- problem with ued
- UnrealED 3.0 Brush Properties
- UnrealED won't run
- NULL mesh reference(DT_Mesh)
- My static meshes wont convert over to UT2k4
- Help!How do you make spawn point changing
- Multiple spawn points and lag, connection?
- Static or BSP?
- I dont mean to be a bother but...
- Texture Size question
- unrealed error
- powernode usage in other game types
- would this be possible?
- Maya PLE 5.0 & Simple Export Question
- Best way to increase fps
- 7MB map zips to 1.6MB
- Where does the maps filesize come from?
- America's Army's Meshes?
- Teleport / JumpPad?
- Pawns and karma/kat?
- Vertex Editing..... Kinda
- Noobiest Question
- Texrotator Made My Head Explode
- unrealed
- *.umx to *.ogg
- how do u dupiclate rooms
- How can I add character models into a map?
- creating a big SurfaceFluidInfo
- Skinning a vehicle
- Creating weapon sounds mutator, need help...
- Building my own Texture for the first time...
- movers
- Need help with terrain
- Ued to Maya (Static Meshes) obj files not working
- Bios
- i don't want to pay
- Looking to build modding team
- Sunlight Actor in different zone [fixed] new problem now
- Rain splash.. HOW?
- Maya PLE Hotkeys?
- static meshes from ued to maya?
- Roadkill Warriors mod needs mappers
- [3323 CameraTextureClient] Clients see no animations?!
- Milkshape + Lithunwrap problem
- Watery Shimmer Effect
- Energy Turret Help
- The white city from LOTR!!
- xweaponbase properties problem
- UV mapping in max problem
- Help!!!!!!!!!!!!!! Static Meshing
- making a sentinal specific for a team?
- Zone info's not working properly
- Zone info's not working properly
- Help A Newbie Out...Please
- Help with an error
- Material sequence is giving problems
- Map is excessively laggy
- Triggerable Movers
- Making videos with Fraps
- Softimage XSI Export Plugin!!
- Search for an arch in Epic's static meshes packages
- Damagable vechicals
- transform bsp into static mesh then into a mover, plz help
- Batch Migration Into "myLevel"?
- Sunlight Lensflair
- World Machine- terrain generator.
- Deco Layers & FPS
- Where can I find a tutorial for UE 3.0
- AS Question - Disabling objectives
- Pls Help: Rising waterfalls/ import new StaticMeshActor.u
- Manipulating Karma Objects in-game
- Music Trigger Bug?
- Brushes
- Help a Brother out!!!!!!!!!!!!!!!!!!!!!!!!
- Got Plot? Sick of frag-tag? EdenEclipse needs more Level Designers
- how can you light a curved corner the best?
- Vehicle static meshes
- help with maya?
- Sizing Brushes...
- I dunno the terminology for this, but...
- Does terrain size have to be in powers of 2?
- Help creating ONS
- triggering volumes/or forcing bots to spawn to new playerspawn
- Animated Texture Pan
- Merging antiportals.
- Questions!
- Multiple UV Sets From Maya?
- Negative lights don't show up on static meshes after lighting rebuild--Solved
- How to make exploding columns
- HOW u make vehicles
- Vehicle/Lights
- Help, shape builder wireframes build on an angle
- Karma reactive emitters
- Importing textures
- Skilled in modeling,textures, or matinee? Plot and atmosphere entice you??!! Join EE!
- Adding lava, posion, water etc...
- complete and utter beginner question
- Water causes massive slowdowns (fps drops by 15)
- More problems - water and physics volumes
- Lava Flows and Alpha Maps
- I have some problems with Maya
- Where can I........
- funky emitter problems
- Team Spawns on TDM
- Since UnrealEd won't open for me...
- UV maps Not aligning correctly?
- Turning Off, Turning Down Footsteps?
- Creating a static mesh ??????
- Help with importing textures.
- Subtitles Tutorial
- DM , players dont spawn on appropriate sides.
- Steam Pipes
- How to create a scoreboard Like in DM Morpheus 3?
- Quick questions about Matinee, Custom skins, etc
- How Do I trigger a sound?
- How do i add dust/haze to my level
- futuristic computer consoles
- Moving Verticies
- Material Sequence -> FadeTo -> Alpha Channel?
- Converting 3DS to ASE
- Need opinions on Prof. Farnsworth UT2004 model concepts:
- Does anyone know which map has a good skyball?
