PDA

View Full Version : UT2004 Level Editing, Modeling & Skinning



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50

  1. Terrain Issue Please Help
  2. Rain
  3. translocator question? CCTV!
  4. Maya Rigs
  5. Epic Can we get an Update to UDN for ONS A.I. Navigation?
  6. AS-convoy style skybox for UT2003
  7. excluding the weather (still having this problem)
  8. The package 'packagex' has been....
  9. ^_^ Bump Thread
  10. scriptedsequences and vehicles
  11. Are SkyBoxes worth the bugs?
  12. Maya shading problem (i think)
  13. Making waves with a fluidsurfaceinfo?
  14. Well...this is wierd
  15. Maya, Basic Shape, Custom Shield & UT04?
  16. turned off anti-aliasing, still can't select
  17. Making custom weapons
  18. unreal ed is sucking
  19. Cubemap and the numpad
  20. Random Vehicle Factory, my present to you
  21. I turned AA and AF off and...
  22. wtf, you can't scale something without using the Actor Scaling tool?
  23. RECRUITING: Talented UV Mapper for existing vehicles
  24. Poll: what game settings you play in?
  25. What is this file for?
  26. RECRUITING: Mapper to DarkChrome MOD
  27. [Dark Frontier] Recruiting Mappers and Modelers
  28. uted f0r 2004 is a joke
  29. how to make a mover stop at a keypoint ?
  30. assault problems
  31. Weird glitch in UnrealED
  32. Where's some good sites to find 3DS Max software & Maya?
  33. {Help}Basic Colors?
  34. Character Not showing in Game...
  35. Dumb Dumb dumb I B
  36. mothership textures
  37. Texture package changes after exit Ued3
  38. Mesh + playerStart=NoNo?
  39. Node Question
  40. myLevel
  41. something new - vertex edit
  42. Where's vehicle factory/tankfactory?
  43. Hardsuits
  44. Level Idea...
  45. Importing Textures
  46. cant get ladder to work
  47. Question about UT2K4 and Unreal 2
  48. Liquid surfaces??
  49. Help Please!!
  50. Vehicle Idea/Request
  51. Changeing meshes to Wheelcals with new one
  52. Making a simple rocketlauncher mutator
  53. help
  54. Curse4....Is it just me?wth? heh
  55. Manta and slopes and bots
  56. Swinging Lights - With Light Movement.. Is it Possible?
  57. reflective surfaces
  58. everything is slow when i play level from unrealed
  59. weapon importing gone horribly wrong....
  60. UT2004 Updates
  61. Player size and where can i can change it?
  62. assault problem: holdobjective completed but does not go to next objective
  63. IK Joint tool?
  64. Skins
  65. Total noob questions
  66. ONS Main nodes not showing
  67. Strange visual effect over long distances
  68. Textures made from digital Camera?
  69. Need help adding a dead skeleton to custom model...
  70. targa alpha channel
  71. UEd Problems - the whole 9 yards of them...
  72. Lighting problem with a static mesh.
  73. Problems with static mesh lighting.
  74. script
  75. DDOM Question
  76. Editing static meshes so you can walk in places where you couldnt before.
  77. gmax
  78. Warp Zone Question...
  79. 3DSMAX Material Problem, .dds
  80. MAYA PLE EXPORT Help
  81. how to make a mover rotate in a large circle ?
  82. can i make an existing static mesh translucent?
  83. BSP to Static Mesh woes
  84. Map wont download
  85. machinima help; randomly rotating camera
  86. Mover triggered by powernode?
  87. [PIMP] Skins by Klasnic
  88. Can't click objects in UED??
  89. Help!!!! out of options!
  90. How to export static mesh from UED to Maya ??
  91. Music?
  92. HELP for ICT (Intense Crazy Texturing)
  93. maya question
  94. 3D Builder Brush in 2D View Ports??
  95. UT2K4 Texture Problem
  96. Meshes and Textures--HELP
  97. Driver pos. size?
  98. help for roadpathnode
  99. Isolated the issues
  100. Mutator request
  101. could use a couple height values if anyone knows. and some texture locations
  102. Simple Rain in small room!
  103. Terrain Shadow Quality?
  104. Elevator Mover problems:
  105. UED Import StaticMesh Problem...
  106. footstep sounds?
  107. Getting bots into spacefighters
  108. very noob question.
  109. Level info (name, node setups, screenshot) not showing up during level selection
  110. How can I use an existing model?
  111. Mirroring multiple static meshes
  112. water troubles
  113. Maya Polycount Quick/Easy question
  114. Help this is weird
  115. How to change game type?
  116. Static Mesh Problem....
  117. Water and Vehicles
  118. Radar, and the editor....
  119. Setting Vehical Teams for VCTF
  120. Glass Texture problem
  121. Zonelighting and meshes
  122. Particles Deflecting?
