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  1. how cani get FOV in combo to work online
  2. Adding samples to player
  3. Checking how many kills sum1 has had
  4. Nearly finished my map, just need some help with 4 lines of code
  5. adding lines to ini via mutator
  6. attaching sound to an object
  7. Projectiles
  8. coding for online use
  9. Help with noob problems
  10. UTMP seeks coder
  11. my own playermodel for host game mode
  12. AS Round End Event
  13. replace headshot sound
  14. InstantFire vs ProjectileFire...
  15. Cicanta
  16. Changing Movement
  17. Issue with Weapon Mod
  18. Strings and Floats
  19. TCP/IP Client Spoofer?
  20. Hmm vehicles dont like me
  21. Need Help With Dynamic Lights
  22. need ideas for beam fire
  23. HELP with MUT.uc
  24. Another Weapon Mod Issue
  25. rangevectors
  26. Calling all scripters: I need help badly
  27. Locking the camera to an ONSWeapon
  28. World record Vec stacking attempt
  29. OMG UED MISSING CLASSES???!!!
  30. SystemShockII Mutator
  31. extend pawn from mutater
  32. Gametype editing(how you dertermine who wins)
  33. Getting a DemoRecSpectator subclass to work
  34. Time to Map Reset?
  35. map editor 2.0 for ut2004
  36. Weapon Customizing
  37. Projectile not being spawned on client
  38. Matching Rotation
  39. Projectiles not showing up in demos
  40. Volume Triggering
  41. Array of classes? [answered]
  42. Karma Collision
  43. Casting for more than one object
  44. Critical error summoning custom vehicle
  45. Melee Weapons!?
  46. Ammo Class Indept question
  47. Projectile Spawn Problem
  48. utcomp give me pb with the gametype list
  49. Compile Error: Bad or Missing Parameter 1
  50. Weapon Replacement Mutator
  51. Bot Paths
  52. Ladder Climb when USE pressed
  53. Functions :Bump()? Touch()?
  54. Know when 'Use Key' is pressed
  55. Help with monster gametype coding?
  56. Shock Ball auto-combo
  57. Stopping a sound, Like WTF
  58. Hi is it possible?
  59. SPMA Edit
  60. making a radar!
  61. Replicating damage from the client side to the server?
  62. Monster not Doing Damage
  63. stop ambient sound
  64. 2 Problems: WeaponAmmo replacement + LogWarning
  65. Profiling UnrealScript
  66. Freezing Pawns
  67. looking for Code that hides code...
  68. charge bar for both modes
  69. GUI - yay
  70. How to write a gun mutator?
  71. [ANSWERED] Replacing ScoreBoard client-side?
  72. Weapon Switch speed
  73. Deathmatch Class
  74. Another DrawPortal Q =x [NVM]
  75. Camera Effects
  76. A little help here? plz
  77. Extra speed for vehicles....?
  78. Attaching the same Emitter to multiple bones
  79. Weapon Scripting - Set Ammo to zero after first fire - NVM! Figured it out.
  80. Assault Rifle
  81. Variable not updating?
  82. Can someone help me code the dragon fly?
  83. Making a vehicle play an animation via directional keys
  84. Client Side!
  85. Need help finding a script!
  86. Is this possible.
  87. AI gun targeting
  88. setting focus to none?
  89. Connecting two moving points with a beam?
  90. Bones not resetting online with my vehicle.
  91. Writing an award system
  92. Monsters teleporting?
  93. Replicating Functions
  94. Volume Help
  95. PlayerController Possess a Pawn Problem
  96. attach kbs joint to gun
  97. Embedded mutator problems
  98. Remove Inventory
  99. Problems Extending xPawn in ut2004
  100. Compiling Question: Please Help!
  101. Need Help Modifying a Double Dom Game
  102. How to modify the Momentum?
  103. Unusual Cache problem
  104. Removing A Weapon
  105. Problem with MonsterVolume
  106. Need help changing time and rounds
  107. long winded scripting Qs
  108. Mutator doesnt run online, weapon hidden
  109. Sleep() in an extension of InstantFire
  110. GUI tabs
  111. cluster shock combo
  112. suicidal bot issue with modded shock rifle :(
  113. Cant run ucc make
  114. Charging Up Refire Rate Help
  115. Destroying WeaponLocker Emitters
  116. Making uz2 files with out ut2004 installed??
  117. "Improved Mod Support" -mod commandline switch problems
  118. Rotating Actors
  119. Changing point system ut2004
  120. Compiling Error
  121. conveyor belts
  122. Quick Replication Q
  123. Server > Client Replication Q
  124. xEmitter or Emitter? (Plz Answer)
