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  1. only time will tell
  2. Ini files not merging correctly...
  3. cant highlight enemy players [ut2004]
  4. Start no bots
  5. user.ini files ut2004?
  6. Hiding Code
  7. Vehicle HUDs
  8. Download
  9. Verticle Charge Bar
  10. Okay i give up.
  11. actor groups
  12. UDE Mysterious Red Line
  13. ATTN: Lightsaber Coder Needed!
  14. Coding help needed for scorpion racing
  15. Making Skaarj...Mine
  16. Help
  17. passenger vehicle weapons
  18. BOT AI? NEED HELP!
  19. Unreal Scripting Launguage
  20. Objects
  21. UDE Freezing up
  22. Why do monster pawns teleport?
  23. Replaced pickup not spawning
  24. Reaper BOT AI, still the best ??
  25. Aligning Actors
  26. TotalConversion Compile Help Plz
  27. making weapons solid
  28. UT2K4: Custom Font-Styles don't work
  29. keybind
  30. What are the odd's?
  31. code appearing in ConTEXT, but not inside UnrealED, solutions?
  32. Emitter issues
  33. Can Matinee control the player?
  34. Weapon starting ammo?
  35. trying to put 2 team textures on a vehicle turret that bolth change for blue or red
  36. RoadKill Warriors + Gametype coder !!
  37. Change the Z-Index of GUI-Elements
  38. Making the accuracy of a vehicle's weapon spread more the faster the vehicle is movin
  39. Modding UT's UI
  40. Arrays and loops
  41. pickup scripts understanding
  42. How to open *.u files
  43. Help with Camera
  44. vehicle is understeering, how to oversteer?
  45. Weapon Splash Damage
  46. Custom Animations (Flying/Climbing)
  47. Vehicle doesn't appear in multiplayer but is present
  48. Help getting a simple replication...
  49. Playercontroller/replication question
  50. bot limits
  51. LoopAnim problem
  52. UEd compiling error: unexpected defaultproperties?
  53. 1st person view on death!
  54. Help with my first mod
  55. Makin' these Zombies DANCE!
  56. custom animations help pls
  57. Flak + Rocket Launcher
  58. yawTeleporter Code
  59. Player View Modifications: 3rd Person to over-the-shoulder zoom
  60. Problem with ONSWeaponAmbientEmitter subclass
  61. Change skin or mesh in multiplayergame
  62. Am I taking the correct approach?
  63. Help with gun alt fire
  64. Gravity and vehicles
  65. Demo editing
  66. spawning as a volvo instead of normal player?
  67. Xpawn to vehicle values
  68. Problem with configurable mutator: Error, Unexpected end of file at end of Class?
  69. dynamic arrays and replication.
  70. Am I running on the Server???
  71. Sniper Zoom Level
  72. UnrealWiki: Music Path ignored on oggs.
  73. Pissing me off Shock Rifle combo
  74. Vehicle Woes
  75. UDE going mad.
  76. Overlaying a video sequence on realtime gameplay?
  77. Modifying a bool in a projectile class through a mutator
  78. making a vehicle hold more than one person.
  79. Printing out a list of winners to a printer.
  80. A quick question about Pawns.
  81. Alternative to an iterator
  82. ONSPlaneCraft
  83. Vehicle and Movers
  84. Help on adding/creating a custom Gametype in UT2004.
  85. Check Kparams
  86. UnrealScript Overview
  87. weird physics in vehicle [Edit]
  88. Spawn not working, cant figure out why...
  89. Dreamus Online Crash
  90. BigWheels
  91. PlayerTick
  92. Recruiting programer(s) for new Stunt Mutator!
  93. Progress - Thanks for the help
  94. weapons on my buggy
  95. Switching maps and storing inventory , pawn health etc?
  96. Thundercrash....Leave me alone!
  97. Slow motion zombies?
  98. 3355 patch source?
  99. VehicleDamageMultiplier?
  100. need help
  101. spawning pawns problem
  102. Compile error - Can't find class 'Redeemer'
  103. modify firerate doesnt modify anything [ut2004]
  104. Mutateable vehicle script help
  105. Overdose Mutator Help Please
  106. Properties
  107. Looking for a coder for a Postal 2 mod!
  108. Default Properties for a Struct?
  109. Custom weapon pickup question
  110. triggered score (on asssault)
  111. Dynamically Spawned Teleporters
  112. Compile error
  113. Problems opening a GUI
  114. PitchDownLimit problem on vehicle weapon
  115. Program for Uncompiling a .U file?
  116. IS it possible to make a mutator for specified Spawn weapon
  117. Gamepad rotates Cam in Manu .. Bug ?
  118. Projectile Help
  119. Species Statisics MOD
  120. HoverbikeAS/BS
  121. write the position to .txt
  122. Runtime Problem - Destroy Function
  123. how to have an actor spawn another actor, and attach it to itself
  124. Tractor beam
  125. I've always felt there was something missing from the ai between UT99 and UT2k4
  126. Nat Solution
  127. Accessed None, but not sure why...
  128. Stoping a sound
  129. ut2k4 Gametype Coder searching...
