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View Full Version : Level Editing, Modeling & Skinning



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  1. For anyone needing character model ideas...
  2. Skins Turtorial?
  3. how do I go about making a level in 3ds max?
  4. Maya PLE 5 and editing for ut2k3/4
  5. importing from custom package
  6. Terrain bug? & terrain paint
  7. Weapon skinner request
  8. trying to make first map
  9. Need help, distance fog and terrain.
  10. breaking a brush apart in ued
  11. Force visibilty through zones?
  12. Problem making stairs in lightwave
  13. Is there any Greek structure Static Meshes out there..
  14. Singleplayer = Good ...Multiplayer = BAD
  15. Does UEd increase screen brightness or am I nuts?
  16. Noob: how make it a CTF map instead of DM
  17. I'm having a problem re : importing a texture.
  18. How do i cut into terrain? *Got It*
  19. MAC slowdowns???
  20. +Messengers ôf Death+ looking to find Skinner
  21. Help: Weapon 1st Person Animation
  22. Good lightwave books?
  23. Fluid Surfaces badly effect FPS?!?!
  24. How does Scale Lights work?
  25. Importing UT models & skins into UT2003
  26. Weapon Model: Throwing Axe
  27. Level causes GPF for ATI 8500's
  28. Radar Hud question
  29. Any Problems w/ new MAX 6 and latest ActorX??
  30. Unrealed crashes/ lockups **Fixed**
  31. 2 skyboxes?
  32. Static Mesh importing AHHHHH!
  33. Please Help Me For Gods Sake!
  34. Update for Maya PLE v.5 Plugin????
  35. Ladder Volume @ UE2Runtime
  36. Fog messing with static meshes
  37. wow, UED wont let me select or right-click
  38. Modeling caves with lightwave?
  39. texture help
  40. Please Help - Can't See Static Meshes
  41. screw this pot no need for it
  42. A litle problem.
  43. pathing problem!
  44. new content
  45. Texture Program????
  46. finished 1st map - how to share?
  47. Vertex editing prob
  48. Mouse vs Trackball
  49. Weapon: Fire Staff
  50. MOD design
  51. *fixed* ActorX and Maya 5 - ERROR: Failed to Find a Root Bone
  52. Model Texture, Transparancies
  53. *fixed!* Problem: My static meshes don't display in game!
  54. Lightwave scale problem...
  55. Weapon collsion hieght and radius problem.
  56. Building a tunnel and travelling through earth
  57. Teleportation
  58. problem using upaint.
  59. Selecting multiple faces on multiple brushes
  60. Lightwave texturing problem
  61. Extruding stairs.
  62. My first Static Mesh: Fern
  63. Ambient sounds online....
  64. URGENT - Unwanted mesh occlusion
  65. Extruding a path in Maya
  66. Naming Convention for Standard Gametype Maps with Vehicles
  67. Few model Q's
  68. Static Mesh: Redwood tree
  69. BSP problem/error in Ued
  70. Possible exception to the 120 day pruning?
  71. Animation Q!
  72. I want a Homestar Runner voice pack for 2K3, is it possable?
  73. Work when its a brush, not when its a mesh
  74. Error with 2k3 and CTF map
  75. LoopMover state doesnt event trigger start?
  76. teleporter
  77. Oval shadow from rotating fans?
  78. Moving grass and other flora.
  79. duplicating problem
  80. editors for linux? ;-)
  81. Can't select anything.
  82. Will the UnrealED update come with the game?
  83. hehe
  84. Importing Models into UT for use as Static Mesh
  85. Will: Non-Square ONS maps?
  86. The Thin Red Line
  87. Maya PLE problem.
  88. how do i get the bots to move?
