PDA

View Full Version : Level Editing, Modeling & Skinning



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 [38] 39 40 41 42 43 44 45 46 47 48 49 50

  1. how do I make light on light off...
  2. Deleting texture slots
  3. Can't Click
  4. Making an animated texture?
  5. UnrealED crashing to desktop – Am I the only one?
  6. Unreal script or level editing...?
  7. Destroyable Objectives...?
  8. Blocked path difference... 2k3 and 2k4 ... wiki
  9. Terrain request
  10. Normal maps in Unreal Engine 3
  11. a trial mapper making an ONS map? omgwtfbbq?
  12. Selecting All Ammo Pickups
  13. problems converting a player model to a static mesh
  14. Need .utx file converter
  15. Race track
  16. Problem solved, a few useful tips in here for custom player model.
  17. computer
  18. Editing Program's
  19. maya help
  20. Shader/Alpha Texture Help
  21. Player model deformation
  22. Transparent Moon Cards?
  23. Lighting suggestions
  24. Securing MyLevel
  25. Multi-Sub Object Texture Limit?
  26. AS-GrandCanyon Author
  27. Transparent Texture Help me plz >.<
  28. Shadows
  29. /me needs lil help ^^
  30. Mad Doc needs level designers!
  31. perfectionists to the unit
  32. Searching Paul ".:ZiO:." Peccia
  33. Does anyone know how to make a monorail?
  34. Optimization
  35. No sound in Level?
  36. Rippy's quick questions
  37. basic but important AS thing
  38. Free Static Meshes and such...
  39. MyLevel package
  40. Maya Face Selection?
  41. PathNode Radius
  42. Finding 1 StaticMesh amongst 634 Meshes
  43. Forced paths
  44. Having bots shoot something
  45. Upaint Trouble
  46. New ONS vehicle factory
  47. importing screenshot
  48. making my vehicle?
  49. Can't Save Package WTF?
  50. rebuild Options
  51. Tutorials that may help
  52. simple request
  53. Turning off material collision doesn't work on single material staticmeshes....
  54. How Do I turn off collision On a staticmesh without getting bad lighting?
  55. static mesh
  56. Movers + Vehicles? (and a couple other newbie probs)
  57. Retrigger a mover from a trigger set to a volume
  58. Getting bots to lift double jump + walldodge
  59. an easily solvable problem
  60. How do you ad music to the game
  61. Determining Required Map Files for Server Upload
  62. Controlled movement zones.
  63. Team Symbol Changer for mappers.
  64. Terrain Layer problem
  65. UnrealEd on different PC
  66. planes
  67. Matinees and vehicles...
  68. Bot pathing issues
  69. getting Z to go up
  70. Where is it? Where's the exporter?
  71. emitters and volumes
  72. Translucent metal!!!
  73. Emmiter timing
  74. help with editor
  75. PowerCore & PowerNodes Distances
  76. VCTF Maps Wheeled Vehicles
  77. Custom fonts?
  78. Simplified Collisions
  79. Copying primitives in Maya?
  80. Window in sniper tower
  81. trial map playerstarts
  82. Custom Team Symbols
  83. Making Caverns
  84. HELP Placing Weapons:Different Way
  85. 2 music tracks
  86. Anim Notifies LocationOffste do not work
  87. creating UT2004 underbrush / forest
  88. Rendering Emulation
  89. a question
  90. Tutorial?
  91. Level polishing and vehicle/weapon SM modifying questions...help with this...PLEASE!
  92. Music in Level
  93. Sunlight dosn't illuminate my terrain?
  94. Geting THIS StaticMesh?
  95. vehicles moving like characters
  96. Attention: Unable to edit terrrain!
  97. odd terrain problem
  98. problem
  99. Static mesh brightness
  100. Gotta have this crosshair
  101. removing the countdown
  102. switch of player names
  103. "Blue/Red team flag returne" anouncement goes on forever?
  104. Unreal ed
  105. Particle Question (sexier explosions)
  106. hospital bed
  107. Transfering Meshes and other stuff
  108. terrain lost?
  109. Freeze/Crash once Build All reaches Adding/Pruning Reashspecs?
  110. Pivoted Movers
  111. Are we allowed to use the meshes/textures from the BCP's 1/2?
  112. anti-portal prob
  113. Custom Characters don't work
  114. UnrealEd 2.0 -- Brush Exporting to UnrealEd 3.0
  115. WTF! Is this a bug?
  116. editor program
  117. Insta-death
  118. camera probs
  119. Making Maps
  120. Help with Skin
  121. good tip for caves
  122. Unreal Tech Book
  123. My water sucks.
  124. Unreal Tournament Skins
