- For anyone needing character model ideas...
- Skins Turtorial?
- how do I go about making a level in 3ds max?
- Maya PLE 5 and editing for ut2k3/4
- importing from custom package
- Terrain bug? & terrain paint
- Weapon skinner request
- trying to make first map
- Need help, distance fog and terrain.
- breaking a brush apart in ued
- Force visibilty through zones?
- Problem making stairs in lightwave
- Is there any Greek structure Static Meshes out there..
- Singleplayer = Good ...Multiplayer = BAD
- Does UEd increase screen brightness or am I nuts?
- Noob: how make it a CTF map instead of DM
- I'm having a problem re : importing a texture.
- How do i cut into terrain? *Got It*
- MAC slowdowns???
- +Messengers ôf Death+ looking to find Skinner
- Help: Weapon 1st Person Animation
- Good lightwave books?
- Fluid Surfaces badly effect FPS?!?!
- How does Scale Lights work?
- Importing UT models & skins into UT2003
- Weapon Model: Throwing Axe
- Level causes GPF for ATI 8500's
- Radar Hud question
- Any Problems w/ new MAX 6 and latest ActorX??
- Unrealed crashes/ lockups **Fixed**
- 2 skyboxes?
- Static Mesh importing AHHHHH!
- Please Help Me For Gods Sake!
- Update for Maya PLE v.5 Plugin????
- Ladder Volume @ UE2Runtime
- Fog messing with static meshes
- wow, UED wont let me select or right-click
- Modeling caves with lightwave?
- texture help
- Please Help - Can't See Static Meshes
- screw this pot no need for it
- A litle problem.
- pathing problem!
- new content
- Texture Program????
- finished 1st map - how to share?
- Vertex editing prob
- Mouse vs Trackball
- Weapon: Fire Staff
- MOD design
- *fixed* ActorX and Maya 5 - ERROR: Failed to Find a Root Bone
- Model Texture, Transparancies
- *fixed!* Problem: My static meshes don't display in game!
- Lightwave scale problem...
- Weapon collsion hieght and radius problem.
- Building a tunnel and travelling through earth
- Teleportation
- problem using upaint.
- Selecting multiple faces on multiple brushes
- Lightwave texturing problem
- Extruding stairs.
- My first Static Mesh: Fern
- Ambient sounds online....
- URGENT - Unwanted mesh occlusion
- Extruding a path in Maya
- Naming Convention for Standard Gametype Maps with Vehicles
- Few model Q's
- Static Mesh: Redwood tree
- BSP problem/error in Ued
- Possible exception to the 120 day pruning?
- Animation Q!
- I want a Homestar Runner voice pack for 2K3, is it possable?
- Work when its a brush, not when its a mesh
- Error with 2k3 and CTF map
- LoopMover state doesnt event trigger start?
- teleporter
- Oval shadow from rotating fans?
- Moving grass and other flora.
- duplicating problem
- editors for linux? ;-)
- Can't select anything.
- Will the UnrealED update come with the game?
- hehe
- Importing Models into UT for use as Static Mesh
- Will: Non-Square ONS maps?
- The Thin Red Line
- Maya PLE problem.
- how do i get the bots to move?
- Help make Napoleonic mod
- Reviewers Needed:
- Unreal Christmas Editing Competition
- 2-sided meterial not showing up in UnrealEd
- Problem with weapons.
- Problem importing static meshes, please help
- I want non tex sm to look same in ued.
- Can somebody help with a set of EXTREMELY basic models?
- i want to be upside down
- Ambient sounds per zone?
- Somethin odd happenin in ut2k3
- HELP; need textures
- Smoothing groups problem
- Exporting BSP to 3ds max
- Ued3 crashing at textures properties
- -> Coret1999AD has been released <-
- Foiliage collision.
- Any idea on how I can set up single player AI?
- Help with voice configuration!
- Mesh, BSP, Terrain - each lighting in their own way
- The Game Forge
- can't view the properties
- Weather - xWeatherEffect - Please help.
- How does this work?
- Freehand Polygon Drawing?
- Mr Evil's weapon tutorials.
- Any Good UnrealED Chatrooms?
- Rocket Jump 2003 Is Recruiting!
- Static mesh sites
- Trouble with vertexcolors and lighting
- Info about Attachment in Animation Browser?
