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View Full Version : UT2004 Level Editing, Modeling & Skinning



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  1. Missing Cubemaps error...
  2. Level Property Help
  3. Player Spawning
  4. Disappearing Navigation Points?!?
  5. Render glitch...or geometry glitch? help please.
  6. terrain questionaire
  7. Maya 5.0/UnrealEd questions
  8. bringing in a picture to line a model up to into maya
  9. My vehicle disappeared!
  10. An objective that can be completed via one of two (Or more) ways?
  11. Strange Crash
  12. Custom shield pickup and messages...
  13. UnrealED3 manual ?
  14. editing
  15. My map wont work on our server
  16. My maps ruined because i cant find the Mover Properties!
  17. Random Triggers?
  18. Please Help me!( IM new)
  19. A simple question that weirdo's like me dont no the answer to.
  20. Can Emitters and Triggers follow a mover?
  21. Fluid Surface Prob. - No waves on rebuild
  22. Question of LEVEL EDITING
  23. ONS-CBP2-Tropica
  24. Custom skin problems
  25. how to make an ONS level
  26. Ok, the terrain editor drives me crazy...
  27. mech animating
  28. need help with UnrealEd
  29. Eye textures not showing up
  30. Is knowing Maya and similar essential to mapping?
  31. About JumpPads
  32. Texture tutorials
  33. AAAGRHHH! I can't get it looking right!!!!
  34. Spawn Problems
  35. So...is there a way to make the Avril lock on to a destroyable objective?
  36. Elevator pathing?
  37. nothing snaps mor to the grid
  38. help me with maya [PIC]
  39. How to make the Maya's manipulator tool bigger?
  40. fire for the dragon
  41. Using Max to create levels instead of UED?
  42. Pathing Questions
  43. !Help me with skin making please!
  44. problems with scaling
  45. MayaPLE from UT2004 = Not tryal?
  46. Skinning in MayaPLE 5
  47. Need help with Blocking volume...couldn't find anser in any tutorial
  48. 2 questions
  49. What's with these white viewports?
  50. UT99 mesh converting
  51. Editing Link Gun
  52. Playerstart
  53. How to get a background and otha stuff
  54. importing to maya
  55. UnrealED BSP ---> Q3Radiant ?
  56. Can someone answer this question??
  57. Any way to create an announcer voicepack?
  58. Creating objects that can be moved
  59. Does anyone know if there is an U.F.O static mesh?
  60. Zoning off a skybox?
  61. Bots+Vehicles problems
  62. quickie: screenshot dimentions
  63. View Distance Fog Question
  64. how do you add hellbenders and tanks in a map
  65. Can't Get 2k4 Plugin for Maya PLE installed..
  66. No lights = dark
  67. Music? Prefabs? Why?
  68. Turret triggering
  69. Another VCTF bots using vehicles trouble topic.
  70. Exporting terrain heightmaps + lightwave.
  71. A good Terrain Tutorial
  72. Need help.. again :(
  73. Unlit textures? rather that surfaces
  74. Help! Some questions.
  75. help me plz
  76. How to make an area more detailed?
  77. Vechile: Golf buggy
  78. PathNodes problems
  79. PathNodes Problems!!!!
  80. Can't view static meshes in the MyLevel package
  81. Timed Ion Blast with the ProjectileSpawner!
  82. diffrent characters head on body
  83. Adding a texture to mesh problem!
  84. Werewolf Model Request
  85. LeadInOutLooper movers don't work?
  86. Getting Karma To Work
  87. new pawn - the basics?
  88. Texturing complex objects
  89. Collision - optimation
  90. Terrain and Subtracting
  91. What should I do
  92. Maya Confusion
  93. Tweaking a spacefighter?
  94. Sunlight Color
  95. FaceClassic skybox on Torlan....
  96. Projectilespawner
  97. Coronas vs Performance?
  98. Random Killed place's
  99. Adding/Spawning Monsters and Warlords In A Assault Map w/ no external files
  100. [SOLVED]Problem with Shot-Triggered Movers
  101. Another problem
  102. Having a problem with liquid
  103. ?????Dm vehicles?????
  104. Problem with path nodes
  105. problem
  106. Editor isnt loading, double GPF
  107. Multiple terrains crash editor - help?
  108. RotatingMover triggerable?
  109. Making a new weapon QUES?
  110. Unreal bsp geometry to 3d package
  111. bombing run map tutorial?
  112. I Just Have to know!
  113. Animating a weapon in max
  114. Importing...
  115. Exporting a Driver Pose Reference
  116. Problem with modified exploding barrel
  117. Any good custom music makers out there?
  118. [Hellions] Where's the beef?
  119. I NEED A UnrealED3 TOTOURIAL
  120. Where can I find wood?
  121. Waterpaint not working in UT2k4
  122. 100% translucent shaders?