  123. programs needed to skin unreal 2004
  124. Trouble With UnrealED 3.0
  125. intermittant rotating mover?
  126. I would like treads with my tank plz
  127. Assault Raptor
  128. unreal 2004 with 3ds max
  129. i can't find a good glass texture
  130. UT Cranes & old Unreal ED
  131. Restoring Terrain Heightmap?
  132. Well I am going to try mapping and have a few questions
  133. Questions about Skyboxes
  134. How to make my level run smoother??
  135. Xan vs Axon
  136. where is it?
  137. illegal jump velocity
  138. event driven animation
  139. Has anyone else seen this in a released UT2004 mutator??
  140. uneven teams?!? Help!
  141. Strange bugs in my map, any ideas?
  142. Physics Volume not working
  143. matinee - starting a scene with a pause,.
  144. warping help mothership style
  145. first time terrain editing problem
  146. importing a model / skin into 3ds max 6
  147. Make my level actually play?
  148. How do i model pipes in MayaPLE
  149. Player Start Problem
  150. water oscillator only works in editor
  151. Laser turret
  152. Intersecting Geometry? Naughty or No?
  153. adding a vehicle
  154. Face count display in Max.
  155. Attention: Plz Read!
  156. Need help: raptor skeleton not fully linking to raptor anims?
  157. From Light Wave to UT2004 – Using Milk Shape
  158. How to make shaders / combiners
  159. Sorry I need to ask a question
  160. Question??
  161. Animated Static Meshes
  162. HUGE map, SMALL lights
  163. Frictionless surface
  164. Jump Pad Trouble
  165. Game type error
  166. how to reshape brush?
  167. new HUD!
  168. Unreal Level Editor Completely Blank
  169. Being a complete and utter...
  170. Red Builder Brush
  171. convoy
  172. Vehicle Scripting: How to do it?
  173. Configure level: how to?
  174. Putting Pictures in Mod levels !!!
  175. Textures missing... maybe
  176. Map Info
  177. Adding a loop..?
  178. UV Map Question - Texture changes not taking effect
  179. Unable to update level summary SOLVED. :D
  180. powernode, power core, overhead radar: how to make?
  181. Exporting from Maya PLE to Unreal ED
  182. Different types of textures
  183. I need some help...
  184. target painter
  185. Nonfunctioning Attack Team Bot Vehicle Drivers
  186. List of commands for UnrealED 3.0
  187. ONS Nodes stopped working...
  188. Need Maya maleSkeleton that was supposed to come on DVD
  189. Relative Newbie with a possible dumb question
  190. Unreal Editor Broken Terrain Creator
  191. How to open UnrealED 2004 on linux?
  192. display problem with ut2003(?)
  193. Reverse Gravity Physics?
  194. Water in a glass tank. Plz Help!!
  195. zoning issue help please
  196. Cannot Find Vent Covers?
  197. Me like shiney things...
  198. Unpacking .UAX files
  199. {CZS}Map Pack
  200. Water and stuff!
  201. Texture missing
  202. Few more problems, and questions
  203. How do i shoose which object #1 is or #2 to do ?
  204. Wot, no specular?
  205. Legal Issues
  206. Help with toilet car
  207. A little help.....
  208. making my own texture
  209. Team Color Skinning Help Needed
  210. Maya PLE stuff
  211. Antiportal Advice
  212. ued Particles/Patch thingy
  213. cant figure out how to do this
  214. Unreal ED problem. Crash :(
  215. Merging Multiple Buiding Brushes
  216. Level Completion
  217. Push Kills
  218. Eat up your soop! There is no spoon!
  219. Need help with finding a Static Mesh for a tower
  220. please Help Looking for a texture(s)
  221. Cant find one!
  222. Adding Custom Crosshairs in UT2004... the RIGHT way?
  223. Static Mesh Pack
  224. skybox question
  225. Jump pad death
  226. UT 2003 Skinning problem
  227. Wonder why epic did this
  228. outside environment
  229. Communist Aggression *RENDERS*
  230. Work In Progress
  231. Static mesh workflow, texturing question (help)
  232. vertex animation
  233. is there a way to select a lot of stuff?
  234. Triggered volumes?
  235. Ack! Evil Skyboxes Help!
  236. Adding skins and models to ut2k4... single player crashes...
  237. UnrealED Patch Issues
  238. Getting MaterialSequence in the game?
  239. Antiportals after Fog?
  240. My MaterialSequence screenshot works fine in Ued but...
  241. Poly Count
  242. Bots doing it the long way - & wandering
  243. Textures in Photoshop
  244. WorldMachine Hieghtmaps Yay or Nay?
  245. Export plug-in for Maya 5
  246. assumption on skyboxes
  247. link setup
  248. AS-Convoy objectives
  249. Importing meshes ...
  250. Onslaught map images?