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View Full Version : UT2004 Level Editing, Modeling & Skinning



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  1. Snow???
  2. Need help
  3. Problem getting texture to link in maya
  4. Can't find file for package :(
  5. zone trigger and staticmashes
  6. Curious, would anyone be able to do this?
  7. Getting bots away from the objective?
  8. How do i turn the arrow in an actor
  9. Questions, EVIL SKY TEXTURES, Pg.2
  10. Assault Player Start Points
  11. Maya n00b questions - Collision and textures
  12. freakin' terrain!
  13. Where is the preview screen shot saved to?
  14. lightning
  15. uv map tutorial needed for maya
  16. where is ElevatorMover in ut 2004?
  17. StaticMesh and Upaint
  18. Skinners looking for work (apply within)
  19. How do you make assault objectives healable for defenders?
  20. Advanced Mover question
  21. help! cant see property boxes
  22. Necris Unfinished Skins
  23. Surrounding Lighting Help
  24. looking for 3d's max plug in
  25. HELP! I am in DEEEP Sh*t!
  26. Need tips on how to make Symmetrical maps.
  27. Exporting from mayaple question
  28. How do I turn off falling damage?
  29. Maximum height, Mininum Height before you die...
  30. weapon locker apears in 3D view, but in 2D!
  31. ups i think i blup it again
  32. Maya Splitting Polygon Tool
  33. Large map question
  34. Sniper Riffle Bullet Distance?
  35. FluidSurfaceInfo question.....
  36. Sound Engineering?
  37. Collision Issues
  38. Moveable static meshes
  39. Error Starting Editor
  40. What map in UT2004 has moveable objects?
  41. Weapon not showing on new model...
  42. how could i...
  43. For the altruistic among you
  44. Browser Screenshot
  45. Static mesh question
  46. Karma works single player but Multiplayer
  47. help with sumfink please
  48. maya question
  49. Disk two of the dvd set...
  50. Can't load anything in UPaint
  51. who turned the sun off?
  52. Cash For Skin
  53. Breaking glass won't work online
  54. SM to BSP to SM
  55. Conversion
  56. Players spawning on wrong player starts
  57. Maya modelling, double normal?
  58. Need Maya help
  59. Frag Fort.com revamped, now hosting all UT maps and clans
  60. Collision Volume not blocking projectiles..
  61. Yet another bot pathing+vehicle question
  62. UnrealEd Download?
  63. Terrain Mirroring
  64. Water Damage to vehicles
  65. Maya Can not Stitch?
  66. I ran accross this. Skinning software
  67. Blocking Volumes not blocking vehicles
  68. pulling ase meshes files out of usx files?
  69. visible on proximity
  70. UnrealEd Listmaker?
  71. SOLVED: Unlit vehicle - What have i done wrong?
  72. How do you make interior's inside a static meshe?
  73. Help needed conserning 3ds max 6 and textures
  74. A modest cry for help
  75. Big red box map help
  76. Problem with actorX and maya
  77. ut2k4, how to make auto download on lan go faster?
