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  1. MaKing IMAGES poP up when you grab Items!
  2. Fire/Altfire Interval Problem
  3. Custom Pixel shaders?
  4. ByPass Player input
  5. How do you obtain a PRI for the player with the lowest score? [got it]
  6. Shrinking a vehicle
  7. using the location vector
  8. How do I apply for the latest patches?
  9. any of you coders want sumthing to do?
  10. RMode's Twin, Is It Possible?
  11. Setting Player's AIM
  12. Mouse Position
  13. Simulating Earth
  14. Static Camera Views
  15. UT04 Compilation Automator
  16. ModDing THe UT2k4 MEnUS ? *my brain is melting!*
  17. Creating a new weapon
  18. Making a Sound Stop playing?
  19. Projectiles don't appear(Fixed)
  20. Instigator.AddVelocity()
  21. trigger other then event with TriggerEvent()
  22. FireMOde Wont PLay ANimAtion?
  23. DumDum Monsters!
  24. Grenade trail.
  25. Timed weapon replacement?
  26. Saving?
  27. PingServer() networking help
  28. Help with a few things.. (im new..)
  29. mutator woes (amusing pic included)
  30. Velocity to KPH? (fix0red)
  31. flak cannon code
  32. unlimited flak ammo
  33. Mod Starter program for UT2k4
  34. Code Question
  35. Monster AI
  36. I need to learn to make skins and stuff
  37. uz2 files... wtf?
  38. developing a game type...
  39. GameInfo at a GUI?
  40. pickup animations?
  41. GameInfo related questions?
  42. Weapon pickups - 2 for 1?
  43. Alternating driver weapons with a vehicle
  44. adrenaline+vehicle info needed
  45. AI methods in use in UT2K4
  46. Monster woes
  47. Shaking PLayer View During DAMagE?
  48. Replication?
  49. Get list of players from interaction class...
  50. Tank treads that contour
  51. Print Message to Players screen
  52. Weapon Pickup 1st Person View
  53. Adding ragdolls to monster classes
  54. Multiple Firemodes revisited...
  55. getting my menu to do what its supposed to...
  56. Weapon mutator upside down under settings.
  57. Menu Tabs, can't replace!
  58. just a question about U ' The Coder'
  59. How to blind players?
  60. In-Game GUI
  61. questions
  62. Creating A Pawn/Player With Vehicle Controls?
  63. Can you temp. switch which pawn to control?
  64. Music Controller file.
  65. Any coders here? Recruiting!
  66. Code compiling error
  67. How to make pawns want to shoot my Projectile?
  68. Non-Weapon Inventory
  69. ScreenShot when you kill Particular Character
  70. problems with team skin on vehicle part
  71. Need help with flaky emitter.
  72. Vehicle Question.
  73. Simple question PRI => Pawn
  74. Unrealscript to outside world (need help)
  75. how to catch a string?
  76. GameReplication - Interaction question
  77. Disable Dual Rilfe
  78. 3355 official source
  79. Transport Vehicle
  80. triggered player animations?
  81. question UT2K4 about bind key
  82. Highlighting an actor
  83. cinematicGame(edited subject)??
  84. Defining the Gametype class file.
  85. Control Statement not working as expected, help please.
  86. Assault Primary Fire & Link Secondary
  87. Multiple monster meshes out of one spawner?
  88. Tried a zillion ways for the EMP...
  89. Map Startup looks for wrong assets
  90. Extended xPawn problem
  91. ConsoleCommand to open map
  92. ((EDIT)) 2 problems, no solutions
  93. Transportation
  94. Guided rockets - this should be easy...
  95. monsters not using anims
  96. Embarrasingly simple question
  97. Adding a weapon to the WeaponLocker via Mutator...
  98. GUI button problem
  99. Changing Hellbender Lisence Plate Text
  100. TCPlink of evil (more problems)
  101. custom weapon not showing up
  102. Open Unreal Settings Menu
  103. im a noob plz help me code
  104. the PRI of a bot... how do i change what class it is?
  105. Freeform AI
  106. Adding random animations?
  107. Codding A Rope
  108. Coder wanted for Shinobi tatakai (NST)
  109. General Protection Fault with gametype
  110. export xemitter to UScript
  111. Weapon Priority Rotation Help
  112. Vehicle Physics
  113. Vehicular Alterations
  114. First WeaponMod Help Needed!
  115. Is this possile?
  116. Controlling bot count
  117. EMP SUCCESS for humans -- bot question
  118. Weapon Lockers
  119. HUD disappeared!
  120. Disable Mouse-look input
  121. Vehicle teleport
  122. [Question:] how to define display of float numbers
  123. Putting Stuff on the Canvas
  124. Projector
  125. invisible
  126. Blinding a player -- revisited
  127. Dynamic Reflection System (DRS)??
  128. BoneHead, is this going anywere?
  129. Vehicle Max Speed
  130. Eyes On The Prize
  131. Problem with multiple subclassed vehicles
  132. Spider Core Mod Pack
  133. issues with PRI...
