- converting unreal units to real world measurements
- Muzzleflash Bone?
- Map takes up way too much space...
- Collision Problem!
- Zone Optimization - Static Mesh
- Fog on the floor
- Sockets tutorial?
- Exporting vertex colors from maya
- UT Bonus Packs
- Need help with MODEL IMPORT:
- Making a Level
- Looking for Inspiration or Details?
- To all you modelers Question RE: UV
- wth?
- terrian tut
- WIP: first *real* model + need hints plz
- Bot Pathing hell
- How do you make it rain?
- Materials on decolayers......
- Terrain questions inside
- The red line
- Terrain map of 64x64
- Static Mesh partly showing.
- Player specs
- nOOb mapping question
- How do you make a skybox?
- how do we export a model/anim of existing weapon model (anim file)
- Maya > UnrealEd
- Need some inspiration....HELP!
- weapon not apearing? help plz
- Character Skinner Needed!
- Texture alignment question
- Maya 4.5 ActorX to UT2003
- adding monsters
- Models: UT2K3->Maya 5
- Texture "blending"?
- logos
- Anvil package? PLEASE HELP!!!
- Sounds refuse to import.
- Player shadows over static meshes
- [resolved] Lighting Render Problem
- Ugly shadows on my meshes
- Cell shaded maps?
- Model size?
- General Discussion Crazyness
- I need some buying advice
- unreal movie maker !!!
- Misplaced mesh.
- question
- Maya -> UT2003 Animation Glitch
- Anyone Else having free maya problem?
- texture help please
- new model
- GPF and Terrain Visiability
- Poly counts in maps...
- How do you uninstall Marble Madness?
- Upaint
- Lighting Problem
- A little help plz...
- Where doi I get this map?
- My first model (need some help)
- UnrealED 3.0 Brush question......
- 3ds max 6 render to texture? (resolved)
- Importing Ambiant Sounds
- water water everywhere
- Purple Mover from a Distance
- Boosters
- Basic Texturing Help
- need help: 2 textures on 1 weapon model
- Upaint questions....
- A first tutorial - matinee
- gravity Q
- Weapons
- Reflective surfaces
- An interesting problem.
- Best 3d studio max book for begineers
- Rhino 3D and making static meshes
- weapon animations ?
- StaticMeshActor moved without proper hashing?
- Submitting a map...?
- Moving Lights
- Is it possible to edit a model in Maya?
- Using Cinema4D as model maker
- textures?
- Custom content from others
- mirror texture problem...
- Build Options
- No browsers in my Unreal ED even open up
- Light do nothing
- Editing custom heightmap terrain problem (SOLVED)
- Mapper needed for mod
- Help!!!!
- error with unrealed
- Brush to S|Mesh?
- Except SchockAmmo i cant put the others
- [UED] Customization
- STILL HAVE QUESTIONS! Modeling questions......
- How to make a floating island like CTF-Face3 ?
- adv 3ds max q
- Server's with Music
- [Optimization] Finding Solutions
- Multiple terrain zones or just one?
- Fireflys?
- making movies
- "door"
- New Skin I made
- Mover Question
- Where can i get Character Studio 3.5?
- Bot Pathing Tutorial Update
- emitters on weaps,
- Good program?
- Playerstart, no weapons?
- msn contact
- Need help with uteditor...
- bothing again
- in and out of maya.
- Saving Help
- 3D viewport navigation
- Map tester(s) wanted
- question about maya PLE
- sure
- 3DS Max: Edge turn
- Thank You Jebus!
- Lighting a Static Mesh that just refuses to be lit
- question about skin making
- City Style and Camping Maps
- Missing Toolbars in ED 3.0
- [Maya] Using ActorX
- Selecting Surfaces Trouble
- triggering sound (solved, thnx to Gusher....)
- DM-Icetomb problem
- How'd they do it?
- Lighting Trouble
- A BIG problem about multi sunlights
- Karma Ragdoll decoration problem...
- Pawns in DM?
- 3DS Max to UnrealEd problems, etc.
- ZoneFog creating holes?
- Tankvictim not showing up online?!
- Bsp
- Dynamic Ambient Sound?
- how do xproc meshes work
- Can one import new skeletons into the game (UT2003-2004)?
- Weapon Skinning.....
- Making a waepon
- So you wanna make a map....how do you plan it out?
- invisible walls
- weapon coding??!
- export geometry with texture files
- Pupae in UEd 3.0?
- UnrealEd error: "No stages left"
- Climbing walls? How do I do it?
- Water
- Imported Textures Not showing up
- Unlit Two-Sided Alpha texture...not working~
- importing models into level as static mesh
- BSP killing FPS
- massive world
- Changing blood color?
- UED Crashes my PC
- myLevel problem
- how to make a rotating crosshair?
- Importing textures into 'myLevel'
- meshes from Ued2 to Ued3
- slope corridor help
- Advanced Static Mesh Technique?
- Maximum size of an unreal map?
- Driving a vehicle on a static mesh road
- [UED] Terrain rescaling
- 3ds max booleans
- One of the faces turned black...
- dont go chasing waterfalls
- Karma and Kat.
- Compatability Update
- Licensing costs?
- First solo maya model. Looking for critique.
- Lag due to BSP
- Refracting?
- More UvMapping Questions....
- animating deco layers
- Need Advice - Questions for the mod masters?
- Measuring Distances in Ued
- .3DS vs. .ASE import types
- DefaultGameType resetting
- Can't place ;player-starts , pickups, pathnodes etc..... what to do ?
- Grid in 2DShapeEd?
- Vid card standard
- Adding a "player" model?
- Game really getting on my nerves now.
- Character: Female Dancer - Anyone good at texturing?
- Maya Questions
- UT2004 UED Goodies in Store?
- My first solo model
- [LawDogs Mod] New Content
- ****Onslaught Questions****
- Unreal Gravity
- New Levels "I made this!"
- My first "model"
- Modeling only in triangles?
- Help with building map(lighting)
- Level Editing Tips & Tricks......Sticky?
- The gravity of the situation.
- Teleport through maps
- Music for your Mods
- Uvmapping!???
- Want to create a vertical fluid surface...
- LOD on Models?
- photoshop tuts I must have them!
- Looking for programmers!
- [New SKins] Portrait Announcer
- Character Model: For Echoes of Glory mod
- Players
- Noobish AI-Script question---
- Music Mods?
- Maya n00b question
- Bones on a static mesh.
- How compatible are ut2003 maps with ut2004?
- Son of a Diddley
- Heal pool????
- Lighting static meshes
- prelit StaticMesh using vertex colors?
- LightWave Player Model Question
- Problem Exporting PSK from Maya 5 with ActorX
- UT2003 Vehicle Question
- Terrain Problem Solved
- Static Mesh duplication
- Shader question?
- Matching texture alignment
- Big Fu**ing Problem!!help!!
- Standard Dimensions in UT2003?
- mover placement places static mesh instead of active brush
- question about weapon model and max polys
- 2k3 -> 2k4
- How did they make Mars Rotate?
- Best use of Karma in MSUC.
- How to make lifts work???
- Wrong forums..
- ik problems when exporting from Maya PLE
- Vehicle Teleporter?
- Extracting sounds from .uax files?
- Cant select faces to apply textures
- Reckon my new sig will work?
- Need Skin Help
- OK - Rant about personal feelings :P
- Texture Properties Question
- n00b question..
- Constructor Brush automatically rotated
- Optimizing question
- Phase 3
- Maya