  125. Help from Expert Coder needed!
  126. Assigning a weapon to multiple fire points
  127. rotator question
  128. DemoRecSpectator
  129. Difficulties becomming proficient.
  130. Freeze and Unfreeze
  131. Skeletons
  132. Texture file (Plz Answer)
  133. xEmitter problem
  134. Weird crash
  135. Credit monster kills to instigator? [solved]
  136. Need help hiding the game timer
  137. Fundamental Question #1
  138. Question about exporting emitters
  139. Link glow, Shock Beam, Rocket Explosions
  140. Fundamental Question #2
  141. class tree
  142. Gametype
  143. Shield Creation for Dsword
  144. Weapons given to killer
  145. Disable combos without disabling adrenaline?
  146. log warning - how to fix?
  147. Mutator HUD
  148. HUD Question
  149. Custom pawn keep data after death
  150. Need Help!!! UnrealScript!!!
  151. Need Beginner help!!! RECOMPILING
  152. help with u files
  153. Trouble with dynamic arrays
  154. need help from the Gods
  155. please easy tutorial???
  156. Total Noob question
  157. Weapon Mesh to Projectile
  158. Hands oN WeapoN
  159. Stop destroying you darn weapon!
  160. FireMode change using Iteraction
  161. Custom Class Problem
  162. Bone resetting problem with an online game
  163. Ragdolls?
  164. Editor Q?
  165. Best way to make a MonsterController move to a particular location?
  166. .Ukx or Static Mesh File?
  167. Spawn Projectile overwrites another one
  168. How can i do this???
  169. New Vehicle Questions
  170. LinkProjectile SpriteEmitter
  171. professional installer making for UT2004 mod
  172. Playing client-side sounds?
  173. Custom Menu Question
  174. UDE
  175. using foreach allactors in interaction?
  176. Finding An Entities Local Z Axis
  177. custom monster help needed
  178. Shock rifle Combo editing
  179. weapon making?
  180. TC mod: Size of Background Image?
  181. adding allowed weapons to mut instagib?
  182. Graphics Programmer Required - Steep Parallax Mapping
  183. Check my coding please
  184. mutator chain?
  185. Interaction Problem
  186. "ucc make" GPF in Qemu?
  187. Video in menus
  188. Positioning muzzle flash
  189. Multiple Mutators or All-in-One
  190. moving character around in-game
  191. What programe do I use
  192. Respawning karma barrel
  193. im a modeler that wants to learn codin :)
  194. Hud for Custom Game Type (solved)
  195. Weapon Respawntime Changer
  196. Comand Prompt Script Compiling Problem
  197. Audio In New Gametype
  198. Accessing another mutators classes
  199. Mesh Emitter Question: Help.
  200. Game Speed
  201. Team Skink In Non-team Game
  202. A function referance
  203. Falling Damage && RocketPower
  204. New species class
  205. Need a bit of help with scripting.
  206. Changing Decals / Weapon "scorch" marks
  207. Changing Decals / Weapon "scorch" marks
  208. WOTgreal and the "add" option
  209. Error when importing weapon-animations with ucc make
  210. Animation replication AAHRG!
  211. Uniquely Identify a Player - even when they quit and return
  212. EditActor: where is it? how does it work?
  213. GUI - Map as background
  214. JAVA or C++
  215. Weapon Models- I've got the models, but what do i do with them?
  216. PlayStream and Dynamic Music
  217. UDE with latest patch?
  218. Closest actor that's onscreen
  219. What are the best programs for Coding?
  220. Download Managers?
  221. EditActor -Save over .u?
  222. beware, noob coder incoming :P
  223. DesiredRotation?
  224. get players position - noob unrealscript coder here :(
  225. forward declaration
  226. Changing code with a mutator?
  227. Gibs and Replication
  228. Vertexanimated Mesh Import
  229. Disabling console ~ window
  230. set no. of bots for a userdef-gametype
  231. Monster AI freezes
  232. Looking for someone to program a mut.
  233. Give me a push in the right direction.
  234. 2 bone pitching
  235. can i move a non-bot along pathnodes
  236. Unreal Chess pushability netcode
  237. Pedestrian Bots?
  238. pheonix bomber
  239. Making the hardest bot possible..
  240. monster skeleton physics
  241. How to Zoom 2x, 5x, 8x, etc...?
  242. Client Side fog removal
  243. Cannot access NewNet weapon pickups.
  244. Sound Enhancement
  245. Custom Vehicle
  246. Some help with dedicated server coding
  247. forcing native classes to reload? / endgame-hook?
  248. Spawn mutator...
  249. BSP Textures
  250. Truck Trailer (is this possible?)