  134. Gif 2 Hud
  135. Bring a variable into an interaction class...
  136. Dynamically creating Emitters & Scaling
  137. Walking/Running Pawns
  138. How to spwan Vehicles
  139. Controlling multiple movers
  140. TCP Success!! sorta...
  141. Shared AltFire
  142. GUI timer question
  143. UT2004 Solution to the level editor browser opening or/and size problems:
  144. Script taken from maps
  145. I don't like Particles trailing...
  146. New to Unreal script Need help with a weapon Mod
  147. Admin Console Command Question
  148. Let player walk like Link in Zelda: Ocarina of Time
  149. vechicle weapon scaling...
  150. Resetting default values upon game reset
  151. Tips on changing the camera system
  152. HOWTO avoid Version Mismatch errors
  153. How to start with programming a multiplayer game??
  154. Valid Actor Refference
  155. Debugging
  156. Ignores Moveto!
  157. Player warps
  158. Just a few little questions...
  159. Mouse targeting
  160. ai controller not using navigation points
  161. Spawn in a vehicle
  162. Need help with weapon lockon code.
  163. That sinking feeling
  164. Crosshair/Color question/problem
  165. Coding Skeletal Mesh Emitters
  166. Uz2 Algorithm documentation
  167. Server actor webadmin config...
  168. Help needed with weapon pickup class
  169. Creating a Reserved Slot Mutator
  170. Scale vehicles in-game when spawning
  171. UT2K4 Double Assault Rifle Alignment Problem
  172. Spawn a single bot using a specific AIcontroller
  173. my first solo-project, needs supervision
  174. Vehicle Skin misalignment ?
  175. Heat seeking crows *duck*
  176. Start programming UT2004
  177. Passing values between objects
  178. (Sleep); woes!!!!
  179. ATan2? Dose UT2k4 have it or not???
  180. Possible bug with ONSVehicle class? (NO -- misread an || as an && :P)
  181. Stop ONSChopperCraft strafing?
  182. Quick Question...
  183. Need help setting up Vehicle Turrets
  184. Stop monsters from using playerstart
  185. Replication Problem (Having fuction replicate to ALL clients...)
  186. Gamecheck
  187. Controllers, Players, bots.. ahhhhhhhhh
  188. Difference UT2003 / UT2004 ?
  189. Carrier vehicles
  190. Craaaaazy GUI crash bug
  191. cantget controller from pawn......
  192. Controller support
  193. how to pause?
  194. Mod Frustrations = Simpler Endeavors... aka I'm Recruiting
  195. restarting a map
  196. Limiting Player Movement on Screen?
  197. what controller should i extend....
  198. chibi-dragon, hit check?
  199. Link gun problems... Please help
  200. Raptor rip for my Dropship
  201. Noob here...I can't find what i need...
  202. Arrays and defaults
  203. Coding a Bombing Run Ball Spawn
  204. referencing files in your mod Package...
  205. Looking to learn something?
  206. DeBug *u Files For Patch Version 3355
  207. Cloning your Character?
  208. variable for a function
  209. Interaction Class Replication? [SOLVED]
  210. global variables are not really global.
  211. Question on substituting weapons
  212. Deperately need some replication help
  213. Need help with ExplodeTimer and Bone attachments
  214. Why does the tank minigun turret damage code contradict experience?
  215. Measuring a vehicles relative acceleration?
  216. Help With modding a raptor
  217. Problem Modifying PlayerController.Fire()
  218. ClassicShockRifle Mesh?
  219. Help with AI
  220. Several "Is it possible?" questions
  221. Subclassing BallLauncher
  222. UT Scripter Needed
  223. uscript help (easy) needed
  224. Impact Modify
  225. Followed Weapon 3dBuzz VTMs to at tee, but get weird error [Solved]
  226. Particle Collision Online?
  227. AmbientSound on AVRiLs? (s0lved)
  228. Why won't my variable replicate?
  229. Disable fire (during a certain timeperiod)?
  230. trying to use a bombing run map in my mod....
  231. vCTF-Race
  232. that name above teammates' heads...
  233. Need some help please!
  234. Matinee: SceneManager::EndEvent
  235. Secondary Fire function !??
  236. MutTeamEnforcer ProblemsHello
  237. help imbedding a mutator!
  238. General Protection Fault
  239. Some turret Questions?
  240. Can't get this config screen to work! [solved]
  241. Tutorials on Bonus DVD / UT2004
  242. How did YOU start scripting ?
  243. unresolved refference
  244. spawned object collides fine except w/ vehicles..
  245. Another AI question
  246. My Dropship doesn't take off.
  247. Error Running Map Online
  248. Working, but is there a better way (vector math btw)
  249. Taking control of ball carrier
  250. Volume basics....