  130. Custom Vehicle class problem
  131. Simple Replace syntax problem...
  132. Disabling Weapons and Weapon Modes
  133. Where and in what script does is dictate how far a sniper rifle can zoom in?
  134. Coded Sound
  135. Dumb question about sounds
  136. Raptor ppl carrier
  137. [ut2004] random weapon preferences
  138. Weapon fire stop varible and texture holding varieble
  139. Reflected shock beam question
  140. ONSMineProjectile
  141. Feasibility for my "Disconnect gun" (advice)
  142. Im giving up
  143. upgradeable smart spiders working
  144. Copying parent class setting to a subclass?
  145. Calling all Unrealscript OOP guru's
  146. Disableing Sentinel
  147. selected character not appearing in mod
  148. Making a Destroyable_Objective damagable only by a certain weapon?
  149. Request: Ammo + Health Pickup
  150. WeaponPawn reference? Please help..
  151. Creating Class Tutorials?
  152. Accessing a new variable in a derived MonsterClass class...
  153. Putting Unreal 2 singlplayer code into UT2004?
  154. Turret entry questions.
  155. Server has a player controller???
  156. PLayerIDhash
  157. A pickle of a jam.
  158. MainMenu doeasnt play SpinnyDude-Animations
  159. Code reading problem
  160. Pawns - Setting rotation, veloctiy and physics based animation
  161. learning uscript - C++ or VC++?
  162. Getting engine to read static mesh
  163. Why Doesnt This Work.
  164. manta speed setting
  165. Replace Weapon with weapon
  166. Playercontroller Fun : )
  167. compile problems
  168. AntiCheat @ ut2003
  169. a little help with projectiles please
  170. TC Mod Folder Structure and Non-Mutator Vehicles/Weapons
  171. SET <class> <variable> <value> Help!
  172. BF Ticket like deal.
  173. Moved: One life, which gametype?
  174. Problem with UDE 3.0
  175. MD5 Hash
  176. Anti-Cache Rape
  177. Walking on vehicles?
  178. Floating, walking vehicles?
  179. Turning emitters on & off
  180. Newbie UT2K3 Programmer Requesting Tutorials
  181. Help with ucc making
  182. Apprehension Mod Seeking Programmers (Lead & Part-time)
  183. Has the cache worked the same across all UT's?
  184. How do you make a pawn follow you and help you attack?
  185. Can emitters be triggered to start and stop?
  186. advice needed on new game type
  187. Team Manager
  188. Help Getting Maya Model To Ut2k4
  189. squad AI challenge question
  190. Hitboxes + OOP?
  191. function called after pawn spawned
  192. Help with custom vehicle damage effects
  193. *** New UT2K3/4 Forum Rules ***
  194. [!] Good Mutator Ideas! [!]
  195. UC files
  196. How to force a flag drop?
  197. Some Triky Questions...
  198. is it possible make a 3rd person weapon invisible?
  199. vehicles in matinee
  200. ONSMASCannon - TraceFire? [UT2004]
  201. How to get current time?
  202. How to write to a file from Unreal script?
  203. Custom HUD doesn't show in Multiplayer
  204. How you make a Vehicle stay within the Vehicle?
  205. Need advice on starting new gametype
  206. Mapping Question: Teleporters
  207. real simple i think... can somebody do this?
  208. Point one actor at another
  209. Night or thermal vision
  210. D3D only effects?
  211. [FIXED]Anim and Native coding
  212. noob needs some help
  213. Tutorials For Noobs To Experts
  214. how to put sound in unreal?
  215. getting udebugger started
  216. Camera and SkyBox
  217. Issues with editing bots.
  218. moving direction and speed
  219. pawn control question for a table top mod (WarHammer style)
  220. Umake Error
  221. spawning in HUD not working **fixed**
  222. Guns with complex script
  223. Can you explain it?
  224. Postioning a xEmitter
  225. switching characters in-game
  226. kinda long request but bear with me
  227. GetNearestBone?
  228. Spawn problem
  229. Modifying the scorpion...
  230. Monsterpack: No weapons in InstaGib matches
  231. scale!
  232. Combos!!
  233. Spawn Sheild?
  234. Graph of pathnodes
  235. human meshes on vehicles
  236. Dealing Damage over time
  237. RenderModes Online
  238. Flying vehicle scripting help
  239. RoadPathNode for tank only
  240. prevent looking down?
  241. Source code released
  242. Mod Idea
  243. Anim-2-Code?
  244. Need Help To Make subclass of XIntroPawn
  245. GUIUserModInfo
  246. Monitoring/Filtering Chat Messages
  247. UCC Make Question
  248. Replacing PlayerController
  249. New game awards -- GOT IT
  250. Custom HUD message (solved)