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View Full Version : Level Editing, Modeling & Skinning



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  1. How can i add a instagib gun to my map???
  2. how do you find out wot packages a map needs
  3. Hellbender for red and blue?
  4. my custom characters
  5. Static meshes won't stay deleted?
  6. n00b question
  7. Cannot see Weapon bases/Ammo on Top Viewport
  8. hmmm map vehicle adding???
  9. linking animation to mesh??(Answered)
  10. The rules of music...
  11. tutorial for Pawns...
  12. UnrealEd 3.0 loading problem.
  13. Movers ?
  14. Terrain
  15. UT2k7 player height?
  16. Multiple Mesh Lifts
  17. Weapon Spawn time
  18. Animating a Mech Character
  19. are there any XSI users here? (non-XSI ActorX users might know too)
  20. Disappearing brushes
  21. Texture
  22. Mirrors.
  23. Emitter Triggering Question
  24. questions(adding vehicles)+(combo)
  25. Dewd with a skull on his chest
  26. Posing Figures etc
  27. what dues this mean?
  28. Build All crashes editor for no reason
  29. Eliminating Lines on MechSky
  30. How to: decals on walls, ceilings etc? [solved]
  31. few questions about physics and triggers
  32. Botpathing question
  33. BotPathing Help
  34. ONS Vehicle Emitters not being Destroyed [solved]
  35. my own custom weapon!!
  36. Maya Has trojan programs?
  37. stop go, stop go
  38. Karma in maps.
  39. Static meshes and white parts
  40. exported character not showing up
  41. Damage causing volumes - repeated damage
  42. physics volumes and gravity
  43. Problem with textures
  44. Texture problem..
  45. Assault Map question...
  46. Need a team to make a master Assault level!
  47. custom material surface sounds usable?
  48. How do I have the bots not see threw particale fog?
  49. Animation: Actor X,AnimBrowser,Export Quest.
  50. lightmap problems
  51. AS EnergyCore
  52. For final maps - build all Q
  53. event door
  54. Bump-Mapping possible?
  55. How Do I Convert .dds files to .tga, .psd, etc?
  56. problems with saving textures to the "my level" package
  57. Help with Photoshop paths please
  58. sharks
  59. [solved] Strange Bug in my map
  60. [UT2k7] Bit Early, But..
  61. best (retail) map concerning lighting / colour balance ?
  62. Uniform lighting on multiple meshes
  63. Animate a Gun?
  64. Idea for next build of "UnrealEd.exe" (Terrain Editing)
  65. Scripted Sequences and ONSWheeledCraft
  66. I want rain!!!
  67. drawscale forumla
  68. Wierd missing resource
  69. conveyor belt
  70. Where can I get free texture packs?
  71. Whats the best way to make puffy clouds?
  72. Projector being viewed from the side
  73. WTF is up with my model?
  74. Where can you download PSK and PSA files?
  75. My custome textures are not working on my meshes.
  76. matinee preview
  77. viewportcamera always resets
  78. scaling an emmiter?
  79. Can't find Model
  80. Distance fog Q
  81. CANT ADD TEXTURES TO CUBEMAP
  82. Using Karma as a platform to walk on
  83. Computer panal texturing
  84. custom monsters
  85. custom ragdolls
  86. can anyone help me...?
  87. big, big, big, big, big, big, busy maps.
  88. question about "beaking" statics
  89. DM-Pressure2k4 -- Who'd like to take it off my hands?
  90. Help I'm A NEWBIE
  91. Reinstalled
  92. animation tutorials
  93. RECRUITING Need a modeller to make a weapon
  94. How do I make a glass texture in gimp?
  95. Editor crashes
  96. ----> Level editors needed for U3 project (paid work) <----
  97. new mapping resources collection anywhere?
  98. Annoying Noob with Sky Question
  99. player spawn managers
  100. Some of my maps "drag"
  101. importing sound issues
  102. emitter resizing
  103. Official Size for Texture and Static Mesh Packages?
  104. Bright corners
  105. messages
  106. mouse problem in unrealed 3.0
  107. Need some help with skyboxes and the like
  108. maya 5.0 export plugin trouble
  109. FPS Challenge: Terrain VS StaticMesh
  110. tutorial on vertexcolorblending with maya 5PLE
  111. BADLy need help. SOMEONE MUST have done this before!
  112. Need help with vehicles...
  113. Bot and doors; getting stuck
  114. ut2004 plugin for Maya 7.0PLE now available
  115. Models Polygons Dissapearing
  116. Is it possible to build your entire level in maya?
  117. UnrealED2K4 Item Selection Problem
  118. My first Unreal2K4 character using Maya.
  119. I call upon thee, Mapping Angel
  120. Someone once said no question is stupid...
  121. Macintosh
  122. 1 Hour experience with UnrealED - Help needed!