- Corpse decorations in maps?
- ut2003 editor help >.<
- Static meshes for vehicles
- little problem with CTF map
- Help wanted for Stylized action mod
- Seamless texture plugin?
- Static Mesh Pack I'm working on.
- water zones help
- Map filesizes......??????
- small maya ple export problem
- Mesh Corrupts Animations
- Editor problem.
- security cams
- New editor buttons.
- Unreal 2 to UT2003?
- Player Size vs Collision?
- unreal editor video dvd's
- How to make a glass floor with a hole?
- Teleports and triggers
- cloud city
- CBP map bug
- custom flag logo's
- Help In Exporting Texture Plzzz!!!!!
- Texture align/scale problem on custom static mesh
- Are AssaultPaths, ShootSpots, etc, put in automatically?
- Shaders.
- help, tex/light baking in 3ds max
- Radeon 9600/9700 - Will MayaPLE work?
- ActorX and Maya 4.5 for Linux
- How Do I Import Textures to U-Paint??
- Mirror problems
- Need help with glass on my map.
- Query: Weapon Placement in the hands and Model Skeletons
- Deco Layer Help
- Wanted!!!
- Static mesh probs
- Increases ambient brightness for scenery?
- Grappiling animations
- DEZ wants to say hi
- Maya 5 PLE texturing
- Mapperz Resource Center!
- importing unreal to maya 5
- WOTgreal Exporter can now Preview Meshes
- moving belt like in old DM-Conveyor
- Making water more shiny?
- Converting mp3 to ogg?
- Possible to make a tunnel through a water volume?
- BSP in Maya?
- Player Scale vs Terrain Size
- Sniping Volume?
- UnrealED Error
- I need a good tree mesh!
- non-solid StaticMesh?
- Creating karma actors in lightwave?
- Mirrors - how to?
- CBP question - static mesh usage
- USS problem
- Better and More Realistic Water Effects!
- Witch model is cooler?
- unrealed unit size
- sky static meshes help
- Wanted : Animator
- looking for a psk model
- Editing Meshes for Dummies? I need a copy...
- What packages do you use to skin???
- Lessons learned from Phase Shift.
- no sunshine for me
- Problem with Matinee/UnrealSpeed control
- Making a weapon
- Need help with collison please.
- ambient sounds
- does anyone know how to make a bullet trigger sliding door?
- Can't Export Animations In Maya Ple
- Undewater caustics?
- 3dsmax mesh
- Recruiting mappers and modellers
- [Animation] What you use?
- Design your own player. How?
- mover attached to a mover
- Cant select a surface in UED
- good school desk mesh
- I'm making a Morpheus like map......
- Adding A Third Material To A Character?
- 2k3 vs UT - Dynamic Lighting
- Looking for someone to animate 2 models
- What i see is not what i get
- Invisible terrain accepting projector help
- Newbie Lighting Issues(Help Please)
- Modelling question/thought
- Attachments to player models
- Matinee demorec
- Plugholes in water?
- OBJ2.max for max6??
- How Do I Resize Static Meshes?
- lofting in 3ds max?
- Weapon spawn time
- Just a question
- Blocking Volumes
- custom shaped brushes
- disapearing rooms (sorry if im retarted)
- help!
- subtract cubes: is it really possible?
- Screenshot of Grid Spankage
- Questions i need help with.
- Adding new sounds.
- what is going on???
- Mass Movers
- Imported meshes not textured correctly!
- Terrain
- The not mapping post
- All files used by a map
- Skybox
- xweathereffects - stoping them from comming inside
- Can't add actors
- Help: 3DS Max 5.0 and UVW Mapping
- Removing non-working player models??
- unreal MISSING files anyone?!!
- Jump pads...going down?
- Exporting texture pack?
- pathing and damage zone problem.
- wierd bug involving mylevel and static mesh
- Good Texture packs
- Yet another map problem....
- Terrain not saving in Ued3
- Major Fog Problem..UPDATE! REASONS WHY
- Skating Character in game. How to fix?
- 3dmax 6 and dds no longer worky?
- Using multiple materials on static mesh's
- How do I make a bombing run map?
- Anyone know of an .lwo exporter for 3dmax 5?
- terragen