  125. Dynamic Lighting doesn't work in editor???
  126. screenshot resizing
  127. Invisible char becuase of .psa?
  128. teleporters
  129. those hott reference Pics!!!
  130. tree static mesh - missing parts
  131. can I turn a cube into a sloping hallway?
  132. Antiportals not working
  133. Where To Start From???
  134. Strange Problem...
  135. editing textures on a static mesh
  136. 3rd Texture for Models and Angel's Santa Hats
  137. Bright Screen And No Static Meshes
  138. Normals not working properly on model
  139. skin mod
  140. Need help with Animated Level Preview
  141. HUD art help
  142. charachter
  143. WaterVolume fog and skyboxes
  144. 3SPN $1000 Map Master Challenge
  145. help the viewpoints
  146. Textures...
  147. Photoshop and MAYA
  148. actors not being created
  149. small idea
  150. Just A Lousy Terrain
  151. How do i edit vehicles?
  152. Texture/ Static Mesh Packs??
  153. bot pathing guestion
  154. Particles that emit?
  155. hall of mirrors problem with 'circular path' map
  156. Jumpad Trajectories
  157. Question re .upl and .utx files
  158. Problems with UnrealEd
  159. A Brush's Hinge and Snapping Point
  160. Creating a deathzone?
  161. Pose
  162. n00b Maya questions (about the help vids on dvd)
  163. Stunt Vehicles
  164. Emitter Collision spawning
  165. putting vehicles in a map
  166. movers intersecting walls
  167. Mutator embeding
  168. How to make the skin files ?
  169. Vehicle/Static Mesh Problems
  170. help editing map
  171. New texture crashing UED
  172. How to make a scope?
  173. One life...which gametype?
  174. exporting static meshes into unrealED from maya dont contain brush info...why?
  175. odd blocking volume problem
  176. Smoke Generators
  177. How do you make a pawn follow you and help you attack?
  178. non-standard
  179. WTF? It's not doing anything!!
  180. Uhhhh....Where is it?
  181. Monsters warp to player spawns
  182. Spacefighter
  183. what will happen?
  184. Gravity Manipulation
  185. monsters in UED
  186. Advice with making a Metal Material
  187. constant rotation of a mover or static mesh?
  188. Texture change...
  189. how to make a curving corridor?
  190. Vehicles driving on blocking volumes
  191. Static Mesh Problem
  192. Energy Core
  193. vertextexturing in Maya?
  194. Vehicles
  195. Emitter Direction Question
  196. Bot Pathing
  197. multiple mover points
  198. 2 Particle ability questions
  199. Adding actors not working
  200. spreading emitter
  201. leaving battlefield volume
  202. blockingvolume attachment
  203. Is there a way to scale/texture scale static meshes?
  204. Unrealed broken
  205. collision boxes outta whack
  206. package problem
  207. Mastering Unreal Technology: The Art Of Level Design
  208. 3ds max 7
  209. skybox wanted
  210. Sunlight actor
  211. Help PLZ!!! Custom rig Import UnrealEd
  212. Triggering Emitters for Online Play - Solved
  213. UnrealED messed up.
  214. turrets + Vehicles = texure together?
  215. What program do people use to model weapons?
  216. New textures anybody?
  217. Stupid Question (model Pics inside)
  218. Importing.
  219. Bot vehicle pathing
  220. erm, more brushes than called for? (can't think of what to call it)
  221. Vehicle factories + ECE
  222. localised sound
  223. *** New UT2K3/4 Forum Rules ***
  224. UC files
  225. Saving emitters?
  226. question about maya ple[updated] plz
  227. seeing through level boundary
  228. Jumping Bots
  229. A "Kill x number of enemies" objective?
  230. fog !?
  231. Get in the vehicles, you dumb bots! (Newbie mapper)
  232. Deco layer mesh issue
  233. Need Suggestions For Large Lava Room
  234. Managing vehicle spawning
  235. How to stop a flag?
  236. Maya PLE
  237. Some Triky Questions...
  238. staticmesh finder
  239. MayaUedPlugin scales StaticMeshes
  240. Destroy Sentinals
  241. Project On Particles?
  242. Blocking botpath of one team with volume problem
  243. so i was wondering
  244. different energy core staticmeshes (WARNING: LEET MAPPERS NEEDED!)
  245. Level editor question
  246. Inaccurate reflections
  247. Blocking volume destroys raptors
  248. beginner tutorials
  249. Uncommonly Wierd Ued Problem-REALLY STRANGE
  250. Import Static Meshes *.pkg