PDA

View Full Version : Level Editing, Modeling & Skinning



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 [47] 48 49 50

  1. UnrealEd 3 Static Meshes and Linear Stairs not showing in Perspective view?
  2. A cool but not too useful editor trick
  3. texturepalletteloop
  4. A list of all the special characters/symbols that work in UT2004?
  5. My mapping/coding/modding site!
  6. unrealed 3.0 need help with skyzones
  7. plz help me with this
  8. Need help bad
  9. slowwwwwww
  10. start level with default gun
  11. Q about using ZoneInfo ambient lighting
  12. Aligning brushes on angles
  13. Need help bad!!
  14. How to force "Hall of Mirrors" effect?
  15. teleporter to drop player
  16. 3ds to unreal
  17. Strange unresolved reference...
  18. Fog problem
  19. best space between blocking vol and s mesh?
  20. best collision model?
  21. Another NoRain question...
  22. Models To UT2004
  23. help with bases
  24. unrealed 3.0 teleportal trouble
  25. blocking voumes and mesh collisions.
  26. Floating Objects?
  27. Moving Projector
  28. Mover Keys
  29. Animation question, very frustrated….
  30. ued3.0 mroe problems
  31. Vertex animation errors need help!
  32. 2 terrains
  33. ued3 warp zones :(
  34. Animated vehicle collision
  35. Enhanced Models/Skeletons
  36. Skeletal mesh collision question...
  37. max # of playerstarts?
  38. hitting lava
  39. Unreal 2 UnrealEd
  40. gun facing wrong way
  41. the editor POLY TEXINFO is broken
  42. Lightsource Shadows on StaticMeshes.
  43. importing custom gun
  44. Model Trouble, Help PLease?
  45. ued 3.0 skys
  46. Editor crashes - (Assertion failed)
  47. Wish I knew how to use Projectors
  48. How to make lights go through BSP?
  49. UnrealED and Vista crash!
  50. UT3 Character Model Questions
  51. antiportal vs csg solid
  52. ingame change-able lights...
  53. Colored Floors
  54. Teleporter: Is this possible?
  55. Maya on Anthology
  56. Disco ball and Jump-kill
  57. Blender to UT2004, etc.
  58. Editor Crashing
  59. Monsters in DM maps
  60. limiting dynamic lights size
  61. targa textures in UeD2.0?
  62. ued 3.0 ladders
  63. Need a copy of maya that will work with level editing?
  64. UED Help: Artificial Lightning
  65. projector not visible in game
  66. How can I...?
  67. 2004 guns not showing up?
  68. Shield gun question?
  69. Question Regarding Textures
  70. DM-Pressure - Help Required
  71. Moving Decoration
  72. Custom Character Crash Error.
  73. Space Fighter
  74. Attack of the HOM
  75. uPaint crashes as soon as one opens something
  76. ? what files a map needs ?
  77. NEW Character Tutorial
  78. Textureing help
  79. Maya in Unreal editors choice dvd
  80. Vehicle Dust Kickup
  81. poor man/ frugal man's dynamic lights
  82. not a noob but,,,,,,
  83. UnrealEd 3.0 Beginner Help
  84. Map description and screenshots not showing up
  85. BSP vs. Static Mesh?
  86. Actorx export Plug-in for Maya 8.5
  87. UT2004 Terrain Shadow Woes
  88. Better design method please
  89. D'oh! I think I broke physics..
  90. UnrealEd Mac OSX
  91. Warhammer Weapons in new Unreal Ed
  92. Emitter Help
  93. Tachikoma Request...
  94. UnrealEd 3.0 Help
  95. hosting map files
  96. nVidia logo for mods?
  97. painting meshes with out deco layers
  98. How do i make an installer?
  99. Unreal Letter Meshes *Problem Solved*
  100. Map Crashes
  101. Emitters in menu screens?
  102. Halo Model Help
  103. Static Mesh Packages?
  104. Emitter related question...
  105. And yet another emitter question...
  106. map slow - why?
  107. Implementing Vehicles
  108. Emitters and Collision
  109. hiding brushes/objects/everything
  110. Making .utx files for UT without Ed
  111. Two questions...
  112. Static Mesh that emits flames
  113. Creating a Skeletal Mesh?
  114. resize emitter
  115. Emitter problem... Never mind (Delete Me)
  116. Need help on CTF
  117. Big Daddy UT2K4
  118. Creating Skeletal Meshes?
  119. Target/air strike painter woes
  120. Static mesh/mover lighting
  121. just began editing and have a problem
  122. Static Mesh Inner/Outer Faces
  123. editing problem
