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View Full Version : Level Editing, Modeling & Skinning



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  1. My Guy Won"t Stop Dieing
  2. How to add this dildo
  3. Caves
  4. Drawscale -> walk through walls?
  5. Scaleing problem
  6. Importing weapons from one Unreal game to another
  7. COR Mapping Contest!
  8. Confused
  9. OSN my nodes cores and vehicls diapear?
  10. Sandstorm effect
  11. Bots no longer follow paths once on terrain?
  12. Add IG rifles to map
  13. Unrealed crashing when attempting to convert a static mesh to brush
  14. Pathnodes only used one?
  15. Emitter Question
  16. AI file for making bots stand guard?
  17. Shipping container
  18. How do I make fog?
  19. why wont it let me select ne thing in editor
  20. Default lighting and monitor settings?
  21. Wow really annoying
  22. Blocking Volume problem.
  23. Security Cam question
  24. dual skyboxes?
  25. Map Submissiom
  26. Texture Question
  27. Map Finishing
  28. Team and Weapon selection
  29. Level Designer needed!
  30. The actor properties menu does not open in the editor.....
  31. Hung Up :(
  32. Can't paint terrain
  33. Keeping Score
  34. UV Mapping Tutorial, who needs one?
  35. Custom Static Mesh questions.
  36. maya; plz help
  37. ok WTF!!
  38. Help! build ligh error !!
  39. Water transparency
  40. Awall prob ?? or is it a mesh prob !!
  41. How do I add music to my level? (solved)
  42. Static mesh list
  43. Attention: HELP! My water disapears? (solved)
  44. UnrealEd Quick Question
  45. Seeing the collision radius?
  46. Brush to SMesh question
  47. Thatch roof StaticMeshes?
  48. unrealed won't work (FIXED)
  49. barbed wire mesh
  50. Crosshairs
  51. Texture brightness on custom model ingame
  52. Cutting a hole through a volume?
  53. Noob needs help
  54. Need a Maya expert help
  55. My guy dies at respawn? (solved)
  56. Select = Fire?
  57. Changing a MagicSpot
  58. Unreal Editor 2003 edition/2004 edition?? BIG QUESTIONS please respond everybody!!!
  59. Attention: Help! Onslaught Issue?
  60. Complex Elevator - Animated Mesh
  61. Attentin: My map crashes!
  62. Help! adding Vehicle in assault map problem
  63. Ive never seen THIS happen before...
  64. terrain texture painting probs...
  65. Need help importing textures and music
  66. I've been fragged by a dot...
  67. Custom Animations (Flying)
  68. water and light flares
  69. Idea for Assault Map
  70. 3D Studio Max Models
  71. water volume
  72. Static Mesh Lighting
  73. rain splashes?
  74. Example maps from the UDN which work in UT2k4
  75. Weapon Modeling Help
  76. Open Letter to the Authors of DM-UCMP-Contrast and DM-TheOnion
  77. low poly flowers
  78. swinging objects
  79. Maya anims [Help]
  80. is "pedestrians" possible withough bot spawning and car locking?
  81. static mesh optimization
  82. EXPORT or IMPORT StaticMesh From One *.usx TO Another *.usx
  83. need alpha channels, but no photoshop I have
  84. cannot add static mesh to map
  85. UT2004 upaint help
  86. Bizzare static mesh texture
  87. need help with elevators and levels
  88. Weapon Measurments?
  89. Material slots/Maya
  90. How do i cut a door out ???
  91. Project Trinity
  92. model creating requirements question
  93. Scorch Marks
  94. Making AI bots drive a vehicle in a Matinee movie?!
  95. Questions about advanced player models
  96. Can some one help me!
  97. Aflame for me torch ????
  98. sound mismatch
  99. AIScript
  100. Question Regarding Maya & ActorX
  101. Attention: Link Designer / Radar Map problem answer quickly!
  102. Cut the door bit out
  103. 2d shape editor
  104. REal problem
  105. custom textures, custom static meshes question
  106. how to get vehicles in Deathmatch?
  107. Ued
  108. Normal Mapping!!
  109. map crash server (almost) at round 2
  110. opening .psk in maya
  111. Blendshape animation?
  112. texture copy
  113. help with constructor brush
  114. Argh, those bloody zone-portals
  115. beginner mapper with a dissappearing problem
  116. elevator
  117. texture browsing
  118. I need help lighting my level, please!
  119. illustrator to Maya: design/build the prefect level
  120. Making a Terrain
  121. Glass panes!
  122. Shadows
  123. passable walls
  124. all weapon prob.
  125. few random questions
  126. ??? music,explosions,karma,transfer ???