- (skinning) Wireframes for default ut2k4 chars?
- Problem building a Sphere...
- Light Radius Scaling?
- Maya Optimization - Solved
- texturing a cage
- console commands ???
- Monitors ??
- Shadow problem {FIXED}
- UT2004 Skin Question
- New Texture problems
- Help Me Plz Editor Problem
- footstep sounds--can they be changed?
- Importing older animated textures...
- Designing OnSlaught Maps
- No dust on chosen surfaces?
- Creating Fog?
- Deco Layers with alpha's showing through other deco layers?
- Help needed with terrain.
- Panning Textures on Emitters
- Questions on Correct usage of anims
- Vehicle Passenger Forcing and Hand Weps while Passenger
- I feel like a complete idiot for asking this
- vehicle dust
- how to make a travolator
- I have a problem.
- Water & weapon fire... - SOLVED
- I want TURBO for my Scorpion! Answered
- How to create an ONS CORE emitter?
- Problem with material IDs and 3dsmax.
- Goldeneye 1st Person Modeler/Rigger Required.
- Hooow Do You Change Game......
- UT Mapping Problem!!!
- Question about the skeleton model.
- two good sprite emitter questions
- Female model in need of skin+finish
- Building Characters
- JumpSpots not working
- DD pad on a moving platform. How?
- Mapper needed for machinima 'The Everseason'
- UPaint prob
- River running through a map...
- Is it possible to....?!?!?!?
- How do you make it to where the ion....
- A little warning to the mappers
- map with shield-gun only...-how?
- Custom Blood
- Help Character Stuck on His Back
- rebuild lighting shortcut?
- Weird skinning prob in Maya... [ Teh Solved. ]
- Animating a melee weapon?
- Export to CoD
- How to fix Maya5PLE's UT2004 Export?
- How do you check zone portal occlusion?
- Maya Question
- 3DS Max 6 & UnRealEd 3 Export/Import Problem
- Stuff showing up through smeshes... help :/
- anim sequence export from maya 5 ple?
- what are the most important 3d programs?
- how bad can emitter overdraw be?
- Vehicles getting caught on meshes.
- Low Grav
- spawning with all weapons?
- BSP Holes.
- how can i make a walk throughable yet visible brush
- Custom Toolbars ??????
- xPawn with ScriptedController: Switching teams (with screenies)
- How to make Raptors and Cicadas affected by gravity?
- [Projector textures] grey hue?
- argh maya/staticmesh editing problems
- UnrealED pitch black walls
- I need help with upaint
- Playing Level setting messed up?
- 2D Plane double sided?
- Super Hero Skins Help!!
- instant death map
- something terrible has happened
- Static mesh as terrain
- Assault Mapping Code Resource
- What file is player textures?
- Snapping terrain to objects.
- Rebuild all [ inside-editor] error
- UT Anims to UT2004
- static meshes and scorpion
- The Elevator thru Fluid Surface Question
- UVmapping with Maya - problems.
- Making a UAX package problems...
- why is this wall always black?
- A couple questions or three
- Map isnt working properly
- Filling a tank
- Adding Ambient Creatures to a level
- UED -> Maya -> UED.
- skinning tutorial plz
- Getting Nearly Horizontal Jumppads
- Lights
- The One
- Voice pAcker in need of sum assitence.
- Maya 6.0 PLE to UED.
- Doors & AI
- How to make the scorpion go faster.
- Help a Mapper Sufferering From Amnesia
- Static Mesh ScaleGlow: Bad Move?
- Rocking/Rotating skybox question.
- Triggered Spawning
- triggered mover help
- Simple Light on a Switch
- Emitters And Triggers
- Maya 5 PLE and translucency glitch.
- Making FluidSurfaces and Volumes move
- Help! Cant select surfaces or brushes in UnrealEd!
- retexturing previous smeshes
- Tutorial
- inspiration?
- Staying in a vehicle as it rises?
- Properties - which configurable, which not?
- Water has no texture
- mayaple5- ued texture prob
- WarpzoneInfo Class----No vehicles?
- Brush problem
- Simulating no oxygen
- Triggering a sound.
- Editor help
- Rock Faces from CTF-Bridge of fate
- optimizing my map
- Is it possible?
- How do you make an animated door?
- Searching for Modellers and Animators for Total Modification - Reavolk.
- need help with water