  124. Emitters - sharp alpha-fading edges?
  125. Having problems with lighting
  126. UnrealEd Help!!!!!!!!!
  127. map problem
  128. how to replace a gui texture?
  129. How do I make flames?
  130. death on map
  131. Please help
  132. Set objective of map?
  133. Show an actor once counter reaches zero?
  134. Open user-created maps through the game?
  135. Beginners start?
  136. can't mesure things
  137. about switch open door
  138. Create player start with no weapon
  139. PathNode Maximum?
  140. Sistine chapel
  141. Polycount limit and bumb mapping
  142. BR Question...
  143. teleporter question...
  144. Bio-Rifle color
  145. Interesting bot pathing problem...
  146. 100% CPU usage with GOW editor
  147. Teleporters
  148. Static Mesh desks, chairs, etc.
  149. Spinning a StaticMesh?
  150. is it possible to let the whole map rotate?!
  151. about setting a moive
  152. unrealed errror
  153. how to turn a vehicle
  154. Editing existing models - Have to remake stuff?
  155. Please Help!!!
  156. slight problem- maybe and easy fix?
  157. 3ds max
  158. Maya Animations
  159. How to export ONLY the Terrain to UE3?
  160. Waterfalls
  161. Small Question
  162. Terrain Shadows darkness
  163. Unreal 2 to UT2k4?
  164. Modular Maps
  165. Does anyone know where I can get some static mesh stairs?
  166. xPawn Insta-Gibbing?
  167. falling in.....
  168. Single Player
  169. Custom Sounds
  170. Texture's blurring out
  171. Game Speed
  172. BuG> S_HU_FLOORS_SM_STEPS_02
  173. i needs help
  174. A few noobish questions...
  175. Unreal Editor - Freelook?
  176. omfg..... wow
  177. CRYSIS skin/model
  178. Mechanical Static Meshes
  179. Asteroid Mover with collion Performance
  180. Portal to different server?
  181. Tutorials
  182. Cube UT2004 map, help needed.
  183. Problem with a map
  184. Color tints
  185. uTeamBanner question
  186. wheres the engine on WT3??
  187. Importing to Maya?
  188. Weapon animation problem
  189. Tutorial for zone info
  190. Mod help for a noob!
  191. help
  192. Skeletal Sructure and animation
  193. True "realistic" clouds?
  194. Problems with ending an assault map
  195. Help please?
  196. online security camera
  197. static meshes / lighting
  198. Pathing
  199. Invisible files in Windows Explorer
  200. Where to start with vehicle creation?
  201. Brush question...
  202. Help me!!! My brushes disappeared...
  203. Maya 8.5 PLE ActorX Plugin isnt working
  204. Breakable Glass?
  205. editor crashing on saves
  206. Unrealed
  207. Texture appears in UnrealEd but not in UT2004
  208. disappearing movers
  209. How do I make a Voice Pack?
  210. Team Spawn in TAM v3
  211. Windows in ut2004
  212. Problems with ladder volumes crashing editor
  213. CTF flag pole texture
  214. Blender-ASE problems
  215. spawn from other emitter??
  216. emitter polar coordinates
  217. Rigging problems
  218. Rigging problems
  219. UT2K4: multiple textures on a character mesh
  220. Texture mapping problem - possible UVW corruption?
  221. Emitter HELP: Quantum Pairing??
  222. Mover that activates with player proximity
  223. particle system GUI windowed wrong??
  224. Softimage and UnrealEd
  225. trigger help
  226. dodgeramps
  227. Ground Fog
  228. Un Maned Vehicles That Drive in a loop?
  229. Bulldog Modified/ Load Issue
  230. SVEHICLE moding
  231. Path node limitation?
  232. scripted triggers/ emitters
  233. Power Core HP
  234. Hazardous gas emitter
  235. Weapon Texture(game to use new texture?)
  236. Need Help: Can't get my botskin to animate properly.
  237. Placing custom vehicles in maps
  238. Clipping distance/Engine view setting
  239. Couldnt save package-maybe file is read only
  240. unreal Editor crashes
  241. Having some trouble with TexEnvMap and reflecting players
  242. LeeLight Static
  243. Full color replacement picture app
  244. animated character texture
  245. Bot defense in flying vehicle
  246. Texture Failure on Animation Characters
  247. Zencoders weapons skinning
  248. Construction brush now always on skew??? please help
  249. Weapon textureing and skinning.
  250. Where to find export plugin for MAYA 2008??