  89. Help make Napoleonic mod
  90. Reviewers Needed:
  91. Unreal Christmas Editing Competition
  92. 2-sided meterial not showing up in UnrealEd
  93. Problem with weapons.
  94. Problem importing static meshes, please help
  95. I want non tex sm to look same in ued.
  96. Can somebody help with a set of EXTREMELY basic models?
  97. i want to be upside down
  98. Ambient sounds per zone?
  99. Somethin odd happenin in ut2k3
  100. HELP; need textures
  101. Smoothing groups problem
  102. Exporting BSP to 3ds max
  103. Ued3 crashing at textures properties
  104. -> Coret1999AD has been released <-
  105. Foiliage collision.
  106. Any idea on how I can set up single player AI?
  107. Help with voice configuration!
  108. Mesh, BSP, Terrain - each lighting in their own way
  109. The Game Forge
  110. can't view the properties
  111. Weather - xWeatherEffect - Please help.
  112. How does this work?
  113. Freehand Polygon Drawing?
  114. Mr Evil's weapon tutorials.
  115. Any Good UnrealED Chatrooms?
  116. Rocket Jump 2003 Is Recruiting!
  117. Static mesh sites
  118. Trouble with vertexcolors and lighting
  119. Info about Attachment in Animation Browser?
  120. Corpse decorations in maps?
  121. ut2003 editor help >.<
  122. Static meshes for vehicles
  123. little problem with CTF map
  124. Help wanted for Stylized action mod
  125. Seamless texture plugin?
  126. Static Mesh Pack I'm working on.
  127. water zones help
  128. Map filesizes......??????
  129. small maya ple export problem
  130. Mesh Corrupts Animations
  131. Editor problem.
  132. security cams
  133. New editor buttons.
  134. Unreal 2 to UT2003?
  135. Player Size vs Collision?
  136. unreal editor video dvd's
  137. How to make a glass floor with a hole?
  138. Teleports and triggers
  139. cloud city
  140. CBP map bug
  141. custom flag logo's
  142. Help In Exporting Texture Plzzz!!!!!
  143. Texture align/scale problem on custom static mesh
  144. Are AssaultPaths, ShootSpots, etc, put in automatically?
  145. Shaders.
  146. help, tex/light baking in 3ds max
  147. Radeon 9600/9700 - Will MayaPLE work?
  148. ActorX and Maya 4.5 for Linux
  149. How Do I Import Textures to U-Paint??
  150. Mirror problems
  151. Need help with glass on my map.
  152. Query: Weapon Placement in the hands and Model Skeletons
  153. Deco Layer Help
  154. Wanted!!!
  155. Static mesh probs
  156. Increases ambient brightness for scenery?
  157. Grappiling animations
  158. DEZ wants to say hi
  159. Maya 5 PLE texturing
  160. Mapperz Resource Center!
  161. importing unreal to maya 5
  162. WOTgreal Exporter can now Preview Meshes
  163. moving belt like in old DM-Conveyor
  164. Making water more shiny?
  165. Converting mp3 to ogg?
  166. Possible to make a tunnel through a water volume?
  167. BSP in Maya?
  168. Player Scale vs Terrain Size
  169. Sniping Volume?
  170. UnrealED Error
  171. I need a good tree mesh!
  172. non-solid StaticMesh?
  173. Creating karma actors in lightwave?
  174. Mirrors - how to?
  175. CBP question - static mesh usage
  176. USS problem
  177. Better and More Realistic Water Effects!
  178. Witch model is cooler?
  179. unrealed unit size
  180. sky static meshes help
  181. Wanted : Animator
  182. looking for a psk model
  183. Editing Meshes for Dummies? I need a copy...
  184. What packages do you use to skin???
  185. Lessons learned from Phase Shift.
  186. no sunshine for me
  187. Problem with Matinee/UnrealSpeed control
  188. Making a weapon
  189. Need help with collison please.
  190. ambient sounds
  191. does anyone know how to make a bullet trigger sliding door?
  192. Can't Export Animations In Maya Ple
  193. Undewater caustics?
  194. 3dsmax mesh
  195. Recruiting mappers and modellers
  196. [Animation] What you use?
  197. Design your own player. How?
  198. mover attached to a mover
  199. Cant select a surface in UED
  200. good school desk mesh
  201. I'm making a Morpheus like map......
  202. Adding A Third Material To A Character?
  203. 2k3 vs UT - Dynamic Lighting
  204. Looking for someone to animate 2 models
  205. What i see is not what i get
  206. Invisible terrain accepting projector help
  207. Newbie Lighting Issues(Help Please)
  208. Modelling question/thought
  209. Attachments to player models
  210. Matinee demorec
  211. Plugholes in water?
  212. OBJ2.max for max6??
  213. How Do I Resize Static Meshes?
  214. lofting in 3ds max?
  215. Weapon spawn time
  216. Just a question
  217. Blocking Volumes
  218. custom shaped brushes
  219. disapearing rooms (sorry if im retarted)
  220. help!
  221. subtract cubes: is it really possible?
  222. Screenshot of Grid Spankage
  223. Questions i need help with.
  224. Adding new sounds.
  225. what is going on???
  226. Mass Movers
  227. Imported meshes not textured correctly!
  228. Terrain
  229. The not mapping post
  230. All files used by a map
  231. Skybox
  232. xweathereffects - stoping them from comming inside
  233. Can't add actors
  234. Help: 3DS Max 5.0 and UVW Mapping
  235. Removing non-working player models??
  236. unreal MISSING files anyone?!!
  237. Jump pads...going down?
  238. Exporting texture pack?
  239. pathing and damage zone problem.
  240. wierd bug involving mylevel and static mesh
  241. Good Texture packs
  242. Yet another map problem....
  243. Terrain not saving in Ued3
  244. Major Fog Problem..UPDATE! REASONS WHY
  245. Skating Character in game. How to fix?
  246. 3dmax 6 and dds no longer worky?
  247. Using multiple materials on static mesh's
  248. How do I make a bombing run map?
  249. Anyone know of an .lwo exporter for 3dmax 5?
  250. terragen