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View Full Version : Level Editing, Modeling & Skinning



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  1. Any Ideas?
  2. Where?
  3. How can I put TTM 2.3 crosshairs into the demo?
  4. How Big is Torlan?
  5. Curved Tubes?
  6. Help with skinning?
  7. Don't have unreal ed yet, Tips & Trick support
  8. UnrealED problems
  9. One/two-sided flag skins
  10. Max 3.1 Turn to Poly modifier and misalignment?
  11. editing terrain layers- is this normal? please help
  12. need help with custom crosshairs
  13. Unreal Editor, Mspaint
  14. Looking for some free sound effects.
  15. Modelers and Skinners wanted for Futuristic City Mod
  16. Unrealed, im new at this game???
  17. UPaint works for 2004?
  18. Right Way to map a city street?
  19. Help me
  20. Skins Newbie
  21. triggered sound
  22. Do you texture meshes in 3D Studio Max 6 for use in games?
  23. obj import to 3ds max, scale???
  24. Light, Zone Info and Static Mesh Question?
  25. Pathnoding problem - Bots don't follow upstairs
  26. DecoLayer Collision
  27. teleportation problem
  28. Lightwave Users - Get warnings when importing
  29. EPIC- ani. request -are you sitting down?
  30. PB_Add problem with projector
  31. Level music question
  32. Gearbox Hiring Multiple Level Designers
  33. Modeling for UT2003/4
  34. UT2k3/4 animation tutorials?
  35. Monkey Model
  36. Making a map
  37. a few GMAX modelling questions!!!
  38. Editing in KAT
  39. UT2004 engine
  40. How do you make your own Textures?
  41. Problem with editor, help!
  42. Mod team assembling!!
  43. Waterfall
  44. admin, please delete
  45. what programs do you use to make the characters?
  46. Does anyone have a UT skeleton for Maya?
  47. Moving lights
  48. Vision Studios - Hiring
  49. maya exporter
  50. Changing bot skins
  51. how to get started?
  52. Where can i get the UnrealED?
  53. Kat Tutorials? please help
  54. delete please
  55. Model: Hover Bike WIP
  56. Unresponsive ScriptedSequences HELP!
  57. Unreal ED 3.0 Woes
  58. urgh!!! set up 3ds max units for Ued.
  59. I have an issue with Unreal ED 3.0 that came with UT2003
  60. Custom model icons
  61. Innocent bystanders
  62. Skinning Team Colors ...
  63. Problems with DecoLayer (won't show)
  64. how do you change the music for the onslaught level in the UT2004 demo?
  65. XMP Vehicle/Static Mesh Oddity?
  66. Looking for Mod Team for army mod
  67. Medieval/Gothic statics
  68. Delete
  69. noob prob :(
  70. Map Preview and information question.
  71. how to...
  72. would this be possible ? (large portal)
  73. Maya vs. Milkshape
  74. UTRota UnrealEd Terrain Rotator released.
  75. lil REALLY easy question texture related
  76. How do you make Static Meshes out of terrain...like CTF-Magma?
  77. Gradients Static Mesh Tutorials are here..
  78. how to make users download skins off UT2k4 dedicated servers.
  79. My BR map!
  80. [Terragen] Using Pano Script
  81. modify ut2004 intro?
  82. Help: Mover !!!!!!
  83. Tex Panner
  84. Tex Panning
  85. Mylevel package Error
  86. Player, vehicles and map size
  87. Another small issue
  88. vehicles question
  89. Map not working in game!!!!
  90. Problem with painting texture layers on terrain
  91. The Forgotten War - Korean War Modification
  92. Rotatin' Fan (deadly)
  93. ScaledSprite moving along matinee interpolation points?
  94. 3ds max smoothing
  95. what is the best full conversion mod?
  96. static meshes and textures listing
  97. An emitter question...
  98. player height
  99. terragen -> unrealed
  100. Lighting problem
  101. replaceing the terrain heightmap
  102. Problem with Emitter and Static Mesh.
  103. 3ds ut2k3 models
  104. Voicepacks and Skins/Models
  105. PlayersStart question
  106. Terrain magic trick.
  107. [UT2004] Weapons Pack
  108. New Character Question
  109. water vehicles/maps
  110. TEXTURE=efficient/system resources/speed
  111. See through terrain?
  112. Terrain Alphas...Grrr
  113. delete me
  114. Wat tools will ut04 hav for skinning?
  115. Static meshes - question
  116. adding "visible" lights
  117. Team looking for modelers and skinners!
  118. Does someone have a texture pack listing?
  119. Co-op technical question
  120. Unreal Demolition looking for a skinner
  121. newbie question
  122. NO 2d or 3d views...
  123. scale and snap to grid in max
  124. distance fog and the background
  125. UED newbie brush clipping question
  126. Music fade-in sucks. Can this be over-ridden?
  127. Just another terrain related issue
  128. Zoning
  129. UnrealED newbie help please
  130. Pawn Sound Pack TUtorials?
  131. NEWBIE - weaponbase kills unrealED on build
  132. Style guide?
  133. BF1942 vs Unreal Tournament Grudge Match a Virtual Tie Right NOW!
  134. Can too many skins/models hurt the game?
  135. Skin problems......Please help.
  136. Map Editor for UT2K4?
  137. paths behaving badly
  138. excluding the weather
  139. Hightmaps
  140. 2k3 making textures??
