- My first maps! Have a look at 'em!!
- MApping and modding dedicated site
- skin not shown online
- Shaders
- emitters
- So I am messing with the editor, then I add a skybox and get this...
- character model probs
- Can't select brushes.
- Karma Sphere Model
- My map crashes servers. Why?
- How to get TriggerLights and karma objects to work?
- Are there any books to get me started?
- Problem with actor properties
- Ons-map problem: Vihicles can go into rocks???
- Annoying Error in UnrealEd
- Weapons in UT2004
- I need karma help
- Need map editing experts please.
- Multiple passenger weapons
- Need help making a character
- Maplist question
- brushes & terrain dont mix!
- Need help with a problem I have.
- Pre made emitters
- Official Mesh?
- More on tanks (or moron tanks)
- Assault Mapping Tips
- Rebuild and Terrain=gone
- big problem
- Projector problems
- Extra Collision On Pawns
- Can someone help a lady out?
- Can I move my entier terrain?
- Bombingrun map not recognizing TeamSpawns
- fphotoshop filter dds not working
- Turning emitters off in assault maps online.
- can't get UT to work
- is it posible?
- Player Sizes
- I want no distance occlusion, but how?
- modeling
- Lighting Problems
- Help with model import :cry:
- Fog Problem - max distance is streaking
- Maya Ple and other unreal games
- Manual Turret [UT2004] [WIP]
- Help Wanted - ChaosUT2
- New Player Model....where do I start?
- Where to change cloud texture speed?
- Warpzone Issue Online
- Vehicle speed?
- Lighting through static meshes.
- Problem with Physics Volumes...
- [Quick question] Tokara Forest trees
- custom music and auto-downloads
- Laser Tag Mod Coder needed?
- RoadKill Warriors needs help!
- America's Army Conversion?
- Skybox textures look terrible
- Driver/passenger entry
- Can't import screens!?
- Dynamic Lighting woes
- Single Player capabilities??
- Model textures
- Terrain Visibility
- How do u make a map
- Inventory Spot
- need a wise person here
- ONS Botpathing Tutorials
- Quick Question about link setups
- 2 questions - 1 mover and 1 maya related
- vehicles and doors?
- Annoying Lighting issue (and yes used the search and came up with nada :) )
- Limiting the resources ued3 requires?
- Emitter: TimeDelayRange
- Need UnrealEd
- Very odd
- How do you construct an arch?
- How to Ion-blast curious players?
- texture baking with 3ds Max 4
- snow emitters
- Volcano Emmitter
- Getting the map to show up.
- Weird BSP Holes
- Custom dust color in a specific area? Multiple dust colors?
- bunch of problems
- vCTF cicada
- UnrealEd export to BSP/PK3?
- Vehicle triggers?
- Are any Unreal based games able to be edited with this editor?
- Now we are talking: 2D shape editor
- Vehicles wont spawn
- texture lightning problem
- How to export emitters?
- I need texture help
- Need help with my first map
- Is fog enough for optimizing? [ And some other questions related to my map. ]
- Triggered blocking volume?
- Wood & Lift static meshes?
- How do I disable music in UT2003?
- Box/Terrain sizes
- Adding Reach Specs...
- Shock rifle beam color problem
- Character Rigs
- Lightmap baking in maya
- Yay another assaultmap bothpathing problem/question
- Mapping Group
- the editors bonus pack questions
- Very strong physics volume needed.
- Half-tracks
- Emitter idea
- How do I add tank or turret to A dm lvl
- sky with terragen?
- Texture import problems
- Sunlight, friend or just plain foe.
- Texture Baking issues
- Odlly a poloygon acting as a volume.. bug..
- Maya? Where?
- Custom Animation Tutorials?
- Texture on my Tank problem
- moving flags..
- Optimizing Smeshes with Maya/Gmax
- Map crashes on load *fixed*
- A Noob wanting to make 3d models
- link tank?
- editor crashes
- Net-movers and Net-triggers.
