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View Full Version : Level Editing, Modeling & Skinning



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  1. converting unreal units to real world measurements
  2. Muzzleflash Bone?
  3. Map takes up way too much space...
  4. Collision Problem!
  5. Zone Optimization - Static Mesh
  6. Fog on the floor
  7. Sockets tutorial?
  8. Exporting vertex colors from maya
  9. UT Bonus Packs
  10. Need help with MODEL IMPORT:
  11. Making a Level
  12. Looking for Inspiration or Details?
  13. To all you modelers Question RE: UV
  14. wth?
  15. terrian tut
  16. WIP: first *real* model + need hints plz
  17. Bot Pathing hell
  18. How do you make it rain?
  19. Materials on decolayers......
  20. Terrain questions inside
  21. The red line
  22. Terrain map of 64x64
  23. Static Mesh partly showing.
  24. Player specs
  25. nOOb mapping question
  26. How do you make a skybox?
  27. how do we export a model/anim of existing weapon model (anim file)
  28. Maya > UnrealEd
  29. Need some inspiration....HELP!
  30. weapon not apearing? help plz
  31. Character Skinner Needed!
  32. Texture alignment question
  33. Maya 4.5 ActorX to UT2003
  34. adding monsters
  35. Models: UT2K3->Maya 5
  36. Texture "blending"?
  37. logos
  38. Anvil package? PLEASE HELP!!!
  39. Sounds refuse to import.
  40. Player shadows over static meshes
  41. [resolved] Lighting Render Problem
  42. Ugly shadows on my meshes
  43. Cell shaded maps?
  44. Model size?
  45. General Discussion Crazyness
  46. I need some buying advice
  47. unreal movie maker !!!
  48. Misplaced mesh.
  49. question
  50. Maya -> UT2003 Animation Glitch
  51. Anyone Else having free maya problem?
  52. texture help please
  53. new model
  54. GPF and Terrain Visiability
  55. Poly counts in maps...
  56. How do you uninstall Marble Madness?
  57. Upaint
  58. Lighting Problem
  59. A little help plz...
  60. Where doi I get this map?
  61. My first model (need some help)
  62. UnrealED 3.0 Brush question......
  63. 3ds max 6 render to texture? (resolved)
  64. Importing Ambiant Sounds
  65. water water everywhere
  66. Purple Mover from a Distance
  67. Boosters
  68. Basic Texturing Help
  69. need help: 2 textures on 1 weapon model
  70. Upaint questions....
  71. A first tutorial - matinee
  72. gravity Q
  73. Weapons
  74. Reflective surfaces
  75. An interesting problem.
  76. Best 3d studio max book for begineers
  77. Rhino 3D and making static meshes
  78. weapon animations ?
  79. StaticMeshActor moved without proper hashing?
  80. Submitting a map...?
  81. Moving Lights
  82. Is it possible to edit a model in Maya?
  83. Using Cinema4D as model maker
  84. textures?
  85. Custom content from others
  86. mirror texture problem...
  87. Build Options
  88. No browsers in my Unreal ED even open up
  89. Light do nothing
  90. Editing custom heightmap terrain problem (SOLVED)
  91. Mapper needed for mod
  92. Help!!!!
  93. error with unrealed
  94. Brush to S|Mesh?
  95. Except SchockAmmo i cant put the others
  96. [UED] Customization
  97. STILL HAVE QUESTIONS! Modeling questions......
  98. How to make a floating island like CTF-Face3 ?
  99. adv 3ds max q
  100. Server's with Music
  101. [Optimization] Finding Solutions
  102. Multiple terrain zones or just one?
  103. Fireflys?
  104. making movies
  105. "door"
  106. New Skin I made
  107. Mover Question
  108. Where can i get Character Studio 3.5?
  109. Bot Pathing Tutorial Update
  110. emitters on weaps,
  111. Good program?
  112. Playerstart, no weapons?
  113. msn contact
  114. Need help with uteditor...
  115. bothing again
  116. in and out of maya.
  117. Saving Help
  118. 3D viewport navigation
  119. Map tester(s) wanted
  120. question about maya PLE
  121. sure
  122. 3DS Max: Edge turn
  123. Thank You Jebus!
  124. Lighting a Static Mesh that just refuses to be lit
  125. question about skin making
  126. City Style and Camping Maps
  127. Missing Toolbars in ED 3.0
  128. [Maya] Using ActorX
  129. Selecting Surfaces Trouble
  130. triggering sound (solved, thnx to Gusher....)