  123. Tutorial: Exporting & Importing Emitters
  124. Why do my bots keep spawning in the wrong area?
  125. C++ runtime error when loading map.
  126. moving projectors
  127. Unloading non-used things
  128. Fluid Surface questions
  129. jacob what package
  130. upaint crashes
  131. Help!
  132. i wana no how!
  133. Editor Crash
  134. UPaint will not export to Unreal (orig: Asymmetrical skins)
  135. scriptedsequence limited actions?
  136. Ok, Custom model help please?
  137. Enter Map - Camera Position?
  138. FaceClassic Terrain???
  139. sunlight
  140. Milkshape and Unreal?
  141. capturing unreal tournament footage
  142. Triggered Player Starts + PlayerSpawnManagers [Solved]
  143. mover attached to physics volume
  144. Maya
  145. Weather FX?
  146. Need Custom Texture/Mesh Packages...
  147. Two Questions On Projectiles
  148. Map not showing up on the map list
  149. Maya: texturing and triangulationg question (not related)
  150. Disable Assault Rifle
  151. Anti-trans zone?
  152. Duplicate
  153. sending the monster
  154. Resizing the Red brush tool
  155. Static Meshes as Light Sources
  156. Animations Not Working
  157. Corrosion Flats
  158. UEd borks my keyboard model - triangulation? Also, another Maya ?...
  159. has anyone used the stand alone fbx converter w/ PLE 7?
  160. How Do I make a collishon static mesh?
  161. Null Brush. but why
  162. mesh help
  163. HOw team add tem support to Skins.
  164. How do I make transparent textures in Maya?
  165. Breaking glass? Sinkable objects?
  166. Lighting Issue
  167. scenesubtitles
  168. Where do I upload?
  169. export meshes from ued
  170. Maya refuses to change UV placement
  171. ONS BOMBER
  172. very quick question
  173. convert static mesh to brush (pic)
  174. PlayerStart Question
  175. Why is Battle field map pack needing a file that is not in use?
  176. Unreal Level Designers Needed for Unreal 3 Project
  177. Default Animation Isn't Changing
  178. assaultintromoviecameraoverlay
  179. Remove Deafualt Announcer
  180. Lighting
  181. Zone Portal Issues
  182. Animation clips don't export from Maya PLE 7
  183. annoying "general protection Fault" error
  184. Wip-CTF-Phobia
  185. zone problem
  186. Editor crashes during builds.
  187. how do I assign a turret or vehicle to powernode??
  188. Yellow lighting on some surfaces
  189. Player Mesh to Static Mesh
  190. Texture Queries
  191. Texture Alignment
  192. Few questions(emiter/mover & texture)
  193. Beginner level editor having issues with his first CTF level.
  194. Getting a pawn to fly with scriptedsequences
  195. Making a player not gib at a physics volume?
  196. Firework Example
  197. Elevator question
  198. Maya 6.5 Plugin?
  199. Attaching a Blocking volume to a mover.
  200. Rigging a quadruped for UT2k4
  201. spining lift
  202. Rigging Mesh - rotate joints?
  203. How can I make a mesh for a weapon?
  204. need specail things
  205. Teleporting Problem
  206. Finally Finished
  207. Your map/monster/weapon on a server??? for free???
  208. outro movie - Assualt
  209. Error while trying to run my map
  210. Autocad 2005
  211. how do I turn on the Trans/ script intro tuts?
  212. tips for lighting a map?
  213. Zoneportal
  214. terrain optim./detail questions
  215. Are snapping lights good, bad, or not an issue?
  216. xPawn question
  217. Making a flame....emitter
  218. Half Life2 models for ut2004+2003
  219. Falling through Terrain
  220. Trigger light limitations?
  221. Maya7PLE normalmaps
  222. gasbags?
  223. NOW whats wrong?
  224. BSP Woes!
  225. Mesh emitters
  226. Im missing a wall.... yeah....
  227. demorec tam
  228. Please help me to install the old maya version
  229. 5 textures into 1 ?
  230. Mapping Tutorials
  231. UED keyword browser problem
  232. NEED UnrealED 3.0 HELP
  233. Rotating brushes on different axes in different views...
  234. I just don't get materials
  235. HELP plz
  236. Sunlight on players.
  237. Importing TerraGen terrain into UE
  238. A bit of help with complicated movers please? :)
  239. Protoman mod
  240. adding a ladder volume
  241. Problem with demo playback
  242. Help with lighting
  243. Simple question abou the editor
  244. Vertexanimation with Maya
  245. transparency help
  246. halo characters for ut2003
  247. Doors crash a level in UT2004...
  248. wheres my map?
  249. really long post. reconstruction of real life places
  250. Problem using Maya PLE 7 import plugin