  141. alpha channel in 3ds max 6?
  142. x proc meshes, sea life
  143. Custom Team Symbols
  144. Moving Fog !
  145. right ive been searching for ages but can't find it..
  146. Replacing Actors
  147. scuba gear?
  148. Mirroring a level
  149. HELP:Applying a shader to a static mesh
  150. Exporting Heightmap textures.
  151. Skybox works during test but not after compression
  152. Hey all, not so noobie has noob question, lol
  153. Is this intentional? Epic plz read if poss..
  154. [LawDogs] Outlaw Gurl!
  155. best way to save a package
  156. quake 3 fans
  157. Skining on stastic meshes
  158. UT2k4 question
  159. Raptor max hight?
  160. Unrealplayground Onslaught mapping contest.
  161. Map: DM-Hotbath
  162. sounds in UT2004
  163. Custom buttons
  164. White BSP surfaces and SLOWWW framerate
  165. Will UT2003 Skins work in UT2004 Out of the box?
  166. Problems with photoshop
  167. Do Projectors support texture panning?
  168. Maya PLE4.0 and Static Meshes
  169. What makes up a good level?
  170. Onslaught Mapping Discussion
  171. 2 questions regarding static meshes
  172. Cold place S|Meshes and stuff like that?
  173. mal..func..tioning.map need.assistance
  174. Brushes:
  175. help
  176. Portals 2k4 help
  177. Weapon Export and import.......
  178. I'm Practicing Skinning, I'd like some tips Please
  179. Old Problem has come back
  180. Ambient Sound Issues.....
  181. blocking volumes
  182. HELP REQ:explodable objects
  183. utx file converter
  184. Exporting BSP face to texture...
  185. The Longest Snow Day - Treehouse Turret
  186. Specular Mask not working.anyone know why?
  187. Black wall
  188. Halo PC mod for UT2K4, is it possible?
  189. transparencies...how?
  190. help with xprocmesh, fluid surface info and xweathereffect actors
  191. skeletal+vertex animation.
  192. Rotating Objects:FGS help me please.
  193. Bip: Max to Maya to UnrealED
  194. static mesh...
  195. How do you get editor?
  196. is there any maps for demo of ut 2004???
  197. importing 3dsmax
  198. is there a way to get new skins on the demo?
  199. Breaking Glass creating the last emitter
  200. Any1 Have New Weapons? (need)
  201. New weapons?
  202. The Bored Unicorn Pub
  203. Anyone know how to import MAX models into BRYCE?
  204. Problem with Triggered AmbientSounds!
  205. Rigging weapons !!!???
  206. [Rigging] Mirroring Troubles
  207. maya vs max?
  208. tell me what you think
  209. Maya PLE -> anything else?
  210. I want to resize my map! HELP!!!
  211. n00b needs help!
  212. skeletal animations placed in a map?
  213. Help with texturing static meshes
  214. newb maya question
  215. How do I export my models from Maya 5.0?
  216. Sound Issues......HELP!
  217. Custom Model rigging (pic)
  218. basic gmax/misc uvw+modelling questions
  219. Getting bots to lift jump - HOW??
  220. warhammer 40k skins
  221. Bodies sliding
  222. Level Editor with Dual Monitors
  223. Clueless
  224. Kinda a newbie here ... lookin for a little bit of help
  225. Portals....
  226. Cel-shaded models?
  227. Beam emitters not showing
  228. Water in 2k3?
  229. able to make sex in the editor
  230. you sexy beast
  231. UT 2k4 Skins I found on the net
  232. faster- BSP or BSP turned to Static mesh?
  233. Terrain Problem
  234. Using Vehicle factory Actors???
  235. Transformers
  236. OMG Stone Textures ...
  237. Can't even make a decent sphere?!
  238. Can not Select Brushes in the editor
  239. Behaviour of texture used for Terrain Layer
  240. How did they do that?
  241. Time is of the essence...
  242. What about SuperShockRifle on maps?
  243. UT2004 SE VTM's?
  244. Something you mappers might like
  245. Onslaught Tutorial
  246. ued driving me up the wall
  247. Sitting animation problems ... Help~!
  248. whats new with unrealed for 2k4?
  249. 2004 Mapping videos
  250. Weapon bases....