- Maya 7.0.1 PLE available here (official link)
- Hate to bring up an old question, but...
- Confining Monster Actors to a room
- Invasion monsters only start
- looking for a maya skeleton for UT2004
- Really basic question
- Character Model - Hide the Gun model ?
- Importing CrazyBump textures
- Source Engine to Unreal Engine 2... Where To Start?
- combine two maps
- Jumppad Distance
- Flipped brushes.
- Custom, Semitransparent, Moving Textures?
- Easy was to rescale a map?
- open world single player mods
- some one have this problem "failed moving file"
- Putting Pictures On Unreal ED
- Unreal ed 3.0 problem :/
- Adding music? :/
- Using UT Static Meshes in non-epic Games
- Blue Sky Help
- Custom characters don't work inside of custom map!
- KAT 1.2 registration server
- Alpha transparency, draw order problems
- Where is the Unreal Editor??
- How do I convert .upk files to .utx?
- Is there a way to increase texture resolution?
- Water Textures?
- Taking objects from Unreal Tournament.
- Exporting weapons from UT 99/2000
- Mods in Singleplayer campaign?
- What packages are these Static Mesh textures in?
- Meshes From Unreal 2 to UT2K4??
- Reorientating Static Meshes XYZ
- Exporting Shaders?
- Weapons model
- Set a Brush's Pivot Point
- Resetting Brush Alignment
- Transparent Textures.
- Using UT2004 skeletons with Blender models?
- Rotating glass door
- convert to staticmesh error
- Bump Buttons?
- Teleporter portal effect resize
- Advanced mapping tutorials
- Add actor not working?
- How do you make flares? :/
- vehicels in dm
- Custom static mesh karma actors?
- BattleMaster
- Spawn trouble
- 3d Studio Max Weapon Creation
- Need Help Exporting a Mesh and Animations
- Detail Texture visible at every distance
- Blender export problem
- How can i make a character with Blender?
- pro camper server
- Rotating mover
- certain skin textures (materials) crash clients?
- custom skin doesn't work
- Need some egyptian textures
- Assault Vehicle Checkpoint Problem, need help please
- Rotate Emitter 45 degrees
- UT2003 editor same as UT2004?
- myLevel a Package
- Custom Flags
- headlights will not show up on the terrain on a dark map
- BSP darkening error
- PSK file blank when opened in UPaint
- How to make a destroyable light using DestroyableDecoration_EXN
- Problems with brushes
- 2D in a 3D world
- VCTF-[Id]-Hyper (Needs a Couple Fixes)
- *HELP* Beating face against wall! RGBA8
- Id Map Pack
- Horror Scary Static Meshes Need Help Please
- I have a file missing. Help!
- Any decent tutorials out there in how to make triger doors?
- sunlight shine through glass
- Help with challenging triggers please.
- HELP! how do I make the base weapons usable on DM mode?
- Certain Brushes Dont light up?
- A problem with disappearing surfaces
- Exporting multiple materials from Blender
- FluidSurface problem
- Import weapon mesh
- help with Onslaught map making
- Terrain Lighting/Shadow Problem
- UT3 mapmaker needs help
- Build Options, Stats Tab
- Vertex limit?
- Simple Karma question
- AS-MOTHERSHIP question...
- UnrealEd fails to play levels
- Transitioning from Cinematic to gameplay
- Matinee emitters (triggering and killing)
- Animating custom weapons
- Monsters Appearing In Skybox
- Noob Questions
- Scripted Sequence Problem
- Lightning suddenly stops working on some spots.
- BSP not found?
- Making a neon light ?
- Spinning meshes when going round corners
- UT2K4 ED Tutorial Vids NOt Working...
- Adding more cams in same room?
- Help
- Screwed UV Maps
- Static Mesh Lighting
- Bump Map Textures
- Solved, ignore please
- Ctf
- Where can I download UTPaint?
- Replacing a map volume with a mutator
- karma buoyancy problems
- A quick question.
- Help, I want to make a game type mutator...
- Maya PLE (7.0)-HELP ME
- Bug with Level Editor
- Rotating Fan in unreal 2004
- hayyy again. Need help with ladders this time
- Bio Decals or Projectors
- Problems with light
- Resource list
- InfoPod colored text
- Removing an Assault Objective
- Make Movers less bright
- Fancy water tutorials?
