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View Full Version : UT2004 Level Editing, Modeling & Skinning



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  1. Need more help <-- Dumb
  2. Tanks on an angle driving through floor?
  3. Adding ECE vehicles to Non-ECE map
  4. Hollow Moon Question
  5. Easily renaming pack files.
  6. Question about rotation
  7. Making a "constant" mover
  8. Custom weapon skin without editing scripts?
  9. Searching for actors...
  10. Any way to embed custom music into the map itself?
  11. Custom Map on Dedicated Server
  12. just doesn't like em
  13. Trigger on death?
  14. Maya Influences
  15. how to convert upt to bmp?
  16. uPaint eats characters?
  17. StaicMesh to Mesh
  18. Textures in different colors.
  19. Tank Treads again!!
  20. adding in music?
  21. problems with unrealed
  22. Static meshes showing through bsp.
  23. adding item problem
  24. Elevator Bot Problems
  25. UT 2k4 Maya 6.5 plugin
  26. How do I make
  27. texturing help
  28. level testing
  29. Static Mesh meltdown.
  30. Characters breaking apart when gibbed?
  31. Static mesh poly count
  32. Edit Vertex to Invisable Brush
  33. Map on another PC
  34. DirectDraw surface or .dds
  35. I think I've lost a mesh pack
  36. weird unreal ed thing
  37. Conditional Paths
  38. Need help with New Room
  39. Gorilla Beta 001 (Anyone Have it?)
  40. Skinning Textures
  41. UnrealEd crash
  42. WTF flying weapons???
  43. Spiral stairs
  44. Holes in mesh
  45. Raptor in Assault map?!
  46. ONs powernodes
  47. Question about VCTF maps
  48. Collision...set my mind at ease, please
  49. Map Optimization
  50. My Perfect UEd
  51. model converting
  52. easier texture viewing?
  53. UnrealEd did some magic to my staticMesh package
  54. Jump Pads
  55. Mesh -> Maya
  56. Clever Manta
  57. editor question(important)
  58. Weather Effects...
  59. skyboxes
  60. Help with Movers, Please!!!
  61. Increasing Rendering Depth & Firing Distance
  62. help
  63. Max to UED character prob
  64. Background Image in the Editor?
  65. Projectile Spawner problem..
  66. Jump pads
  67. Vehicles
  68. Help with fluid surface info
  69. player start weirdness - anyone seen this before?
  70. how do I use custom textures in a map?
  71. Annoying Little Problems
  72. repaint skins for static meshes
  73. Clouds in skybox disappear when
  74. CTF-Map Workflow? Mirroring
  75. Import Texture help.
  76. Multiple Materials vs. One Skin on Meshes
  77. looping particle and triggers - help!
  78. Damn Level Editor (UED 3.0) Sux
  79. Looping sound
  80. Does terrain scale have to be in powers of 2?
  81. subtracting surfaces
  82. Where does the plugin ActorX for Maya 6.0 PLE go on a mac?
  83. Sizing Standards - characters to guns to vehicles
  84. changing texture colors
  85. flame effects
  86. possible to "crop" a section of a map?
  87. Problems with decorating the map edges
  88. Fluid Surface Oscillators and looping movers Questions
  89. Interviews......
  90. terrain with specific shape
  91. Volume problems
  92. making spot lights light beam glow
  93. how to make the crowd cheer
  94. characterskin layout
  95. sunlight
  96. Help! Custom Sounds meesed up my map!
  97. Need help makeing a toilet.
  98. Editor eat up Video and Cpu lol
  99. Editor Annoyance (Duplicating)
  100. City Static Meshes
  101. Making Doors
  102. Help! - ZoneInfo
  103. Heed help with player-vator / current
  104. Maya 6.5
  105. Help with Vertex editing, Please!
  106. monsterpawns in single ut2004
  107. Great Book!
  108. Maya Error
  109. Photshop Anti Alias
  110. Pitch Black Spots
  111. Mappers/modelers wanted...
  112. Tree in maya
  113. How do u light fluid surfaces ?
  114. Tutorial: Movie transitions using Matinee
  115. EmitterSpawner
  116. Image plane
  117. texture sizes
  118. Light Bloom
  119. Bonus DVD & Opera 8
  120. How do you copy a static mesh to another browser?
  121. Celebrity Skins
  122. Max question
  123. UED Keyboard Shortcuts guide for n00bs *v1.5*
  124. Making skins pose
  125. M1A2 image plane
  126. scrnshots
  127. two questions
  128. Need these vehicles Badly
  129. Wits End...Bots no loner follow paths!
  130. make stuff move
  131. how to create single player spawns?