  123. Transparancy issue
  124. How to stop water from dealing damage to vehicles?
  125. problem
  126. help me with path-nodes plz
  127. Exporting/Importing Character Animations
  128. Friend needs help!
  129. Frosted Glass? Reflections on non-BSP?
  130. Lego Textures
  131. Scenes
  132. exporting unreal 2k4 vehicles using WOTGREAL
  133. Invasion
  134. Learn something new every day.
  135. Unlit Projector?
  136. Looking for Monster Models for an Invasion/RTS TC Mod
  137. 2 questions?
  138. problem with play now botton
  139. Simple, n00b questions.
  140. Impressive Effects
  141. How do I make Skins dang it 2004
  142. Has anyone used Matinee to make a complex Elevator?
  143. Video Textures?
  144. and yet, another water problem.
  145. Shader woes...
  146. UED: can't delete a certain texture
  147. Problems with player starts
  148. Help me on 2 thing's :)
  149. Get out of the vehicle and walk you stupid bot!
  150. ASUseAndRespawn problem
  151. Strobe PLEASE :,(
  152. Bots ignore lifts - help? Please?
  153. Error :(
  154. texture origins
  155. Modeling Muscle under Maya6
  156. How do i QUCKLY creat a custom skin(30-180 min.)
  157. Modding Battleground (unreal engine)
  158. bsp / static meshes?
  159. New Tank explosion sound
  160. Quick matinee question
  161. What are these volumes around nodes?
  162. Fogrings
  163. adding music
  164. visibility distance
  165. Layer Compression
  166. Properties->Advanced->bLockLocation
  167. Need animation help between max and UED
  168. creating terrain_problem
  169. I'm Totaly lost
  170. Custom mesh + custom animation = joints exploding
  171. Boning vehicle turrets in 3DSmax?
  172. Adding to a sky box
  173. Movies of editing.
  174. Shader creation question
  175. Skinning Unreal Vehicles
  176. Multiple Skyboxes?
  177. Maya
  178. Copying items
  179. I guess its time
  180. Ammo Pickup Offset ( 1/2 in the ground)
  181. Translucent mesh occlusion woes
  182. WOAH. 15mb map, even though I'm not finished? Need compression tips!
  183. 2-sided plane on mesh?
  184. Simple Texture Query...
  185. Teleporters acting as playerstarts?
  186. When Decolayers invade...
  187. exporting collisions.
  188. Modifying static meshes.
  189. Some problems
  190. Turning a mesh into a playable character
  191. Teleporter Help Please
  192. Dreamus2 botpaths - someone fix?
  193. Bot's won't lift jump! help?
  194. 1st Map getting there :)
  195. weapon dont works
  196. need help making an underwater map
  197. Static meshes
  198. UnrealED Export shelf gone in Maya.
  199. Fog
  200. n00b Static mesh question ^.^
  201. Weapons and Health chargers wont appear in level
  202. Texture importing woes.
  203. Level preview
  204. making animated textures
  205. SVehicles and friction--simulating ice...anyone done this?
  206. Skeletal Mesh in Level
  207. Bot pathing problems! I need backup! - this part makes the title longer
  208. ONS weapons in DM
  209. Good tutorial for 3dsmax skinning
  210. bip files for UT2004 ???
  211. Why do large scale maps kill on spawn?
  212. Making sketches of weapons.
  213. Viewports changing
  214. Vertex Animated Meshes Tutorial.
  215. The basics of character creation
  216. Mover on a switch
  217. target event to open door
  218. no wepones in map how to do that
  219. Lights question
  220. Mesh is imported wrong.
  221. n00b question about subtracting when terrain is near
  222. Problems with UnEd
  223. Importing the boy and girl models from the runtime to UT2K3
  224. texture problems, please help
  225. Requesting A Milkshape Weapon Tutorial
  226. Maya!
  227. 2 door problemo's!
  228. Blowing Snow
  229. Is there any way to get sunlight to ignore a particular brush?
  230. UT2k4's female skeleton.
  231. Textures Stretched to Hell.
  232. maya ple
  233. CarBall Map need Help!
  234. first attempt at a character model (some ishues)
  235. Maya PLE UV'd Static Mesh Textures (Looks Good) -> UnrealEd (Problems) [SOLVED]
  236. Load Errors
  237. Matinee spawn?
  238. Ermm...help me please.
  239. Jump Pads
  240. Please! A simple, no nonsense answer to how to insert flags or convert my map to CTF?
  241. HowTo: 2 Textures Like on the shield..
  242. Collision for animated meshes?
  243. Karma
  244. Turret controls drive vehicles!
  245. UTX Editing Problems
  246. Unreal2k4 unfinished Model help
  247. Linking avi files created in Demo Rec
  248. Vertices of vehicles??
  249. freehand polygon tool inop.
  250. aligning custom weapons