- Stickies outdated
- 3DS max and Unreal
- crimson's thread of questions
- Flatten terrain doesn't work
- Export UT maps to 3ds max or anything alike
- Vehicle-Proof static-meshes?
- Non-Looping AmbientSounds?
- So what’s a hobbyist to use now that the Maya PLE is dead?
- Monster factory?
- UnrealEd 3.0 in Windows 7
- Dynamic music?
- A few problems
- How can I make a mortar?
- Intro Video
- spider mine kill volume
- UT99 DDay.uax (sound package) for 2k4?
- Team Locked Turrets?
- Dropship from UT2004 Intro?
- Auto Returning Flag
- Modeling for UT in Blender
- Use things from a mod in "normal" UT2004
- Transparent parts in my textures get lost
- Trying to figure this out lol
- Can't creat Material :(
- Map size reduction?
- How to create a basic B2B map?
- Black and white film grain
- Water shaders
- UT99 sentinels (minigun sentinels) for UT2004?
- Design and soundtrack ideas for my SP-Map#1 (spaceship).
- Material with alpha order
- Projectile Spawner which works online
- Construction packages
- Lighting Only?
- Help: Complex brush to static mesh
- static mesh movment
- Duplicate static meshes or big ones?
- Great big environments
- Could someone convert either PSK or MD5 for me?
- HELP! Map file corrupt because of wet texture!?
- Destroying Enviroment
- Weapon Rigging issue (Bone weight or something:D)3DS Max
- Problem with a Lift
- Adding non-player controlled characters to a map
- CTF/VCTF player starts
- Problem with terrain in UnrealEd 3.0 (Problem with weapon base solved)
- Multi-Channel Animations
- Creating new fire textures from scratch?
- How to MAKE a ut2004 character in Blender?
- UT2004 Texture Index
- Navagation Fail
- Blender 2.53 Beta released!
- Discussion: Big ONS map to vCTF maps
- Creating objects and lava
- Creating things
- Imbedding
- Ut2004 help
- vehicle into unreal
- Portal zones
- A few questions.
- Lighting question
- Building an assault map
- Jump Pads
- No sound in UnrealEd 3.0 - audio playback (almost) nonexistent
- Vehicle Help
- free 3d models...?
- One large texture or more smaller?
- Non-Solid Brushes
- SkeletalMesh Collision Problem
- Rotate FlagBase
- How to link 2 maps together? Help!!!
- Is this possible...?
- kicker or jump pad trigger
- XEmitter not emitting all of texture
- Static meshes and Movers.
- Terrain Layering problems
- Two questions about level...
- tunnel or room under terrain
- Extract static mesh with collision
- Advanced triggers help
- Problems with custom sounds, and level screenshots for my maps.
- Error message when trying to make stairs in UnrealEd 3.0
- Changing the height of a jumppad's path
- Terrain and Corona Crash
- Matinee request
- Custom Ragdoll Problems
- Maya not free?
- Using Vert Meshes
- Strang shaped brushes.
- Help with terrain mode
- UT2k4 editor or game Quirk
- Movers and Bot Pathing
- Triangles
- Mirroring/skybox issue
- LD 20 Brush Contest Volume 1
- Terrain in multiple zones problem
- How to extract UT3 content for UT2004?
- What is a "2" file?
- Clear/Translucent Textures
- Replacing Standard Health pickup
- Hiding Actors in Unreal Ed
- Illuminating BSP's
- Model/Skin Request-Boondock Saints
- Flagbases
- Ut2004 Maya
- BSP brush glitch on my map (with picture)
- xbombspawn in AS-maps
- Pawn Monsters and Remote control turrets.
- How to take good screenshots of your map?
- Manta Climbs Wall
- The Emitter Linux crashes
- UT2004/UT2003 character models that are openable in 3ds Max or Maya?
- Stargate atlantis weapon (HELP WANTED)
- Character not visible in mirror
- Actors CANNOT be UNHIDDEN! Why??? Please help
- Testplay doesn't do anything
- How do you start a map instantly, using shortcut parameters?
- Pressed build all, now ALL my geometry has the same texture!!!!!
- How do you consolidate your "IN USE" textures into a UTX
- Can you copy all textures to another BSP structure without copying the object itself?
- Zone Fog
- Shielded Skyboxes