- Random Sections of Terrain poping out of Fog
- walls u can go through?(and more)
- UT2K4 Dropship pt 1. Concept
- Do lots of lights cause a performance impact?
- Terrain and Zone Portals
- how taxing are projectors?
- killing mover
- Pleas help me script a model of a HMMWV-------
- Help. Can't make a good optimisation.
- Player model Animation problem
- How the hell i add CTF flags to my map?
- Extreme UED N00b...please help
- Static mesh difrent color
- One way warp zones/portals.
- perhaps n00bish question_rain and indoors
- UED 'display properties' problem
- reachspecs...
- attaching projectors to movers
- movers killing vehicles?
- change kill messages
- UED Prob. Actor Properties box won't open....
- Complicated brushes?
- supposed bot pathing crash
- Mover colliding with vehicles
- Movers? Why so shiny?
- Optional objectives aren't persisting
- Playerspawn managers are evil
- Big Messages
- Question about terrain (Visibility)
- CTF Flags
- Antiportal outline only shows up in side viewport--solved
- how to center the radar map
- reasin les low FPS pleas help
- How do you use the Windows command window?
- Need help with my map-DM-Underworld
- How to open specific files
- Fog? How can i make a Turkish bath room?
- Player Model Request (Anyone up for a cool project?) :)
- Best Way for a Nooby to get accustommed to Maya
- Problems importing Texture -- solved
- My custom texture shows up in the editor but not in the game...
- Emitters and Multi Texturing?
- Flashing Lightning - need some help
- good tut. Team symbols
- hmmm 1 more problem
- Texture Orientation vs. + or -
- problem when exporting/importing textures
- Can't Add Some Actors???
- adjusting lightmap size on terrain
- Blink Light not working in-game :/
- [UT2k4] – Heavy Mech / Walker.
- I need terrain help
- legal question
- Water question
- Fog and multiple zones
- looking for a good torch static mesh
- rubble terrain texture
- unrealed download
- projected image not in FOV
- Quick question/Starting ut2004 to a map using the mod structure
- moving a subtracted space
- how do I remove custom link setups from a map file?
- Deco layers - either all or none - help?
- Having Problems With VTM's
- View Image Planes
- Explosive Trip Wire
- Deco_Smashable
- how do i smooth polygons?
- 2d shape editor
- maya 6 > ut 2k4
- adding mold or leafs to walls
- Stuck bots on ladder
- Distance Fog - Volume Fog: Can't Enable it
- Ued help
- Selecting Surfaces to texture
- More UnrealEd help
- Static Mesh Skyboxes
- Help me finish my MAP!!!!!!
- "Add X Here" stopped working?
- Underwater Maps?
- Unrealed error!
- in very need boats
- importing Milkshape 1.7.1 smeshes crash the 3.0 UED
- Help with vehicles in a map
- thx
- AutoLadders and paths questions.
- unrealed.ini editing
- UT2004 skins and PS
- Simple Pathing question...
- volumes
- Problems with builder brush...
- Lagging map :( how do i solve this
- Static Mesh lighting...
- UnrealED 3 Weird?
- Getting good-looking lights:
- An odd question
- Possible UnrealEd 3 Bug
- Player Starts
- making skyboxes
- Big Problem With Skin
- Spotlights vs. Basic lights
- Assualt level Questions
- Can't duplicate Static Meshes
- shift+Z
- Character animation distortion
- Is it possible to MOVE a brush?
- Spawn Doors?
- Two Problems With UT2K Editor
- 2nd skin for static meshes
- Complex Brush, how to make it spin during game.
- Can you select surfaces that you've made invisible?
- Can you turn off the builder brush's overdraw?
- How do I?
- Make a SF Map - $1000 Contest!
- Adding ECE characters to Upaint
- My first model, need help
- Can Not Import Textures!!!
- I need help with Boot support for triggered Door and Bridge.
- Windows in a map
- TexScaler Help.
- Annoying water
- Weapon mod / mutator
- Kelbeau site mirror