  132. ActorX, max7, exporting rigid chained hierarchies
  133. Mover Tube
  134. tank treads
  135. Lifts, Doors and movers?
  136. Zoning / Anti portals and UED
  137. Um...?
  138. Power Cores, Nodes. adnd vehicles prob?
  139. Mover question.
  140. Deleteing Surfaces?
  141. Texture Comression....again
  142. BSP/Brush all gone.. Searched whole forum, no good answer (I think).. Please help me!
  143. Looking for texture packs
  144. Can't make playerstarts?
  145. Emmiter help!!
  146. Saving Packages after exiting UE
  147. Skins,
  148. Fluid Surface detail
  149. Vehicle Ingame (dropship)
  150. Falling through terrain
  151. XSI & Multiple textures for a single model in UT2k4?
  152. Animated corona?
  153. Maya5 PLE Error on starting
  154. Looking for a mapper to fix my map...
  155. Country Roads
  156. Map too large?
  157. invisible terrain
  158. UnrealEditor2004: ~Help me i don't kno wut to do~
  159. Meh...Need some static-mesh savvy people's help. [Resolved]
  160. Help importing a sound plz :(
  161. exporting Skins - Help
  162. 3ds Mesh Materials
  163. Some questions about triggered explosions and random ones...
  164. Please post my map...
  165. Character animation export prob
  166. Rotational lights.
  167. Patch ?
  168. How do I make a land mine in the editor?
  169. Can I make an area that can't be fought in like a "peace" or "no damage" area?
  170. Soft/Hardness of a Cactus?
  171. Sphere Skybox
  172. black static mesh
  173. Assult map problems
  174. Aaaaargh, can't rotate emitter...
  175. Can you convert Vehicles into static meshes?
  176. Blocker volumes/teleporters
  177. [Maya] Makin' a Soccer Ball
  178. Any one know of some Tree Tut's?
  179. Trigger'd Bot Spawns
  180. Need Help With Horror Effects
  181. Missing Files
  182. Ion Targeter Incorperation (please help)
  183. Does Maya 6 PLE support the UT2004 export plugin?
  184. Can someone host my map?
  185. Copying skin weights
  186. Max question
  187. Places to host your maps
  188. MayaPLE Static Mesh *.MP files collections?
  189. Custom Static meshes
  190. Gah!
  191. I need help!!
  192. Tips for a neeb at level desighning
  193. Static mesh woes
  194. Ghost brush is killing me...
  195. Help, staticmeshes not aligning on grid!
  196. Doors, doors, doors...
  197. Do antiportals work on BSP brushes?
  198. Animation Bones?
  199. Spinning Matinee
  200. How do i make a usetrigger that...
  201. Should I start a website for collecting MayaPLE *.mp files?
  202. How did you guys put Doom 3 models in Unreal?
  203. Added brushes or static meshes?
  204. Emitters - Particles Per Second
  205. Making a Skaarj fighter plane...
  206. Making static meshes disapear after being shot at?
  207. my first trials map
  208. I will make music for your mod/level
  209. A quick static mesh question.
  210. Skyzone trigger
  211. Collision/blocking volume polycount limit?
  212. How do Imake an AS-Ball Turret on a certain team? RELPY SOON!
  213. Fade out Matinee
  214. How can I make turrets work even when unpowered?
  215. How should I have players move between levels?
  216. Some Turret Questions
  217. Unit questions
  218. sunlight and zoned off building?
  219. ONS vehicles
  220. converting ons-map to vctf
  221. Static Mesh without light maps
  222. Lava displaying strangely in-game
  223. Making the player fly true a tunnel
  224. xPawn to Shoot at Player?
  225. Need help creating a single-player start
  226. A "Shopping List"
  227. How do I keep monster pawns from spawning?
  228. Unreal Editing IRC
  229. UnrealEd Test.
  230. Skybox Question
  231. decoration layers please help
  232. Renderproblem...
  233. Is DM-CBP2-Griffin an Epic production?
  234. developed wierd glicth :(
  235. U files?
  236. blockin Vehicles
  237. Rhino and maya
  238. Ladder Volume
  239. Size of players
  240. Missile movement
  241. Polygon count for character models? Is 3500 ok?
  242. Importing Static Meshes - (quick question)
  243. Blocking Deemers
  244. Prefabs, are they cool to use?
  245. Animation-System and Bone-Scaling
  246. Can somebody make a
  247. Need some help with lavapool lighting
  248. water ?
  249. How do I make a team spawn inside a spacefighter like in AS-Mothership in my ONS map?
  250. Bombs form the sky?