  78. Missing Actor Classes and Textures
  79. Two slight questions
  80. Poly Count Question
  81. moving volume/physics
  82. StaticMesh Texture in Unrealed
  83. Lightning gun beam
  84. How to delete texturs in exist .utx file??
  85. Rain sound [Fixed]
  86. Arwing From Starfox
  87. Im Stuck! Need help with modeling.
  88. Mod content is public domain?
  89. Why has nobody fixed this?
  90. Sky
  91. No viewpoints showing up in UnrealEd?
  92. Ued HOM
  93. Water, and a new question. Need help in maya
  94. i need some good tut modeling vids
  95. Trigger question
  96. problem with creating and saving a static meshe
  97. New Skin, tell me what you think
  98. Maya or UnrealEd?
  99. Export static meshes from UED to Maya?
  100. not again
  101. Lost pickups
  102. About jump pads ( big jump )
  103. Size of static meshe?
  104. Sound Volume
  105. Plug in Install
  106. Yet again...
  107. Vehicle Teleporter included in final release?
  108. Rendering Question!!!???
  109. Prefab alignment oddity
  110. Water Glow? (Regarding fluids, materials etc..)
  111. Terrain and Static mesh questions
  112. Actor X failed
  113. Making a UAX file
  114. Level sound Concept question
  115. Invisible 1st & 3rd person models
  116. Level Properties -> Ambient Brightness
  117. Fluid Surface info problem
  118. rocket flying at map start
  119. Screwed Skybox Textures
  120. Use button not working correctly
  121. Unreal units...UU..UU...and U2
  122. Stopping player from walking up steep surface
  123. Bots and minigun turrets
  124. Tank linking/boning? WTF...
  125. Spacefighterbatttle
  126. Volume+Giblets=Crash...
  127. Static Meshes in Official maps 'myLevel' Package?
  128. slippery surface
  129. Default lighting of static meshes, exporting Maya models into UED
  130. Can't find file for package 'myLevel'
  131. Shiny floor!
  132. Maya PLE prob
  133. Need help with an annoying BSP error
  134. Static Meshes and UnrealED 2.0
  135. Couple of character model questions....
  136. Need help with shadows!
  137. Awsome idea for a model (NO joke)
  138. Non-existant collision brushes??? :(
  139. Static Mesh+Animation Question
  140. Terrain help
  141. Q: about vehicle skinnning
  142. Dumbest question ever!!
  143. Problem with vehicles...
  144. pop-up trapdoor??
  145. Futher Water Voumes/Bouyancy Concepts
  146. PING: Epic Assault Mappers
  147. Can someone help me with creating a default skeleton in maya ple?
  148. Beginniner Questions
  149. bots and lift jumps?
  150. Level ED Troubleshoot
  151. A call to MAYA PLE 5.0 users (using provided exporter)
  152. texture package question
  153. Fakebackdrops that DON'T collide projectiles?
  154. Problems with mover in lan
  155. terrain
  156. In Need of Some Help
  157. Unreal Ed not saving animation texture changes
  158. Invisibility Texture
  159. Beretta 9000 VTM Release By IchII3D
  160. Wicked alignment issues
  161. Skins Of Musashi And Kojiro
  162. Strange Skybox Problem...
  163. Problem With triggered doors (Edit: Solved)
  164. N00b
  165. have a few broblems...
  166. Special Doors
  167. Why is this so hard to do??
  168. Would anyone like to do a Thundercat pack?
  169. help
  170. Animation question
  171. Cave's/caverns....terrain or static mesh?
  172. GlassTex, Animated Tex Problem
  173. Blocking volume Question
  174. Pics
  175. Volume Question
  176. Cilinders, part II
  177. Brush cliping
  178. Expanding level question
  179. seeing movers through cloud texed flat brushes
  180. Problem with builder brush primitives
  181. SOB problem :(
  182. block only weapons?
  183. How do I change my map from DM to VDM?
  184. Max accuracy issues....
  185. Map specifc redeemer damage
  186. Looking for mappers!
  187. Requesting Mappers/modders/UT programmers
  188. Level Summary / Map Selection problems...
  189. 2 Questions: Light Coronas; Static mesh locations
  190. Caves question
  191. how to align objects
  192. Help with Upaint
  193. When you create a skin.....
  194. Retarded Textures
  195. Help Help HELP!!!!
  196. export the .OBJ!!!
  197. Endless Roadblocks
  198. A couple beginner questions
  199. !!!HELP!!!! UeD and Coding PROBLEMS
  200. 1 quick question
  201. Size staticmesh
  202. i need to know something
  203. ARRG! How do you make windows?
  204. how do i include map author
  205. Help me find a Cell shading tutorial please.
  206. 3D Buzz Vid Tut: Karma - Rag Dolls
  207. team blocking volume
  208. ONS w/ monsters question
  209. custom meshes
  210. Lighting problem?
  211. how to save texture modified in maya?
  212. vehicle wheel problems
  213. Easy way to tweak first person weapon models?
  214. Gravitation
  215. texturing maya wireframes
  216. low grav
  217. **Level Artist Needed - ON SITE - 6 Month project**
  218. Couldn't find this editor bug
  219. Stupid UnrealEd... Weapons, health, and armour not showing up!
  220. Need modeller
  221. Max 6 ASE->Ued Smooth groups not working
  222. How to remove StaticMeshActor from level
  223. animation tutoriuals
  224. Size of levels
  225. Jump pads?
  226. Mass selecting
  227. Load times
  228. (SOLVED) Maya help: duplicate as instance.
  229. Very frustrated with SKYBOX. [picture included]
  230. terrain-dissapears-after-rebuild-problem
  231. TURTLE TANK is coming
  232. 3dsmax to Maya
  233. Skaarj models
  234. Panning clouds on terrain.
  235. Panners, Opacity Modifers and Masks
  236. UED -> Maya: a definitive answer?
  237. Rotate light direction?
  238. UnrealKart looking for a Concept Artist and Mappers
  239. More Assault pathing issues.... :(
  240. Help?
  241. maya to u paint
  242. how to make scoreboards?
  243. tutorials
  244. Changing Scorpions..?
  245. Ingame Screenshot
  246. help plz
  247. Mappers needed for single player tc
  248. Head Textures Not Effected By Teams?
  249. elevators and how do i add em?
  250. Shadow Lightning (regarding ambient and shadows)