  127. From 3D to UV Texture maps.
  128. Bots lazy on liftjumps, how to fix it?
  129. Crashing all the time !!!!!!!!!
  130. music
  131. Forces the download of your skin
  132. falling through terrain
  133. Annoying rotational problem (probably a simple fix)
  134. Softimage XSI Mod Tool nice stuff,,,
  135. Mover reacts undesirably to vehicles
  136. naming rooms ? and making lifts work
  137. Target painter questions
  138. build all not working O.o
  139. Trouble w/UNrealED Backdrops
  140. no brush to speak of but still shows up in viewport and build game
  141. Model Viewer
  142. Music Problem....
  143. Need Help Please
  144. A little help...I know some stuff.
  145. need some help loading map LOL *not what u think*
  146. Need reference sketches made. 56K warnning
  147. Static Mesh Problems
  148. Remove all Zone Portals
  149. tut's on how to add water effects.
  150. getting vehicles in game
  151. Raggdoll
  152. Poly count per weapon?
  153. 3d Map Planning?
  154. this seems stupid
  155. Matinee
  156. Ragdolls on parts of models?
  157. Cube moving proublem.
  158. Attention: Changing StaticMEsh of a turret? PLEASE HELP ME FAST!!!
  159. is it possible?
  160. many questions...
  161. UT to UT2k4 Map Convert...
  162. Attach a (water)volume to a mover?
  163. custom static meshes
  164. help with 2k4 map spawning
  165. one way glass?
  166. death zones?
  167. Umm, help?
  168. maya units ...
  169. Map Will not show in rotations.
  170. Linux prob with map
  171. Teleportation Zone?
  172. Log: Purging garbage = crash
  173. Level summary
  174. Getting my skin ingame?
  175. t3d importing into 3dsmax
  176. a needy newbie
  177. Upaint
  178. Static meshes?
  179. newer map editor than v3.0?
  180. Linux prob with map
  181. porting games ut4k/ unreal engine 3/ Doom 3
  182. Triggering emitters.
  183. ued exporting corrupt dds files
  184. 3 things I could not find on this web site
  185. Upaint for ut 04
  186. Speed Tubes Help
  187. AS-Turret too powerful.
  188. Editor crash and no log
  189. Low gravity
  190. disant fog in maya and viewshapes
  191. Newbie Problems...Teleportation Unreal 2003
  192. Exporting from Maya
  193. setting the gametype
  194. Are there any free skinning/ modeling programs better than Upaint?
  195. Brush Select Shortcut
  196. Making a Space Combat Map?
  197. Two models Mez and Goz skins - critz pls
  198. Subtracting in terrain mode
  199. Freehand polygon tool problem: Brush disappears
  200. Simple Newbie Sound Question
  201. Water textures
  202. Export meshes?
  203. Important! UED Help
  204. need help destroying
  205. Skinning
  206. Destroyable Movers
  207. Newb kinda question
  208. Doors
  209. Editing vehicle teams
  210. "Changing weather"
  211. OMG!!!stupid patch3355 or whatever jacks up my UT2k4 stuff!!!!!
  212. Copy TexCoords! :D
  213. teleport walls
  214. movers (not ordinary movers so do not flame!)
  215. Emitters - Loophole solution
  216. Has Anybody Ever Made A Working Ferris Wheel?
  217. adding "non" disapearing ragdolls
  218. Attention: List of tough mapping questions...(tough ones not regular)
  219. making a material for 3ds max...
  220. falling ragdolls ?
  221. Properties
  222. XxxX Mod?
  223. Using existing animations in my map (NOOB)
  224. UPaint problems
  225. non-existant player start..?
  226. Static Mesh as xTeamBanner?
  227. Submit your maps, models, and much more!
  228. Matinee Possibility?
  229. SM Packages Global Setting
  230. [recruit] DragonballU
  231. Unreal geometry to maya ple ???
  232. Movers
  233. Black (or dark at least) Static Meshes
  234. halls of mirrors problem.
  235. Logical Progression
  236. can someone make me a model for ut2004
  237. Ued/UT2004 specific Photoshop Tutorials!!!!
  238. Onslaught, I need help
  239. Found the perfect texture but…
  240. How many objectives?
  241. how do you add skin to somethin in maya 5.0 personal learning edition
  242. Assault Vehicle Tutorial
  243. Teleporter help!
  244. terrain mapping...
  245. Matine - Choose the player
  246. Attention: How do I change EnergyCore mesh?
  247. Not so obvious
  248. xWeaponbase Question
  249. Help with Thundersounds
  250. Newbie Question :: Create a sky box