  131. DM-Icetomb problem
  132. How'd they do it?
  133. Lighting Trouble
  134. A BIG problem about multi sunlights
  135. Karma Ragdoll decoration problem...
  136. Pawns in DM?
  137. 3DS Max to UnrealEd problems, etc.
  138. ZoneFog creating holes?
  139. Tankvictim not showing up online?!
  140. Bsp
  141. Dynamic Ambient Sound?
  142. how do xproc meshes work
  143. Can one import new skeletons into the game (UT2003-2004)?
  144. Weapon Skinning.....
  145. Making a waepon
  146. So you wanna make a map....how do you plan it out?
  147. invisible walls
  148. weapon coding??!
  149. export geometry with texture files
  150. Pupae in UEd 3.0?
  151. UnrealEd error: "No stages left"
  152. Climbing walls? How do I do it?
  153. Water
  154. Imported Textures Not showing up
  155. Unlit Two-Sided Alpha texture...not working~
  156. importing models into level as static mesh
  157. BSP killing FPS
  158. massive world
  159. Changing blood color?
  160. UED Crashes my PC
  161. myLevel problem
  162. how to make a rotating crosshair?
  163. Importing textures into 'myLevel'
  164. meshes from Ued2 to Ued3
  165. slope corridor help
  166. Advanced Static Mesh Technique?
  167. Maximum size of an unreal map?
  168. Driving a vehicle on a static mesh road
  169. [UED] Terrain rescaling
  170. 3ds max booleans
  171. One of the faces turned black...
  172. dont go chasing waterfalls
  173. Karma and Kat.
  174. Compatability Update
  175. Licensing costs?
  176. First solo maya model. Looking for critique.
  177. Lag due to BSP
  178. Refracting?
  179. More UvMapping Questions....
  180. animating deco layers
  181. Need Advice - Questions for the mod masters?
  182. Measuring Distances in Ued
  183. .3DS vs. .ASE import types
  184. DefaultGameType resetting
  185. Can't place ;player-starts , pickups, pathnodes etc..... what to do ?
  186. Grid in 2DShapeEd?
  187. Vid card standard
  188. Adding a "player" model?
  189. Game really getting on my nerves now.
  190. Character: Female Dancer - Anyone good at texturing?
  191. Maya Questions
  192. UT2004 UED Goodies in Store?
  193. My first solo model
  194. [LawDogs Mod] New Content
  195. ****Onslaught Questions****
  196. Unreal Gravity
  197. New Levels "I made this!"
  198. My first "model"
  199. Modeling only in triangles?
  200. Help with building map(lighting)
  201. Level Editing Tips & Tricks......Sticky?
  202. The gravity of the situation.
  203. Teleport through maps
  204. Music for your Mods
  205. Uvmapping!???
  206. Want to create a vertical fluid surface...
  207. LOD on Models?
  208. photoshop tuts I must have them!
  209. Looking for programmers!
  210. [New SKins] Portrait Announcer
  211. Character Model: For Echoes of Glory mod
  212. Players
  213. Noobish AI-Script question---
  214. Music Mods?
  215. Maya n00b question
  216. Bones on a static mesh.
  217. How compatible are ut2003 maps with ut2004?
  218. Son of a Diddley
  219. Heal pool????
  220. Lighting static meshes
  221. prelit StaticMesh using vertex colors?
  222. LightWave Player Model Question
  223. Problem Exporting PSK from Maya 5 with ActorX
  224. UT2003 Vehicle Question
  225. Terrain Problem Solved
  226. Static Mesh duplication
  227. Shader question?
  228. Matching texture alignment
  229. Big Fu**ing Problem!!help!!
  230. Standard Dimensions in UT2003?
  231. mover placement places static mesh instead of active brush
  232. question about weapon model and max polys
  233. 2k3 -> 2k4
  234. How did they make Mars Rotate?
  235. Best use of Karma in MSUC.
  236. How to make lifts work???
  237. Wrong forums..
  238. ik problems when exporting from Maya PLE
  239. Vehicle Teleporter?
  240. Extracting sounds from .uax files?
  241. Cant select faces to apply textures
  242. Reckon my new sig will work?
  243. Need Skin Help
  244. OK - Rant about personal feelings :P
  245. Texture Properties Question
  246. n00b question..
  247. Constructor Brush automatically rotated
  248. Optimizing question
  249. Phase 3
  250. Maya