A little problem with replacing Powernodes
  155. Strange LOD issues with DynamicProjector
  156. Custom Character Crash Error! Need Help!
  157. New to uscript, need some help :)
  158. Changing Servers
  159. Examples for Battleships/Carriers?
  160. Resizing troubles
  161. 2 Questions
  162. How to prevent Game Intro Abort?
  163. Custom movement type
  164. analog joystick/gamepad input, small but annoying log-bug
  165. actor editinlinenew
  166. Debugging collision cylinders
  167. Jump Charger?
  168. Interaction Problem
  169. Two "REAL firstperson" problems.
  170. Get the player's dodge double-click time?
  171. How do i make an installer
  172. Central definition for a struct? [answered]
  173. Weapon Emitters
  174. Monsters suiciding in Fraghouse Invasion subclass
  175. Useable Loading Screens?
  176. Changing dodge controls
  177. Branching lightning emitter
  178. Mutator Instagib On A Simple Map
  179. weird RLE-Compression-issue
  180. UT2004 UWindows??
  181. Check if player has line of sight? [solved]
  182. Attention Trigger
  183. Cleaning up some old code
  184. Cleaning up some old code
  185. Opening a map directly from main menu
  186. Hiding and unhiding a teleporter
  187. Need help understanding a calculation
  188. Can somebody help me with this? (Triggering a Mover over a network with a weapon)
  189. Enabling/disabling a volume
  190. Replacing a gui texture
  191. programming strategy
  192. Custom xPawn issue
  193. Infinite loop in state code???
  194. Custom Bot - Weapon Rotation?
  195. Point a Menu to the player's current weapon/Getting a player's current Menu?
  196. Gundam/Z.O.E type mod
  197. Need access to ClientHearSound method
  198. Restricting models and skins
  199. Waves are over before monsters die!!!
  200. Console Commands
  201. Replication during a weapon fire
  202. ScreentoWorld? Another thread... good god.
  203. Remove Weapons from players?
  204. A way to make a vec seem heavier, suspension ?s
  205. Satore Doesn't see and reconize my monster spawning?!?!?!
  206. UT2004: Creation of native mutator
  207. Weapon Emmiter: Beam not always visible
  208. Bio-Rifle color
  209. UT Mutator
  210. Network problem with KBSJoints
  211. KBSJoint problems
  212. I am trying to make a vehicle without a driver
  213. Vec emitter not being killed at end of round
  214. Thanks for all the help. . .
  215. New GameType. Where can I start?
  216. Odd error after a compiling of scripts
  217. Modular Maps
  218. Dyanmic particle scaling?
  219. Set an objective that instantly ends the match.
  220. Pre-configure a game?
  221. How to reference the current controller
  222. Want to make ragdoll/gib velocity modifier MUT.. guidance please
  223. Sometimes spawning in 3rd Person View
  224. ONSWheeledCraft: More Than 5 Gears Not Possible?
  225. Mutator Config Textbox?
  226. Simple Question: How to create .ucl files
  227. True JumpPad Velocity Code
  228. LWO import through code dosnt work
  229. Tile-based gaming - will it work with Unreal 2k4?
  230. Split String into Characters
  231. Switch firemode auto/burst/semi scripted KEY and Gun Questions
  232. Spawning KConstrains and Connecting Ragdolls
  233. Question regarding unreal runtime.
  234. Which came first? Player controller or Pawn
  235. Recoil and Zoom limit
  236. Unreal Anthology + vista install problem
  237. Pinging another server in game?
  238. ClientSide ScoreKill() in GameRules subclass?
  239. Unrealiable functions don't get replicated?
  240. Gametype dosent show in main menu
  241. Instant hit wall hit decorations
  242. LAN weapon problems
  243. Question about configs
  244. Mut works offline but not online.
  245. Compiler automatically includes things from config????
  246. UT04 "correct" explosive bullet code.(troubleshooting)
  247. New weapon animations not working
  248. High-Profile New Media Art ProjectNew Media Artist Kurt Hentschläger http://www.kurth
  249. Player Vs Player
  250. Can some1 tell me how to script guns